Player Matchup

Medusa
Medusa
Jar22
Medusa
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Chernobog
Chernobog
LiTe27
Chernobog
Level 7
God Stats
12W - 12L
1,634 SR
Queue Stats
12W - 12L
1,564 Elo+
Party 1
Loki
Loki
NoSkillzOnlyLuck
Loki
Level 14
God Stats
3W - 5L
1,479 SR
Queue Stats
31W - 24L
1,513 Elo+
Solo
Tiamat
Tiamat
Voldino
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,830 Elo+
Solo
He Bo
He Bo
lyzka98
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,396 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,511 Elo+

VS

Team Averages
Level 40
1,505 SR
1,491 Elo+
Guan Yu
Guan Yu
Abstrath
Guan Yu
Level 13
God Stats
3W - 1L
1,846 SR
Queue Stats
41W - 36L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
Braviar
Zhong Kui
Level 156
God Stats
1W - 1L
1,266 SR
Queue Stats
37W - 34L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DêvîL
Tsukuyomi
Level 8
God Stats
48W - 40L
1,661 SR
Queue Stats
218W - 219L
1,592 Elo+
Solo
Discordia
Discordia
QueenYeet
Discordia
Level 18
God Stats
6W - 9L
1,329 SR
Queue Stats
84W - 88L
1,293 Elo+
Solo
Neith
Neith
SitrEk
Neith
Level 6
God Stats
3W - 2L
1,422 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jar22
Medusa
18
2 / 12 / 11
11,920
1,084
10,385
22,771
5,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
LiTe27
Chernobog
19
9 / 5 / 9
13,517
1,229
15,768
21,191
5,688
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 9 / 10
13,365
1,215
22,532
22,485
5,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Voldino
Tiamat
19
2 / 8 / 13
11,236
1,021
11,373
19,667
6,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
lyzka98
He Bo
19
2 / 12 / 12
11,516
1,047
10,840
19,726
5,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abstrath
Guan Yu
20
7 / 5 / 25
13,943
1,268
9,740
19,281
25,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Braviar
Zhong Kui
20
14 / 3 / 17
14,548
1,323
41,233
20,343
15,314
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DêvîL
Tsukuyomi
19
14 / 6 / 14
13,402
1,218
27,585
15,233
5,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
QueenYeet
Discordia
19
5 / 4 / 17
12,291
1,117
10,110
11,191
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SitrEk
Neith
19
5 / 5 / 10
11,575
1,052
10,242
12,492
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
128
23
Kills
45
46
Deaths
23
55
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abstrath
Guan Yu
7
5
25
3.9
W
Zhong Kui
Braviar
Zhong Kui
14
3
17
7.5
W
Tsukuyomi
DêvîL
Tsukuyomi
14
6
14
3.5
L
Medusa
Jar22
Medusa
2
12
11
0.63
L
Chernobog
LiTe27
Chernobog
9
5
9
2.7
L
8
9
10
1.44
W
Discordia
QueenYeet
Discordia
5
4
17
3.38
W
Neith
SitrEk
Neith
5
5
10
2
L
Tiamat
Voldino
Tiamat
2
8
13
1.06
L
He Bo
lyzka98
He Bo
2
12
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,898
Damage
98,910
105,840
Taken
78,540
28,037
Mitigated
54,763
5,137
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abstrath
Guan Yu
9,740
1,189
3,952
6,571
19,281
25,466
0
6,959
12,322
0
16,663
W
Zhong Kui
Braviar
Zhong Kui
41,233
2,093
0
6,528
20,343
15,314
0
5,723
14,620
69,564
0
W
Tsukuyomi
DêvîL
Tsukuyomi
27,585
9,866
0
122
15,233
5,824
0
4,428
10,805
0
42,850
L
Medusa
Jar22
Medusa
10,385
5,577
0
750
22,771
5,367
0
9,550
13,007
0
36,769
L
Chernobog
LiTe27
Chernobog
15,768
12,321
0
1,569
21,191
5,688
0
9,297
11,709
0
43,961
L
22,532
4,954
0
40
22,485
5,436
0
11,540
10,609
0
37,343
W
Discordia
QueenYeet
Discordia
10,110
229
0
229
11,191
3,615
0
1,125
10,066
29,234
0
W
Neith
SitrEk
Neith
10,242
6,123
0
2,373
12,492
4,544
0
3,978
8,514
0
31,591
L
Tiamat
Voldino
Tiamat
11,373
1,547
0
2,480
19,667
6,482
0
8,204
11,300
24,052
0
L
He Bo
lyzka98
He Bo
10,840
547
0
298
19,726
5,064
0
11,642
7,872
32,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
65,759
209
Minions Killed
211
10
Camps Cleared
6
1,027,680
Distance Traveled
995,338
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,943
1,268
5
0
0
212,694
0
W
Zhong Kui
14,548
1,323
78
7
1
227,188
1
W
Tsukuyomi
13,402
1,218
26
2
3
210,488
1
L
Medusa
11,920
1,084
47
4
1
201,696
2
L
Chernobog
13,517
1,229
65
6
4
201,213
0
L
Loki
13,365
1,215
22
2
5
223,912
0
W
Discordia
12,291
1,117
49
4
0
180,972
1
W
Neith
11,575
1,052
53
5
2
163,996
1
L
Tiamat
11,236
1,021
23
2
0
214,148
0
L
He Bo
11,516
1,047
52
5
0
186,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role