Player Matchup

Mercury
Mercury
Gold III
AstralAdmiral
Mercury
Gold III
Level 148
God Stats
2W - 2L
1,587 SR
Queue Stats
165W - 163L
1,399 MMR
Solo
Odin
Odin
Gold V
Ghost Renegader
Odin
Gold V
Level 115
God Stats
2W - 1L
1,508 SR
Queue Stats
125W - 128L
1,467 MMR
Solo
Janus
Janus
Bronze III
dragonfire1100
Janus
Bronze III
Level 85
God Stats
1W - 2L
1,409 SR
Queue Stats
18W - 27L
1,447 MMR
Solo
Neith
Neith
Silver III
ozxa99
Neith
Silver III
Level 106
God Stats
3W - 4L
1,551 SR
Queue Stats
60W - 60L
1,349 MMR
Party 1
Ganesha
Ganesha
Gold I
znyw
Ganesha
Gold I
Level 128
God Stats
1W - 2L
1,688 SR
Queue Stats
87W - 88L
1,625 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,549 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,569 SR
1,458 MMR
Terra
Terra
Gold IV
Almightylog25
Terra
Gold IV
Level 54
God Stats
9W - 8L
1,493 SR
Queue Stats
119W - 128L
1,443 MMR
Solo
Tiamat
Tiamat
Gold V
Cronenburger
Tiamat
Gold V
Level 121
God Stats
3W - 1L
1,702 SR
Queue Stats
39W - 40L
1,503 MMR
Solo
Arachne
Arachne
Bronze III
ShiiNny_
Arachne
Bronze III
Level 67
God Stats
1W - 0L
1,611 SR
Queue Stats
4W - 7L
1,447 MMR
Solo
Hou Yi
Hou Yi
Gold III
YoungJefe0199
Hou Yi
Gold III
Level 69
God Stats
12W - 14L
1,539 SR
Queue Stats
111W - 116L
1,512 MMR
Solo
Hercules
Hercules
Gold IV
YoungTonyy26
Hercules
Gold IV
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 266L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 4 / 1
13,253
457
11,843
21,716
11,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 1
10,750
371
9,806
22,753
20,858
20
0 / 8 / 3
12,913
445
23,226
21,301
8,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ozxa99
Neith
20
1 / 8 / 3
12,211
421
14,558
23,935
11,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
znyw
Ganesha
15
0 / 5 / 6
10,442
360
8,446
26,113
31,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaCabrakanMorgan Le FayArtemisGilgamesh

VS

Bans
ThothAwilixCu ChulainnIzanamiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 12
14,641
505
8,299
20,194
28,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
20
4 / 3 / 6
16,055
554
16,518
15,962
10,955
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ShiiNny_
Arachne
20
6 / 3 / 7
15,600
538
17,342
24,074
14,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 0 / 6
17,255
595
26,180
21,680
10,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
YoungTonyy26
Hercules
20
2 / 2 / 9
15,566
537
21,377
35,549
44,896
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
27
27
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Mercury
6
4
1
1.63
W
Tiamat
4
3
6
2.33
L
2
2
1
1.25
W
Arachne
ShiiNny_
Arachne
6
3
7
3.17
W
12
0
6
15
W
Hercules
YoungTonyy26
Hercules
2
2
9
3.25
L
0
8
3
0.19
L
Neith
ozxa99
Neith
1
8
3
0.31
L
Ganesha
znyw
Ganesha
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,879
Damage
89,716
115,818
Taken
117,459
83,358
Mitigated
109,616
24,086
Healing
63,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,299
839
5,678
9,513
20,194
28,871
1,221
6,973
12,967
44,764
0
L
Mercury
11,843
7,255
0
1,288
21,716
11,440
401
5,233
16,307
0
85,215
W
Tiamat
16,518
648
146
6,349
15,962
10,955
2,207
5,586
10,165
113,727
0
L
9,806
1,759
0
10,367
22,753
20,858
0
1,980
20,719
0
51,405
W
Arachne
ShiiNny_
Arachne
17,342
13,159
0
10,148
24,074
14,604
169
7,997
15,548
0
124,963
W
26,180
16,534
0
9,811
21,680
10,290
7,866
6,493
14,794
0
150,559
W
Hercules
YoungTonyy26
Hercules
21,377
8,515
0
21,494
35,549
44,896
6,417
9,028
24,989
0
99,808
L
23,226
873
786
3,323
21,301
8,263
671
5,945
15,053
128,309
0
L
Neith
ozxa99
Neith
14,558
6,441
0
6,595
23,935
11,279
1,042
4,799
19,058
0
118,168
L
Ganesha
znyw
Ganesha
8,446
1,001
0
1,727
26,113
31,518
0
6,264
19,669
31,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,569
Gold Earned
79,117
663
Minions Killed
700
0
Camps Cleared
0
2,477,540
Distance Traveled
2,908,696
40
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,641
505
52
2
0
585,006
15
L
Mercury
13,253
457
124
4
0
568,575
4
W
Tiamat
16,055
554
160
6
0
562,896
11
L
Odin
10,750
371
95
3
0
411,212
6
W
Arachne
15,600
538
139
5
0
630,324
0
W
Hou Yi
17,255
595
194
7
0
561,235
5
W
Hercules
15,566
537
155
5
0
569,235
3
L
Janus
12,913
445
245
8
0
494,937
5
L
Neith
12,211
421
187
6
0
500,520
9
L
Ganesha
10,442
360
12
0
0
502,296
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role