Player Matchup

Thoth
Thoth
 
Thoth
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ImFrownedUpon
Awilix
Level 25
God Stats
3W - 0L
1,833 SR
Queue Stats
34W - 18L
1,609 Elo+
Party 1
Ares
Ares
LegoLukeSkywlker
Ares
Level 48
God Stats
9W - 2L
1,775 SR
Queue Stats
209W - 174L
1,601 Elo+
Party 2
Anhur
Anhur
lDave
Anhur
Level 118
God Stats
12W - 8L
1,465 SR
Queue Stats
148W - 116L
1,608 Elo+
Party 2
Ravana
Ravana
rrahim
Ravana
Level 138
God Stats
2W - 3L
1,434 SR
Queue Stats
308W - 257L
1,582 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,580 Elo+

VS

Team Averages
Level 76
1,457 SR
1,528 Elo+
Pele
Pele
DamienDez
Pele
Level 59
God Stats
1W - 3L
1,454 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 3
Khepri
Khepri
NapalmSkidmark
Khepri
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 3
Rama
Rama
OhSooCruddy
Rama
Level 114
God Stats
2W - 2L
1,311 SR
Queue Stats
30W - 24L
1,504 Elo+
Party 3
Mulan
Mulan
RagnPreacher
Mulan
Level 84
God Stats
6W - 5L
1,515 SR
Queue Stats
14W - 18L
1,431 Elo+
Party 3
Agni
Agni
omwT0fyb
Agni
Level 79
God Stats
13W - 5L
1,505 SR
Queue Stats
16W - 8L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
7 / 1 / 3
7,279
728
5,366
4,924
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 0 / 5
7,424
742
8,697
5,429
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 1 / 6
5,542
554
2,523
7,058
3,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
lDave
Anhur
10
3 / 2 / 5
6,118
612
4,242
4,149
1,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
rrahim
Ravana
11
4 / 4 / 1
6,340
634
5,446
7,340
2,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
5 / 5 / 0
5,899
590
7,008
8,600
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 5 / 3
4,969
497
2,120
9,075
1,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 4 / 1
5,893
589
4,434
6,324
1,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 8 / 2
4,742
474
3,138
8,977
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
2
0 / 3 / 0
3,595
360
454
1,478
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
25
Kills
8
8
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
3
8.5
L
Pele
5
5
0
1
W
8
0
5
10.5
W
3
1
6
6
L
0
5
3
0.3
L
3
4
1
0.88
L
0
8
2
0.13
W
Anhur
lDave
Anhur
3
2
5
2.75
L
Agni
0
3
0
0
W
Ravana
rrahim
Ravana
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
17,154
28,900
Taken
34,454
10,274
Mitigated
12,048
7,141
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,366
164
73
1,046
4,924
1,407
188
590
4,293
38,817
0
L
Pele
7,008
2,254
0
1,301
8,600
2,705
0
2,834
5,660
0
24,265
W
8,697
4,354
0
1,898
5,429
1,766
535
616
4,735
0
50,310
W
2,523
192
25
880
7,058
3,413
0
1,248
5,810
13,467
0
L
2,120
567
514
1,077
9,075
1,991
0
808
8,201
7,685
0
L
4,434
3,682
0
1,739
6,324
1,340
0
1,283
5,041
0
19,939
L
3,138
1,229
0
1,002
8,977
5,661
0
1,675
7,204
0
17,196
W
Anhur
lDave
Anhur
4,242
2,555
0
1,536
4,149
1,107
0
120
4,029
0
28,724
L
Agni
454
80
0
70
1,478
351
0
935
459
2,666
0
W
Ravana
rrahim
Ravana
5,446
2,141
0
1,683
7,340
2,581
0
0
7,068
0
30,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,703
Gold Earned
25,098
327
Minions Killed
121
0
Camps Cleared
0
1,045,002
Distance Traveled
832,434
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,279
728
91
9
0
215,704
1
L
Pele
5,899
590
45
5
0
221,577
1
W
Awilix
7,424
742
99
10
0
240,579
2
W
Ares
5,542
554
19
2
0
206,510
4
L
Khepri
4,969
497
16
2
0
203,702
2
L
Rama
5,893
589
26
3
0
181,674
0
L
Mulan
4,742
474
32
3
0
177,131
0
W
Anhur
6,118
612
54
5
0
192,560
2
L
Agni
3,595
360
2
0
0
48,350
1
W
Ravana
6,340
634
64
6
0
189,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role