Player Matchup

Tyr
Tyr
Dissimulat0r
Tyr
Level 120
God Stats
14W - 23L
1,490 SR
Queue Stats
563W - 581L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
saxmeinster
Morgan Le Fay
Level 8
God Stats
6W - 8L
1,413 SR
Queue Stats
15W - 19L
1,414 Elo+
Party 1
Pele
Pele
wakuflaku
Pele
Level 43
God Stats
10W - 9L
1,392 SR
Queue Stats
157W - 214L
1,457 Elo+
Party 1
Team Averages
Level 57
1,432 SR
1,458 Elo+

VS

Team Averages
Level 56
1,393 SR
1,376 Elo+
Agni
Agni
A504Jay
Agni
Level 29
God Stats
0W - 2L
1,567 SR
Queue Stats
36W - 42L
1,394 Elo+
Party 2
Charybdis
Charybdis
GodNekoSenpai
Charybdis
Level 129
God Stats
3W - 10L
1,132 SR
Queue Stats
76W - 87L
1,320 Elo+
Party 2
Jormungandr
Jormungandr
Lunales
Jormungandr
Level 9
God Stats
3W - 4L
1,479 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
11,395
712
6,834
15,429
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
saxmeinster
Morgan Le Fay
16
6 / 1 / 6
11,088
693
10,932
5,750
2,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
4 / 4 / 8
10,692
668
11,560
12,595
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
A504Jay
Agni
13
2 / 4 / 2
9,285
580
8,796
8,971
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GodNekoSenpai
Charybdis
13
4 / 5 / 2
9,964
623
8,564
13,215
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lunales
Jormungandr
12
0 / 4 / 6
9,103
569
6,993
12,203
10,290
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
13
Kills
6
6
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
A504Jay
Agni
2
4
2
0.75
W
3
1
10
8
L
Charybdis
GodNekoSenpai
Charybdis
4
5
2
1
L
Jormungandr
Lunales
Jormungandr
0
4
6
0.75
W
Morgan Le Fay
saxmeinster
Morgan Le Fay
6
1
6
9
W
Pele
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
24,353
33,774
Taken
34,389
22,220
Mitigated
18,116
10,868
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
A504Jay
Agni
8,796
955
0
1,899
8,971
3,096
0
2,403
6,568
20,925
0
W
6,834
452
0
6,015
15,429
14,637
594
6,130
8,680
0
28,142
L
Charybdis
GodNekoSenpai
Charybdis
8,564
4,315
0
2,075
13,215
4,730
0
3,476
9,739
87
38,057
L
Jormungandr
Lunales
Jormungandr
6,993
2,417
0
0
12,203
10,290
0
5,633
6,570
31,574
0
W
Morgan Le Fay
saxmeinster
Morgan Le Fay
10,932
953
0
1,217
5,750
2,535
235
2,704
2,932
39,892
0
W
Pele
11,560
1,651
0
3,636
12,595
5,048
1,577
6,378
5,841
0
50,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,175
Gold Earned
28,352
202
Minions Killed
162
10
Camps Cleared
5
965,772
Distance Traveled
812,885
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,285
580
48
3
1
280,521
6
W
Tyr
11,395
712
49
3
2
336,289
5
L
Charybdis
9,964
623
74
5
3
240,931
4
L
Jormungandr
9,103
569
40
3
1
291,433
1
W
Morgan Le Fay
11,088
693
66
4
2
311,820
0
W
Pele
10,692
668
87
5
6
317,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role