Player Matchup

Ra
Ra
Kurismxh
Ra
Level 146
God Stats
17W - 0L
1,892 SR
Queue Stats
194W - 50L
1,926 Elo+
Party 1
Cerberus
Cerberus
SMcLean31
Cerberus
Level 120
God Stats
5W - 0L
1,934 SR
Queue Stats
483W - 249L
1,816 Elo+
Party 1
Horus
Horus
o GhOsTz v
Horus
Level 159
God Stats
3W - 0L
1,994 SR
Queue Stats
278W - 97L
1,877 Elo+
Party 1
Team Averages
Level 142
1,940 SR
1,873 Elo+

VS

Team Averages
Level 102
1,538 SR
1,630 Elo+
Hun Batz
Hun Batz
Ald4nat0r
Hun Batz
Level 160
God Stats
2W - 1L
1,309 SR
Queue Stats
242W - 251L
1,586 Elo+
Solo
Ymir
Ymir
KraeheGold88
Ymir
Level 80
God Stats
1W - 1L
1,695 SR
Queue Stats
172W - 120L
1,684 Elo+
Solo
He Bo
He Bo
zaibro
He Bo
Level 67
God Stats
0W - 1L
1,610 SR
Queue Stats
8W - 6L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 11
8,485
849
7,181
5,295
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
SMcLean31
Cerberus
11
4 / 2 / 14
7,728
773
5,700
8,374
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
13
10 / 1 / 12
9,198
920
7,933
9,871
5,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ald4nat0r
Hun Batz
9
1 / 6 / 2
6,286
629
4,018
8,636
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 7 / 1
6,972
697
3,126
11,012
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
zaibro
He Bo
8
1 / 9 / 1
6,150
615
3,738
6,858
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
22
Kills
3
4
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ald4nat0r
Hun Batz
1
6
2
0.33
L
1
7
1
0.21
W
8
1
11
13.5
W
Cerberus
SMcLean31
Cerberus
4
2
14
5.5
W
Horus
10
1
12
16
L
He Bo
zaibro
He Bo
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
10,882
23,540
Taken
26,506
16,233
Mitigated
12,885
8,922
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ald4nat0r
Hun Batz
4,018
412
0
802
8,636
3,202
0
3,906
4,518
0
12,344
L
3,126
499
0
895
11,012
8,128
0
4,523
6,163
16,560
0
W
7,181
1,484
1,354
1,951
5,295
2,440
1,271
2,080
3,215
37,494
0
W
Cerberus
SMcLean31
Cerberus
5,700
203
0
1,705
8,374
8,191
493
2,686
5,688
16,274
0
W
Horus
7,933
3,206
1,226
2,686
9,871
5,602
670
2,501
7,370
0
16,839
L
He Bo
zaibro
He Bo
3,738
246
0
74
6,858
1,555
0
3,776
2,836
8,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
19,408
126
Minions Killed
60
8
Camps Cleared
1
511,644
Distance Traveled
389,631
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,286
629
24
2
0
134,395
2
L
Ymir
6,972
697
24
2
1
123,620
1
W
Ra
8,485
849
81
8
5
173,506
3
W
Cerberus
7,728
773
28
3
2
164,093
1
W
Horus
9,198
920
17
2
1
174,045
1
L
He Bo
6,150
615
12
1
0
131,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role