Player Matchup

Scylla
Scylla
Jigundus
Scylla
Level 103
God Stats
1W - 9L
1,177 SR
Queue Stats
149W - 171L
1,474 Elo+
Solo
Ravana
Ravana
Lil Oogway
Ravana
Level 122
God Stats
8W - 7L
1,646 SR
Queue Stats
271W - 220L
1,575 Elo+
Party 2
Izanami
Izanami
imSoulze
Izanami
Level 62
God Stats
3W - 1L
1,537 SR
Queue Stats
112W - 81L
1,533 Elo+
Party 2
Team Averages
Level 96
1,453 SR
1,527 Elo+

VS

Team Averages
Level 80
1,431 SR
1,485 Elo+
Vamana
Vamana
GotLosted
Vamana
Level 83
God Stats
6W - 6L
1,333 SR
Queue Stats
200W - 206L
1,481 Elo+
Party 1
Ganesha
Ganesha
SavageSoldier
Ganesha
Level 53
God Stats
4W - 15L
1,314 SR
Queue Stats
36W - 43L
1,470 Elo+
Party 1
Ra
Ra
Slypanda819
Ra
Level 104
God Stats
3W - 2L
1,645 SR
Queue Stats
184W - 178L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jigundus
Scylla
17
6 / 2 / 4
12,487
624
17,001
10,566
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Lil Oogway
Ravana
15
5 / 5 / 5
12,147
607
16,151
19,450
17,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
imSoulze
Izanami
13
0 / 7 / 6
10,310
516
7,650
13,310
4,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GotLosted
Vamana
16
5 / 3 / 6
13,236
662
11,009
13,881
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
16
0 / 3 / 11
11,730
587
7,746
15,622
17,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 5 / 4
13,256
663
19,884
17,795
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
11
Kills
13
14
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
GotLosted
Vamana
5
3
6
2.67
L
Scylla
Jigundus
Scylla
6
2
4
4
L
Ravana
Lil Oogway
Ravana
5
5
5
1.5
W
Ganesha
0
3
11
1.83
W
8
5
4
2
L
Izanami
imSoulze
Izanami
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
38,639
43,326
Taken
47,298
25,595
Mitigated
34,248
5,513
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GotLosted
Vamana
11,009
4,862
0
3,444
13,881
8,735
1,229
5,871
7,476
0
39,734
L
Scylla
Jigundus
Scylla
17,001
1,786
0
1,551
10,566
3,636
0
4,709
5,857
59,561
0
L
Ravana
Lil Oogway
Ravana
16,151
4,385
0
3,851
19,450
17,450
0
13,327
6,123
0
41,699
W
Ganesha
7,746
794
868
921
15,622
17,862
242
5,688
9,394
28,840
0
W
19,884
1,604
4,616
7,900
17,795
7,651
310
5,908
11,118
70,852
0
L
Izanami
imSoulze
Izanami
7,650
4,529
0
111
13,310
4,509
0
10,016
3,294
0
35,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
38,222
223
Minions Killed
228
7
Camps Cleared
10
963,031
Distance Traveled
1,112,774
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,236
662
82
4
3
376,729
0
L
Scylla
12,487
624
109
5
2
363,337
1
L
Ravana
12,147
607
50
3
2
335,976
2
W
Ganesha
11,730
587
5
0
0
358,880
6
W
Ra
13,256
663
141
7
7
377,165
2
L
Izanami
10,310
516
64
3
3
263,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role