Player Matchup

Chang'e
Chang'e
DaBlackWolf7021
Chang'e
Level 110
God Stats
0W - 1L
1,431 SR
Queue Stats
214W - 207L
1,641 Elo+
Solo
Nike
Nike
SquidOffPerc
Nike
Level 105
God Stats
4W - 1L
1,927 SR
Queue Stats
33W - 32L
1,731 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxSacredKingxX
Ah Muzen Cab
Level 129
God Stats
19W - 7L
1,778 SR
Queue Stats
506W - 624L
1,574 Elo+
Solo
Team Averages
Level 115
1,712 SR
1,649 Elo+

VS

Team Averages
Level 139
1,554 SR
1,574 Elo+
Baron Samedi
Baron Samedi
Saintcig
Baron Samedi
Level 125
God Stats
16W - 14L
1,595 SR
Queue Stats
196W - 220L
1,523 Elo+
Solo
Mulan
Mulan
Sayianite
Mulan
Level 149
God Stats
11W - 11L
1,607 SR
Queue Stats
244W - 291L
1,601 Elo+
Solo
Ravana
Ravana
thedarkalex17
Ravana
Level 142
God Stats
7W - 9L
1,460 SR
Queue Stats
405W - 450L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
13,128
571
20,980
16,665
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 1
13,904
605
16,505
26,324
32,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
XxSacredKingxX
Ah Muzen Cab
14
0 / 5 / 5
12,240
532
12,820
12,959
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Saintcig
Baron Samedi
18
5 / 3 / 7
14,191
617
15,769
19,617
14,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Sayianite
Mulan
18
6 / 1 / 7
14,841
645
21,051
30,773
35,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 9
14,035
610
13,062
17,716
10,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
14
14
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Baron Samedi
Saintcig
Baron Samedi
5
3
7
2.83
W
Mulan
Sayianite
Mulan
6
1
7
9.5
L
5
5
1
1.1
L
Ah Muzen Cab
XxSacredKingxX
Ah Muzen Cab
0
5
5
0.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
49,882
55,948
Taken
68,106
47,909
Mitigated
59,950
14,537
Healing
28,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,980
993
4,528
5,903
16,665
10,735
0
3,822
12,843
71,820
0
W
Baron Samedi
Saintcig
Baron Samedi
15,769
621
4,030
10,621
19,617
14,115
979
6,414
13,203
73,733
0
W
Mulan
Sayianite
Mulan
21,051
2,107
0
8,705
30,773
35,464
267
8,723
22,050
0
73,630
L
16,505
2,923
0
982
26,324
32,366
54
8,317
18,007
0
49,350
L
Ah Muzen Cab
XxSacredKingxX
Ah Muzen Cab
12,820
4,184
0
3,124
12,959
4,808
150
4,099
8,860
0
46,910
W
13,062
2,328
0
5,088
17,716
10,371
945
6,984
10,732
0
48,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,272
Gold Earned
43,067
262
Minions Killed
327
6
Camps Cleared
14
1,168,869
Distance Traveled
1,335,103
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,128
571
108
5
5
414,581
5
W
Baron Samedi
14,191
617
138
6
1
405,619
1
W
Mulan
14,841
645
113
5
5
467,366
4
L
Nike
13,904
605
72
3
0
410,663
1
L
Ah Muzen Cab
12,240
532
82
4
1
343,625
2
W
Ravana
14,035
610
76
3
8
462,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role