Player Matchup

Medusa
Medusa
BIGMACTIME
Medusa
Level 47
God Stats
5W - 10L
1,614 SR
Queue Stats
13W - 23L
1,511 Elo+
Party 2
Da Ji
Da Ji
GingerNinji
Da Ji
Level 107
God Stats
1W - 1L
1,511 SR
Queue Stats
73W - 69L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
NovaAU
Sylvanus
Level 139
God Stats
7W - 6L
1,613 SR
Queue Stats
72W - 64L
1,597 Elo+
Party 2
Team Averages
Level 98
1,579 SR
1,566 Elo+

VS

Team Averages
Level 134
1,500 SR
1,627 Elo+
Neith
Neith
 
Neith
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Luigi22
Ah Puch
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,775 Elo+
Solo
Hercules
Hercules
Stupendicus
Hercules
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BIGMACTIME
Medusa
9
0 / 7 / 1
6,390
581
4,365
9,141
3,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 1
6,534
594
6,106
8,759
3,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
NovaAU
Sylvanus
10
1 / 7 / 0
6,733
612
5,865
12,146
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 1 / 11
8,948
813
6,110
6,776
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Luigi22
Ah Puch
14
9 / 0 / 11
9,737
885
9,765
4,634
1,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Stupendicus
Hercules
13
5 / 0 / 14
9,790
890
8,860
13,042
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
20
20
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
11
11.5
L
Medusa
BIGMACTIME
Medusa
0
7
1
0.07
L
0
6
1
0.08
W
Ah Puch
Luigi22
Ah Puch
9
0
11
14.5
L
Sylvanus
NovaAU
Sylvanus
1
7
0
0.14
W
Hercules
Stupendicus
Hercules
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
24,735
30,046
Taken
24,452
12,766
Mitigated
20,066
3,878
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,110
1,958
0
2,271
6,776
2,653
1,350
1,599
5,177
0
32,285
L
Medusa
BIGMACTIME
Medusa
4,365
1,663
0
374
9,141
3,163
0
2,722
6,419
0
21,054
L
6,106
863
0
0
8,759
3,376
0
3,289
5,470
0
17,791
W
Ah Puch
Luigi22
Ah Puch
9,765
422
0
1,046
4,634
1,484
635
366
4,268
44,752
0
L
Sylvanus
NovaAU
Sylvanus
5,865
1,420
1,037
2,467
12,146
6,227
0
4,102
8,044
17,454
3,269
W
Hercules
Stupendicus
Hercules
8,860
1,979
0
5,990
13,042
15,929
205
3,860
9,182
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,657
Gold Earned
28,475
121
Minions Killed
147
3
Camps Cleared
8
579,263
Distance Traveled
637,087
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,948
813
59
5
5
204,459
8
L
Medusa
6,390
581
39
4
1
194,370
4
L
Da Ji
6,534
594
39
4
1
198,585
4
W
Ah Puch
9,737
885
83
8
3
218,658
4
L
Sylvanus
6,733
612
43
4
1
186,308
5
W
Hercules
9,790
890
5
0
0
213,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role