Player Matchup

Baron Samedi
Baron Samedi
D_5160
Baron Samedi
Level 16
God Stats
1W - 0L
1,541 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Sol
Sol
JustCallMeSceppy
Sol
Level 44
God Stats
6W - 2L
1,572 SR
Queue Stats
138W - 149L
1,458 Elo+
Party 3
Bellona
Bellona
Lxmbo_Dynxsty_
Bellona
Level 51
God Stats
42W - 25L
1,644 SR
Queue Stats
228W - 219L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
Nolzilla_3129
Zhong Kui
Level 29
God Stats
9W - 18L
1,522 SR
Queue Stats
112W - 155L
1,398 Elo+
Party 3
Ganesha
Ganesha
knockemdead99
Ganesha
Level 106
God Stats
19W - 10L
1,594 SR
Queue Stats
548W - 476L
1,563 Elo+
Party 2
Team Averages
Level 49
1,574 SR
1,446 Elo+

VS

Team Averages
Level 44
1,617 SR
1,439 Elo+
Osiris
Osiris
B1GC3387
Osiris
Level 34
God Stats
1W - 3L
1,474 SR
Queue Stats
111W - 113L
1,486 Elo+
Solo
Hercules
Hercules
Daddy2193
Hercules
Level 43
God Stats
2W - 6L
1,292 SR
Queue Stats
13W - 28L
1,229 Elo+
Solo
Da Ji
Da Ji
ItsMeMagicBaby
Da Ji
Level 58
God Stats
0W - 2L
1,796 SR
Queue Stats
5W - 12L
1,396 Elo+
Party 1
Tiamat
Tiamat
OhhhHelloo
Tiamat
Level 59
God Stats
2W - 1L
1,719 SR
Queue Stats
11W - 16L
1,462 Elo+
Party 1
Izanami
Izanami
Skadiipippen
Izanami
Level 26
God Stats
1W - 1L
1,805 SR
Queue Stats
50W - 46L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D_5160
Baron Samedi
9
0 / 4 / 2
5,290
481
1,069
5,851
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 0
6,907
628
1,979
4,884
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 4 / 1
6,907
628
6,767
8,982
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Nolzilla_3129
Zhong Kui
10
1 / 2 / 3
5,983
544
3,813
8,804
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
9
0 / 0 / 4
5,482
498
2,045
6,595
4,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B1GC3387
Osiris
10
0 / 4 / 4
5,762
524
5,453
8,151
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Daddy2193
Hercules
7
0 / 2 / 0
4,551
414
218
3,972
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
6 / 4 / 2
6,352
577
4,557
7,643
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
OhhhHelloo
Tiamat
12
4 / 0 / 1
6,846
622
7,988
5,577
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Skadiipippen
Izanami
10
1 / 0 / 0
6,163
560
1,454
3,477
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
11
12
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
B1GC3387
Osiris
0
4
4
0.5
W
Baron Samedi
D_5160
Baron Samedi
0
4
2
0.25
L
Hercules
Daddy2193
Hercules
0
2
0
0
L
6
4
2
1.75
W
2
2
0
1
W
6
4
1
1.63
W
Zhong Kui
Nolzilla_3129
Zhong Kui
1
2
3
1.25
L
Tiamat
OhhhHelloo
Tiamat
4
0
1
4.5
L
Izanami
Skadiipippen
Izanami
1
0
0
1
W
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
19,670
35,116
Taken
28,820
20,808
Mitigated
13,150
10,326
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
B1GC3387
Osiris
5,453
1,499
0
1,138
8,151
4,867
0
2,359
5,792
0
25,735
W
Baron Samedi
D_5160
Baron Samedi
1,069
62
363
776
5,851
1,881
160
2,645
3,206
23,792
0
L
Hercules
Daddy2193
Hercules
218
0
0
485
3,972
1,699
0
329
3,643
0
14,851
L
4,557
736
0
955
7,643
3,019
0
3,026
4,617
0
24,606
W
1,979
946
0
1,390
4,884
1,132
0
0
4,884
44,201
0
W
6,767
2,423
0
2,225
8,982
6,564
25
1,130
7,775
0
34,838
W
Zhong Kui
Nolzilla_3129
Zhong Kui
3,813
499
0
3,789
8,804
6,561
742
902
7,902
27,575
0
L
Tiamat
OhhhHelloo
Tiamat
7,988
1,204
0
3,576
5,577
2,701
0
2,186
3,391
46,984
0
L
Izanami
Skadiipippen
Izanami
1,454
788
0
1,394
3,477
864
0
1,161
2,316
0
34,501
W
Ganesha
2,045
336
390
1,393
6,595
4,670
25
3,311
3,284
17,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
29,674
314
Minions Killed
283
0
Camps Cleared
0
1,044,847
Distance Traveled
1,031,467
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,762
524
50
5
0
205,675
1
W
Baron Samedi
5,290
481
54
5
0
187,382
0
L
Hercules
4,551
414
27
2
0
247,564
0
L
Da Ji
6,352
577
51
5
0
229,394
1
W
Sol
6,907
628
106
10
0
207,294
1
W
Bellona
6,907
628
75
7
0
229,767
2
W
Zhong Kui
5,983
544
65
6
0
193,747
5
L
Tiamat
6,846
622
72
7
0
211,813
2
L
Izanami
6,163
560
83
8
0
137,021
1
W
Ganesha
5,482
498
14
1
0
226,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role