Player Matchup

Cernunnos
Cernunnos
Antsoldier
Cernunnos
Level 25
God Stats
8W - 11L
1,510 SR
Queue Stats
15W - 27L
1,348 Elo+
Party 2
Yemoja
Yemoja
HikariSquire
Yemoja
Level 105
God Stats
3W - 2L
1,508 SR
Queue Stats
168W - 201L
1,471 Elo+
Party 2
Fenrir
Fenrir
II Akuma Ryu II
Fenrir
Level 122
God Stats
1W - 0L
1,652 SR
Queue Stats
273W - 315L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
JSilver4308
Guan Yu
Level 145
God Stats
3W - 1L
1,494 SR
Queue Stats
79W - 131L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
LordDuck14
Nu Wa
Level 126
God Stats
2W - 1L
1,636 SR
Queue Stats
127W - 164L
1,425 Elo+
Party 2
Team Averages
Level 105
1,560 SR
1,429 Elo+

VS

Team Averages
Level 53
1,494 SR
1,483 Elo+
Camazotz
Camazotz
A_O_Y_95
Camazotz
Level 32
God Stats
2W - 2L
1,674 SR
Queue Stats
153W - 197L
1,484 Elo+
Party 1
Bakasura
Bakasura
SF7-sq
Bakasura
Level 29
God Stats
0W - 3L
1,150 SR
Queue Stats
87W - 107L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
Vironya
Aphrodite
Level 34
God Stats
1W - 2L
1,728 SR
Queue Stats
162W - 195L
1,457 Elo+
Party 1
Raijin
Raijin
vSlac_
Raijin
Level 122
God Stats
5W - 9L
1,523 SR
Queue Stats
705W - 642L
1,567 Elo+
Party 3
Apollo
Apollo
yAc_O
Apollo
Level 48
God Stats
93W - 111L
1,393 SR
Queue Stats
215W - 208L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Antsoldier
Cernunnos
18
6 / 8 / 7
13,089
467
17,882
22,462
9,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
18
1 / 4 / 15
12,668
452
8,448
21,270
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
18 / 5 / 12
16,446
587
29,090
27,959
14,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
JSilver4308
Guan Yu
20
6 / 0 / 17
14,222
508
21,506
29,308
36,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
20
15 / 0 / 13
16,771
599
37,830
9,536
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A_O_Y_95
Camazotz
16
0 / 10 / 0
10,532
376
10,298
27,939
14,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
SF7-sq
Bakasura
16
0 / 14 / 1
9,779
349
6,444
32,063
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Vironya
Aphrodite
19
3 / 10 / 6
12,669
452
12,734
25,989
9,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
vSlac_
Raijin
20
7 / 5 / 2
14,042
502
23,362
21,934
7,637
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
yAc_O
Apollo
20
7 / 7 / 6
13,805
493
18,417
29,205
8,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
32
46
Kills
17
17
Deaths
46
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A_O_Y_95
Camazotz
0
10
0
0
W
Cernunnos
Antsoldier
Cernunnos
6
8
7
1.19
W
Yemoja
1
4
15
2.13
W
18
5
12
4.8
W
Guan Yu
JSilver4308
Guan Yu
6
0
17
14.5
W
Nu Wa
15
0
13
21.5
L
Bakasura
SF7-sq
Bakasura
0
14
1
0.04
L
Aphrodite
Vironya
Aphrodite
3
10
6
0.6
L
Raijin
vSlac_
Raijin
7
5
2
1.6
L
Apollo
yAc_O
Apollo
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,756
Damage
71,255
110,535
Taken
137,130
89,198
Mitigated
51,116
43,701
Healing
44,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A_O_Y_95
Camazotz
10,298
3,546
0
5,609
27,939
14,339
0
10,941
15,675
0
68,981
W
Cernunnos
Antsoldier
Cernunnos
17,882
8,844
0
5,677
22,462
9,425
2,456
10,004
12,458
0
75,184
W
Yemoja
8,448
2,056
6,032
5,095
21,270
24,615
1,935
8,735
12,480
50,876
0
W
29,090
2,470
0
10,884
27,959
14,439
3,659
8,504
19,050
0
127,632
W
Guan Yu
JSilver4308
Guan Yu
21,506
1,918
1,410
11,441
29,308
36,667
1,581
6,138
23,061
24,115
65,190
W
Nu Wa
37,830
5,328
0
3,162
9,536
4,052
4,999
3,227
6,309
138,101
0
L
Bakasura
SF7-sq
Bakasura
6,444
5,135
0
5,531
32,063
11,077
0
7,276
23,828
0
35,981
L
Aphrodite
Vironya
Aphrodite
12,734
1,622
6,936
13,008
25,989
9,152
791
10,900
14,613
56,378
0
L
Raijin
vSlac_
Raijin
23,362
843
304
3,803
21,934
7,637
0
9,450
11,880
142,501
0
L
Apollo
yAc_O
Apollo
18,417
11,229
0
9,417
29,205
8,911
248
10,380
18,353
0
84,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,196
Gold Earned
60,827
672
Minions Killed
671
0
Camps Cleared
0
2,499,592
Distance Traveled
2,351,712
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,532
376
103
4
0
504,873
7
W
Cernunnos
13,089
467
109
4
0
462,287
4
W
Yemoja
12,668
452
60
2
0
476,645
7
W
Fenrir
16,446
587
167
6
0
503,087
5
W
Guan Yu
14,222
508
133
5
0
523,636
1
W
Nu Wa
16,771
599
203
7
0
533,937
4
L
Bakasura
9,779
349
86
3
0
414,563
0
L
Aphrodite
12,669
452
89
3
0
446,123
2
L
Raijin
14,042
502
246
9
0
501,562
0
L
Apollo
13,805
493
147
5
0
484,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role