Player Matchup

Cabrakan
Cabrakan
Enozengam
Cabrakan
Level 26
God Stats
2W - 2L
1,842 SR
Queue Stats
58W - 62L
1,677 Elo+
Solo
Janus
Janus
Pahasap
Janus
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 54L
1,674 Elo+
Solo
Artemis
Artemis
supportmain25
Artemis
Level 5
God Stats
2W - 1L
1,809 SR
Queue Stats
9W - 9L
1,641 Elo+
Solo
Apollo
Apollo
thatboiii
Apollo
Level 29
God Stats
13W - 7L
1,693 SR
Queue Stats
123W - 100L
1,625 Elo+
Solo
Bellona
Bellona
ºMalkavianº
Bellona
Level 7
God Stats
12W - 7L
1,647 SR
Queue Stats
15W - 7L
1,630 Elo+
Solo
Team Averages
Level 18
1,698 SR
1,649 Elo+

VS

Team Averages
Level 24
1,632 SR
1,664 Elo+
Hercules
Hercules
AlahAkbrAirlines
Hercules
Level 29
God Stats
2W - 3L
1,582 SR
Queue Stats
48W - 53L
1,555 Elo+
Solo
Ymir
Ymir
BestMonke
Ymir
Level 29
God Stats
2W - 6L
1,862 SR
Queue Stats
209W - 140L
1,699 Elo+
Solo
Tsukuyomi
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
Level 18
God Stats
14W - 8L
1,715 SR
Queue Stats
41W - 26L
1,685 Elo+
Solo
Athena
Athena
TheDozerotho
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 122L
1,677 Elo+
Solo
Neith
Neith
liquidnano
Neith
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
212W - 146L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Enozengam
Cabrakan
13
1 / 2 / 8
8,463
423
6,106
12,625
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Pahasap
Janus
18
6 / 1 / 7
11,054
553
20,259
9,181
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
18
5 / 3 / 7
11,043
552
18,182
14,769
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
thatboiii
Apollo
19
9 / 1 / 4
11,348
567
14,114
12,402
4,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
3
0 / 2 / 0
5,544
277
159
1,889
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,240
462
5,531
18,494
20,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
5 / 2 / 3
10,703
535
10,729
17,876
19,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
GlizzyGluk9000
Tsukuyomi
15
1 / 5 / 1
8,784
439
6,428
15,182
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
12
1 / 6 / 4
8,160
408
4,401
19,356
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
17
1 / 5 / 3
9,907
495
4,899
8,983
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
9
9
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ymir
5
2
3
3.25
W
Cabrakan
Enozengam
Cabrakan
1
2
8
2.5
L
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
1
5
1
0.3
W
Janus
Pahasap
Janus
6
1
7
9.5
L
Athena
1
6
4
0.5
L
Neith
1
5
3
0.5
W
Artemis
5
3
7
2.83
W
Apollo
thatboiii
Apollo
9
1
4
11
W
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,820
Damage
31,988
50,866
Taken
79,891
30,687
Mitigated
68,220
18,869
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,531
1,206
0
7,065
18,494
20,177
0
7,309
10,835
0
66,006
L
Ymir
10,729
2,095
0
5,141
17,876
19,776
0
5,125
12,583
60,561
0
W
Cabrakan
Enozengam
Cabrakan
6,106
863
0
2,898
12,625
13,342
0
3,274
9,301
21,276
0
L
Tsukuyomi
GlizzyGluk9000
Tsukuyomi
6,428
1,294
0
4,591
15,182
6,977
0
2,590
12,484
0
69,784
W
Janus
Pahasap
Janus
20,259
1,613
340
2,933
9,181
3,516
0
1,959
7,222
99,572
0
L
Athena
4,401
1,210
0
2,214
19,356
18,071
0
8,940
10,125
27,857
0
L
Neith
4,899
1,891
0
2,488
8,983
3,219
763
1,444
7,499
0
68,195
W
Artemis
18,182
7,418
0
7,377
14,769
8,071
168
4,596
10,173
0
98,369
W
Apollo
thatboiii
Apollo
14,114
7,828
0
5,023
12,402
4,996
1,895
3,744
8,375
0
102,877
W
Bellona
159
56
0
298
1,889
762
0
1,266
623
0
1,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
46,794
547
Minions Killed
539
0
Camps Cleared
0
1,587,162
Distance Traveled
1,820,389
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,240
462
138
7
0
361,987
1
L
Ymir
10,703
535
114
6
0
340,058
5
W
Cabrakan
8,463
423
25
1
0
404,010
4
L
Tsukuyomi
8,784
439
104
5
0
402,509
3
W
Janus
11,054
553
182
9
0
432,189
11
L
Athena
8,160
408
34
2
0
384,984
12
L
Neith
9,907
495
149
7
0
330,851
7
W
Artemis
11,043
552
152
8
0
339,016
0
W
Apollo
11,348
567
182
9
0
379,792
7
W
Bellona
5,544
277
6
0
0
32,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role