Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ELITE_LOCK
Sun Wukong
Level 46
God Stats
10W - 4L
1,486 SR
Queue Stats
102W - 67L
1,594 Elo+
Party 1
Terra
Terra
Rogue-_-squirrel
Terra
Level 105
God Stats
4W - 1L
1,736 SR
Queue Stats
264W - 264L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tezhuu
Morgan Le Fay
Level 120
God Stats
54W - 49L
1,572 SR
Queue Stats
577W - 518L
1,519 Elo+
Party 1
Team Averages
Level 92
1,559 SR
1,524 Elo+

VS

Team Averages
Level 72
1,547 SR
1,538 Elo+
Sylvanus
Sylvanus
Ahmaji
Sylvanus
Level 58
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Boan_Miel
Tyr
Level 91
God Stats
11W - 9L
1,543 SR
Queue Stats
288W - 240L
1,552 Elo+
Party 2
Skadi
Skadi
Elite_Tampico
Skadi
Level 73
God Stats
6W - 4L
1,614 SR
Queue Stats
39W - 33L
1,508 Elo+
Party 2
Thanatos
Thanatos
carrotjuicestink
Thanatos
Level 108
God Stats
2W - 2L
1,611 SR
Queue Stats
143W - 125L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
fluffy_auxia
Baron Samedi
Level 29
God Stats
21W - 17L
1,586 SR
Queue Stats
131W - 113L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 0 / 3
7,741
645
4,572
7,351
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
11
0 / 2 / 3
6,122
510
4,816
8,009
2,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ELITE_LOCK
Sun Wukong
12
1 / 0 / 4
7,037
586
5,972
7,856
6,461
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 1 / 4
6,495
541
2,358
9,304
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Tezhuu
Morgan Le Fay
13
4 / 0 / 6
7,573
631
6,683
3,825
1,583
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahmaji
Sylvanus
9
1 / 3 / 2
5,621
468
5,079
7,695
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 3 / 0
5,955
496
5,337
8,236
6,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,293
524
4,398
6,154
1,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,237
436
2,071
6,406
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
fluffy_auxia
Baron Samedi
9
0 / 4 / 0
5,540
462
1,500
6,565
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
15
Kills
3
3
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
3
8.5
W
Artemis
 
Artemis
0
2
3
0.75
L
Sylvanus
Ahmaji
Sylvanus
1
3
2
0.67
L
0
3
0
0
W
Sun Wukong
ELITE_LOCK
Sun Wukong
1
0
4
3
L
2
2
1
1.25
W
3
1
4
5
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
4
0
6
7
L
0
3
0
0
L
Baron Samedi
fluffy_auxia
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
18,385
36,345
Taken
35,056
18,758
Mitigated
19,760
13,110
Healing
13,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,572
3,476
0
2,378
7,351
3,392
0
348
7,003
0
41,890
W
Artemis
 
Artemis
4,816
1,769
0
2,220
8,009
2,492
0
2,601
5,408
0
42,573
L
Sylvanus
Ahmaji
Sylvanus
5,079
1,726
1,091
2,986
7,695
6,299
102
1,899
5,796
14,161
3,575
L
5,337
551
0
2,721
8,236
6,664
0
402
7,834
0
35,014
W
Sun Wukong
ELITE_LOCK
Sun Wukong
5,972
1,378
0
640
7,856
6,461
432
0
7,856
0
39,830
L
4,398
1,461
0
1,447
6,154
1,801
749
992
5,162
0
42,398
W
2,358
412
2,809
3,401
9,304
4,830
0
1,473
7,831
6,027
0
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
6,683
664
0
1,662
3,825
1,583
442
1,446
2,379
46,621
0
L
2,071
398
0
3,511
6,406
2,341
0
1,650
4,756
0
27,088
L
Baron Samedi
fluffy_auxia
Baron Samedi
1,500
61
0
1,601
6,565
2,655
0
4,220
2,345
26,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
28,646
359
Minions Killed
304
0
Camps Cleared
0
1,181,363
Distance Traveled
1,013,840
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,741
645
83
7
0
296,289
0
W
Artemis
6,122
510
89
7
0
194,115
2
L
Sylvanus
5,621
468
42
4
0
194,358
0
L
Tyr
5,955
496
72
6
0
234,619
0
W
Sun Wukong
7,037
586
90
8
0
247,382
0
L
Skadi
6,293
524
79
7
0
215,765
1
W
Terra
6,495
541
14
1
0
200,147
4
W
Morgan Le Fay
7,573
631
83
7
0
243,430
0
L
Thanatos
5,237
436
56
5
0
170,685
0
L
Baron Samedi
5,540
462
55
5
0
198,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role