Player Matchup

Tsukuyomi
Tsukuyomi
BlazeRuuner 8P
Tsukuyomi
Level 103
God Stats
0W - 1L
1,279 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Davinicus
Sylvanus
Level 124
God Stats
0W - 1L
1,614 SR
Queue Stats
47W - 25L
1,737 Elo+
Party 1
Charybdis
Charybdis
KiyomiAkita25_
Charybdis
Level 48
God Stats
0W - 1L
1,240 SR
Queue Stats
8W - 11L
1,221 Elo+
Party 1
Team Averages
Level 92
1,377 SR
1,486 Elo+

VS

Team Averages
Level 83
1,669 SR
1,465 Elo+
Medusa
Medusa
Cats On Welfare
Medusa
Level 77
God Stats
7W - 1L
1,608 SR
Queue Stats
126W - 90L
1,485 Elo+
Party 2
Geb
Geb
FlashyCrawdad68
Geb
Level 63
God Stats
19W - 14L
1,497 SR
Queue Stats
248W - 217L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
er_warrex
Morgan Le Fay
Level 108
God Stats
3W - 0L
1,903 SR
Queue Stats
118W - 125L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlazeRuuner 8P
Tsukuyomi
14
3 / 9 / 6
11,307
628
11,280
18,337
9,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Davinicus
Sylvanus
16
8 / 7 / 3
12,977
721
20,458
23,292
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
KiyomiAkita25_
Charybdis
13
0 / 10 / 9
10,612
590
4,556
15,832
8,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 4 / 7
14,182
788
21,674
13,650
3,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
6 / 2 / 19
13,204
734
12,386
18,690
24,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
er_warrex
Morgan Le Fay
15
5 / 5 / 15
12,478
693
14,762
13,762
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
26
26
Deaths
11
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlazeRuuner 8P
Tsukuyomi
3
9
6
0.67
W
15
4
7
4.63
L
Sylvanus
Davinicus
Sylvanus
8
7
3
1.36
W
6
2
19
7.75
L
Charybdis
KiyomiAkita25_
Charybdis
0
10
9
0.45
W
Morgan Le Fay
er_warrex
Morgan Le Fay
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,294
Damage
48,822
57,461
Taken
46,102
29,864
Mitigated
32,620
12,819
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlazeRuuner 8P
Tsukuyomi
11,280
2,670
0
2,666
18,337
9,292
345
7,257
10,906
0
36,715
W
21,674
7,642
0
2,324
13,650
3,792
2,458
6,253
7,397
0
64,027
L
Sylvanus
Davinicus
Sylvanus
20,458
4,255
2,502
6,707
23,292
12,476
636
11,806
11,022
43,941
5,825
W
12,386
1,763
325
4,283
18,690
24,168
416
6,175
12,515
31,710
0
L
Charybdis
KiyomiAkita25_
Charybdis
4,556
1,584
0
944
15,832
8,096
500
7,614
7,854
0
31,720
W
Morgan Le Fay
er_warrex
Morgan Le Fay
14,762
2,489
727
834
13,762
4,660
528
7,006
6,756
45,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
39,864
185
Minions Killed
183
6
Camps Cleared
10
824,640
Distance Traveled
958,188
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,307
628
46
3
1
303,227
1
W
Medusa
14,182
788
88
5
4
301,927
0
L
Sylvanus
12,977
721
78
4
2
265,584
3
W
Geb
13,204
734
33
2
3
346,079
6
L
Charybdis
10,612
590
61
3
3
255,829
2
W
Morgan Le Fay
12,478
693
62
3
3
310,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role