Player Matchup

Chronos
Chronos
 
Chronos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Bonsaimothafkr
Achilles
Level 32
God Stats
2W - 1L
1,785 SR
Queue Stats
141W - 141L
1,577 Elo+
Party 2
Hou Yi
Hou Yi
matheusjmaia
Hou Yi
Level 27
God Stats
0W - 2L
1,217 SR
Queue Stats
110W - 133L
1,371 Elo+
Solo
Team Averages
Level 28
1,501 SR
1,483 Elo+

VS

Team Averages
Level 78
1,587 SR
1,551 Elo+
Cu Chulainn
Cu Chulainn
ArmstrongCJ
Cu Chulainn
Level 11
God Stats
1W - 1L
1,421 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Geb
Geb
CackSafari
Geb
Level 69
God Stats
40W - 29L
1,647 SR
Queue Stats
196W - 146L
1,663 Elo+
Party 1
Sol
Sol
SupremeCheesus
Sol
Level 153
God Stats
15W - 6L
1,693 SR
Queue Stats
294W - 228L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 0 / 3
8,253
635
9,902
7,801
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
3 / 3 / 1
8,206
631
12,447
14,360
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
8
0 / 0 / 2
7,046
542
2,915
3,382
1,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArmstrongCJ
Cu Chulainn
10
0 / 1 / 0
7,178
552
2,106
11,426
4,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 2
8,491
653
5,969
12,843
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 0 / 0
8,629
664
13,696
7,965
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
0
3
2.5
W
Cu Chulainn
ArmstrongCJ
Cu Chulainn
0
1
0
0
L
Achilles
3
3
1
1.17
W
0
3
2
0.33
W
3
0
0
3
L
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
21,771
25,543
Taken
32,234
14,483
Mitigated
18,277
5,421
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,902
1,368
0
1,340
7,801
2,782
0
6,197
1,604
29,561
0
W
Cu Chulainn
ArmstrongCJ
Cu Chulainn
2,106
328
66
4,193
11,426
4,438
48
3,030
7,385
1,050
10,976
L
Achilles
12,447
1,886
0
3,205
14,360
10,638
0
10,670
3,690
0
27,192
W
5,969
297
0
2,820
12,843
11,250
0
3,719
8,029
16,974
0
W
13,696
4,052
0
3,263
7,965
2,589
2,093
2,585
4,831
46,815
2,717
L
Hou Yi
2,915
837
0
876
3,382
1,063
0
2,155
1,227
0
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,505
Gold Earned
24,298
129
Minions Killed
143
3
Camps Cleared
6
635,238
Distance Traveled
743,209
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,253
635
58
4
3
270,043
4
W
Cu Chulainn
7,178
552
24
2
1
269,845
4
L
Achilles
8,206
631
34
3
0
252,723
3
W
Geb
8,491
653
24
2
1
250,767
2
W
Sol
8,629
664
95
7
4
222,597
2
L
Hou Yi
7,046
542
37
3
0
112,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role