Player Matchup

Yemoja
Yemoja
Azzkika12
Yemoja
Level 28
God Stats
14W - 13L
1,474 SR
Queue Stats
100W - 87L
1,480 Elo+
Party 2
Thor
Thor
Ljay3782
Thor
Level 18
God Stats
0W - 2L
1,104 SR
Queue Stats
7W - 6L
1,418 Elo+
Solo
Kukulkan
Kukulkan
MrMcJibletz
Kukulkan
Level 17
God Stats
5W - 6L
1,529 SR
Queue Stats
63W - 58L
1,393 Elo+
Solo
Danzaburou
Danzaburou
buck killer 123
Danzaburou
Level 28
God Stats
16W - 12L
1,619 SR
Queue Stats
60W - 48L
1,502 Elo+
Party 2
Guan Yu
Guan Yu
tammyr678
Guan Yu
Level 5
God Stats
1W - 2L
1,672 SR
Queue Stats
3W - 11L
1,262 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,411 Elo+

VS

Team Averages
Level 40
1,582 SR
1,450 Elo+
Ymir
Ymir
MollayMan
Ymir
Level 15
God Stats
12W - 5L
1,674 SR
Queue Stats
47W - 45L
1,559 Elo+
Party 1
Artemis
Artemis
chanceisgreat
Artemis
Level 124
God Stats
3W - 0L
1,753 SR
Queue Stats
190W - 185L
1,489 Elo+
Party 1
Arachne
Arachne
derrickhalford
Arachne
Level 24
God Stats
24W - 10L
1,538 SR
Queue Stats
135W - 133L
1,499 Elo+
Party 1
Raijin
Raijin
iwuldzi
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 127L
1,318 Elo+
Solo
Chaac
Chaac
x0wolfang0x
Chaac
Level 28
God Stats
6W - 9L
1,444 SR
Queue Stats
29W - 39L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azzkika12
Yemoja
10
1 / 2 / 3
6,522
466
4,502
9,354
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
10
1 / 7 / 1
6,240
446
2,331
10,436
6,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
MrMcJibletz
Kukulkan
11
0 / 7 / 0
6,384
456
4,404
7,879
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
buck killer 123
Danzaburou
11
3 / 1 / 2
7,086
506
9,574
10,813
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
tammyr678
Guan Yu
8
0 / 6 / 0
5,485
392
1,938
8,977
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 5
7,122
509
3,911
10,115
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
12
3 / 3 / 3
7,083
506
9,263
6,498
2,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
10 / 0 / 2
9,078
648
6,910
10,203
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
iwuldzi
Raijin
13
4 / 1 / 5
8,147
582
7,597
8,328
3,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 2
7,583
542
7,556
7,535
6,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
23
23
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azzkika12
Yemoja
1
2
3
1.25
L
Thor
1
7
1
0.21
W
Ymir
2
1
5
4.5
L
Kukulkan
MrMcJibletz
Kukulkan
0
7
0
0
L
Danzaburou
buck killer 123
Danzaburou
3
1
2
4
W
Artemis
3
3
3
1.5
W
10
0
2
11
W
Raijin
iwuldzi
Raijin
4
1
5
6.5
L
Guan Yu
tammyr678
Guan Yu
0
6
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,749
Damage
35,237
47,459
Taken
42,679
20,646
Mitigated
23,627
9,559
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azzkika12
Yemoja
4,502
729
1,944
2,769
9,354
5,049
125
2,167
7,093
14,615
0
L
Thor
2,331
966
0
0
10,436
6,595
0
2,054
7,931
0
17,385
W
Ymir
3,911
1,074
0
704
10,115
6,784
435
1,740
8,375
29,136
0
L
Kukulkan
MrMcJibletz
Kukulkan
4,404
335
21
262
7,879
2,428
0
2,669
5,164
37,717
0
L
Danzaburou
buck killer 123
Danzaburou
9,574
4,589
0
3,095
10,813
2,999
587
2,348
8,324
0
39,263
W
Artemis
9,263
4,134
0
1,382
6,498
2,125
0
1,767
4,731
0
39,037
W
6,910
4,204
0
5,138
10,203
4,775
67
2,392
7,731
0
62,958
W
Raijin
iwuldzi
Raijin
7,597
1,038
0
3,702
8,328
3,424
430
2,012
6,130
50,123
0
L
Guan Yu
tammyr678
Guan Yu
1,938
1,256
0
1,468
8,977
3,575
0
3,537
5,302
0
21,820
W
7,556
1,597
0
3,289
7,535
6,519
403
729
6,806
4,902
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
39,013
232
Minions Killed
404
0
Camps Cleared
0
1,108,501
Distance Traveled
1,347,188
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,522
466
19
1
0
215,304
5
L
Thor
6,240
446
31
2
0
233,745
2
W
Ymir
7,122
509
48
3
0
276,078
0
L
Kukulkan
6,384
456
84
6
0
237,217
0
L
Danzaburou
7,086
506
55
4
0
242,295
4
W
Artemis
7,083
506
77
6
0
246,128
4
W
Arachne
9,078
648
104
7
0
321,006
0
W
Raijin
8,147
582
94
7
0
235,518
0
L
Guan Yu
5,485
392
43
3
0
179,940
0
W
Chaac
7,583
542
81
6
0
268,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role