Player Matchup

Fenrir
Fenrir
Jorge DCX2
Fenrir
Level 81
God Stats
1W - 6L
1,273 SR
Queue Stats
107W - 142L
1,339 Elo+
Party 1
Thanatos
Thanatos
JulioChiquito
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
jose_a_3_11
Hun Batz
Level 60
God Stats
1W - 0L
1,725 SR
Queue Stats
59W - 81L
1,394 Elo+
Party 1
Team Averages
Level 55
1,499 SR
1,387 Elo+

VS

Team Averages
Level 22
1,448 SR
1,351 Elo+
Nu Wa
Nu Wa
Mizukage07
Nu Wa
Level 26
God Stats
14W - 15L
1,510 SR
Queue Stats
195W - 263L
1,350 Elo+
Solo
Danzaburou
Danzaburou
ReputedTech88
Danzaburou
Level 29
God Stats
4W - 10L
1,334 SR
Queue Stats
136W - 167L
1,354 Elo+
Party 2
Athena
Athena
SparklyPills175
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jorge DCX2
Fenrir
18
4 / 8 / 14
15,653
652
12,136
29,714
34,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
JulioChiquito
Thanatos
18
8 / 6 / 9
15,569
649
18,057
25,672
10,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
jose_a_3_11
Hun Batz
20
14 / 3 / 10
17,521
730
27,964
19,090
8,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 10 / 9
14,971
624
18,634
17,492
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ReputedTech88
Danzaburou
18
8 / 9 / 5
15,878
662
18,640
21,680
10,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 7 / 10
14,927
622
20,403
26,470
27,851
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
26
Kills
17
17
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jorge DCX2
Fenrir
4
8
14
1.38
W
Thanatos
JulioChiquito
Thanatos
8
6
9
2.08
L
Nu Wa
5
10
9
0.95
L
Danzaburou
ReputedTech88
Danzaburou
8
9
5
1.17
L
4
7
10
1.29
W
Hun Batz
jose_a_3_11
Hun Batz
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,157
Damage
57,677
74,476
Taken
65,642
53,667
Mitigated
43,242
23,442
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jorge DCX2
Fenrir
12,136
3,053
0
4,389
29,714
34,893
571
16,608
13,106
1,465
55,496
W
Thanatos
JulioChiquito
Thanatos
18,057
7,211
0
15,128
25,672
10,682
2,211
13,540
12,132
0
64,109
L
Nu Wa
18,634
7,329
589
862
17,492
5,271
42
566
16,926
54,113
0
L
Danzaburou
ReputedTech88
Danzaburou
18,640
7,686
0
3,311
21,680
10,120
604
0
21,680
0
56,140
L
20,403
6,535
0
1,149
26,470
27,851
0
393
26,077
33,193
0
W
Hun Batz
jose_a_3_11
Hun Batz
27,964
4,931
0
3,925
19,090
8,092
0
10,266
8,824
0
110,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,743
Gold Earned
45,776
286
Minions Killed
193
17
Camps Cleared
3
1,298,174
Distance Traveled
1,144,016
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,653
652
69
3
3
404,561
0
W
Thanatos
15,569
649
82
3
3
436,310
5
L
Nu Wa
14,971
624
91
4
2
346,708
1
L
Danzaburou
15,878
662
77
3
1
398,043
1
L
Athena
14,927
622
25
1
0
399,265
0
W
Hun Batz
17,521
730
135
6
11
457,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role