Player Matchup

Scylla
Scylla
MrLemonyOrange
Scylla
Level 23
God Stats
0W - 2L
1,327 SR
Queue Stats
211W - 208L
1,344 Elo+
Party 1
Charybdis
Charybdis
RReaperpro013
Charybdis
Level 8
God Stats
17W - 19L
1,470 SR
Queue Stats
19W - 30L
1,264 Elo+
Solo
Camazotz
Camazotz
SitOnMyy-_-
Camazotz
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,412 Elo+
Solo
Bellona
Bellona
StartimeFoxy
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,335 Elo+
Party 1
Artemis
Artemis
mapotofu11
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,371 Elo+

VS

Team Averages
Level 12
1,459 SR
1,272 Elo+
Nemesis
Nemesis
Hisokahhh
Nemesis
Level 7
God Stats
3W - 1L
1,687 SR
Queue Stats
10W - 9L
1,176 Elo+
Solo
Chaac
Chaac
LegendaryBean17-
Chaac
Level 6
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
Syberitik
Agni
Level 26
God Stats
31W - 27L
1,486 SR
Queue Stats
55W - 51L
1,330 Elo+
Solo
Hou Yi
Hou Yi
shortpaws
Hou Yi
Level 14
God Stats
1W - 0L
1,313 SR
Queue Stats
17W - 19L
1,148 Elo+
Solo
Khepri
Khepri
īàğâķ
Khepri
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 50L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
13,664
455
11,346
20,208
10,859
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
RReaperpro013
Charybdis
20
5 / 6 / 5
14,055
469
14,206
18,627
7,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
SitOnMyy-_-
Camazotz
20
33 / 3 / 5
21,412
714
46,348
38,326
22,462
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
StartimeFoxy
Bellona
20
5 / 5 / 16
13,787
460
13,115
22,816
29,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
mapotofu11
Artemis
6
0 / 3 / 1
8,788
293
553
2,110
448
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hisokahhh
Nemesis
20
5 / 7 / 0
16,319
544
14,074
26,138
13,120
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 13 / 4
10,961
365
3,919
21,410
20,862
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
20
10 / 8 / 3
15,354
512
25,836
21,674
13,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
shortpaws
Hou Yi
20
6 / 9 / 5
14,843
495
23,908
26,632
11,300
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
īàğâķ
Khepri
14
0 / 14 / 3
10,929
364
1,556
23,593
12,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
48
Kills
22
22
Deaths
51
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hisokahhh
Nemesis
5
7
0
0.71
W
1
13
4
0.23
L
5
5
9
1.9
L
Charybdis
RReaperpro013
Charybdis
5
6
5
1.25
L
Camazotz
SitOnMyy-_-
Camazotz
33
3
5
11.83
L
Bellona
StartimeFoxy
Bellona
5
5
16
2.6
W
Agni
10
8
3
1.44
L
Artemis
mapotofu11
Artemis
0
3
1
0.17
W
Hou Yi
shortpaws
Hou Yi
6
9
5
0.94
W
Khepri
īàğâķ
Khepri
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,568
Damage
69,293
102,087
Taken
119,447
70,826
Mitigated
71,914
39,589
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hisokahhh
Nemesis
14,074
7,072
0
4,791
26,138
13,120
4,572
2,275
23,863
0
150,098
W
3,919
970
0
2,331
21,410
20,862
379
1,000
20,410
0
20,661
L
11,346
1,661
0
7,428
20,208
10,859
1,546
6,628
13,580
90,287
0
L
Charybdis
RReaperpro013
Charybdis
14,206
9,403
0
3,387
18,627
7,135
4,701
5,279
13,348
0
91,475
L
Camazotz
SitOnMyy-_-
Camazotz
46,348
22,518
0
25,045
38,326
22,462
4,546
10,628
27,698
0
189,778
L
Bellona
StartimeFoxy
Bellona
13,115
3,811
0
3,694
22,816
29,922
2,012
5,120
17,696
0
60,529
W
Agni
25,836
1,163
0
3,624
21,674
13,901
3,533
3,268
18,406
115,426
0
L
Artemis
mapotofu11
Artemis
553
225
0
35
2,110
448
311
0
2,110
0
3,433
W
Hou Yi
shortpaws
Hou Yi
23,908
11,680
0
8,223
26,632
11,300
4,535
2,514
24,118
0
101,332
W
Khepri
īàğâķ
Khepri
1,556
230
0
0
23,593
12,731
1,087
2,289
21,304
23,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,706
Gold Earned
68,406
626
Minions Killed
581
0
Camps Cleared
0
2,190,782
Distance Traveled
2,298,914
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,319
544
193
6
0
509,524
1
W
Chaac
10,961
365
25
1
0
425,684
1
L
Scylla
13,664
455
127
4
0
527,472
0
L
Charybdis
14,055
469
161
5
0
397,617
0
L
Camazotz
21,412
714
257
9
0
597,084
0
L
Bellona
13,787
460
72
2
0
593,584
0
W
Agni
15,354
512
181
6
0
488,067
6
L
Artemis
8,788
293
9
0
0
75,025
0
W
Hou Yi
14,843
495
153
5
0
437,597
5
W
Khepri
10,929
364
29
1
0
438,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role