Player Matchup

Nemesis
Nemesis
Livydactyl
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,371 Elo+
Party 1
Ra
Ra
NitrousSinger60
Ra
Level 12
God Stats
1W - 1L
1,259 SR
Queue Stats
2W - 6L
1,035 Elo+
Solo
Ymir
Ymir
Snow_Goon64
Ymir
Level 27
God Stats
18W - 15L
1,493 SR
Queue Stats
84W - 90L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
hxmble
Sylvanus
Level 29
God Stats
10W - 5L
1,671 SR
Queue Stats
312W - 257L
1,523 Elo+
Solo
Medusa
Medusa
hyperwolf141
Medusa
Level 20
God Stats
3W - 2L
1,760 SR
Queue Stats
48W - 32L
1,659 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,389 Elo+

VS

Team Averages
Level 22
1,586 SR
1,584 Elo+
Fenrir
Fenrir
B3NJ4M3Z410
Fenrir
Level 8
God Stats
0W - 2L
1,400 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ElRobinhoo
Ah Puch
Level 21
God Stats
6W - 5L
1,750 SR
Queue Stats
33W - 23L
1,741 Elo+
Solo
Camazotz
Camazotz
JakesBig
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
NATUROPATHIC024
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,515 Elo+
Solo
Bellona
Bellona
shadowedylml
Bellona
Level 26
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Livydactyl
Nemesis
16
6 / 5 / 7
11,159
446
6,676
19,751
13,461
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 9 / 10
8,887
355
712
9,056
2,782
16
8 / 3 / 19
12,228
489
10,582
18,263
17,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
hxmble
Sylvanus
19
14 / 2 / 15
13,261
530
17,377
18,684
11,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
20
27 / 1 / 4
14,747
590
30,355
22,831
10,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 11 / 4
10,108
404
9,964
15,522
8,237
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
ElRobinhoo
Ah Puch
17
8 / 8 / 4
12,195
488
25,033
16,604
5,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
JakesBig
Camazotz
9
0 / 23 / 2
7,389
296
95
19,772
4,449
15
3 / 12 / 3
10,254
410
4,529
18,180
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
shadowedylml
Bellona
14
4 / 11 / 8
10,437
417
12,529
24,296
23,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
55
Kills
19
20
Deaths
65
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
4
0.55
L
Ah Puch
ElRobinhoo
Ah Puch
8
8
4
1.25
L
Camazotz
JakesBig
Camazotz
0
23
2
0.04
W
Nemesis
Livydactyl
Nemesis
6
5
7
1.9
L
3
12
3
0.38
W
0
9
10
0.56
W
8
3
19
5.83
W
Sylvanus
hxmble
Sylvanus
14
2
15
10.75
W
Medusa
27
1
4
29
L
Bellona
shadowedylml
Bellona
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,702
Damage
52,150
88,585
Taken
94,374
55,822
Mitigated
48,049
37,782
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,964
1,898
0
550
15,522
8,237
1,287
2,751
12,771
0
30,462
L
Ah Puch
ElRobinhoo
Ah Puch
25,033
1,173
0
2,052
16,604
5,805
860
7,060
9,544
71,936
0
L
Camazotz
JakesBig
Camazotz
95
95
0
320
19,772
4,449
0
5,158
14,614
0
2,474
W
Nemesis
Livydactyl
Nemesis
6,676
2,951
0
2,990
19,751
13,461
144
4,633
15,118
0
52,685
L
4,529
1,137
0
2,634
18,180
5,948
0
3,420
14,760
0
47,190
W
712
140
40
46
9,056
2,782
153
2,694
6,362
7,994
0
W
10,582
1,072
0
3,893
18,263
17,946
1,156
8,097
10,166
47,138
0
W
Sylvanus
hxmble
Sylvanus
17,377
5,293
5,442
9,630
18,684
11,264
1,612
9,801
8,883
81,883
16,539
W
Medusa
30,355
19,441
0
15,741
22,831
10,369
8,164
3,495
19,336
0
128,161
L
Bellona
shadowedylml
Bellona
12,529
2,614
0
1,555
24,296
23,610
1,164
9,178
15,118
10,547
34,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
50,383
496
Minions Killed
302
0
Camps Cleared
0
2,062,548
Distance Traveled
1,714,547
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,108
404
43
2
0
316,552
1
L
Ah Puch
12,195
488
108
4
0
379,943
0
L
Camazotz
7,389
296
3
0
0
333,529
0
W
Nemesis
11,159
446
82
3
0
419,922
0
L
Susano
10,254
410
69
3
0
322,136
0
W
Ra
8,887
355
18
1
0
395,538
0
W
Ymir
12,228
489
76
3
0
436,431
3
W
Sylvanus
13,261
530
166
7
0
402,568
0
W
Medusa
14,747
590
154
6
0
408,089
4
L
Bellona
10,437
417
79
3
0
362,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role