Player Matchup

King Arthur
King Arthur
BoM_BaSstiC29
King Arthur
Level 129
God Stats
22W - 29L
1,545 SR
Queue Stats
348W - 317L
1,504 Elo+
Party 1
Apollo
Apollo
Khtek_DZ_19
Apollo
Level 49
God Stats
3W - 6L
1,269 SR
Queue Stats
208W - 192L
1,567 Elo+
Party 1
Khepri
Khepri
MAarS1HaALL
Khepri
Level 149
God Stats
4W - 2L
1,677 SR
Queue Stats
132W - 110L
1,635 Elo+
Party 1
Susano
Susano
Rag_Nar2407
Susano
Level 155
God Stats
4W - 5L
1,641 SR
Queue Stats
387W - 315L
1,629 Elo+
Party 1
Hera
Hera
The_Ring-_-
Hera
Level 69
God Stats
8W - 3L
1,715 SR
Queue Stats
109W - 125L
1,579 Elo+
Party 1
Team Averages
Level 110
1,569 SR
1,583 Elo+

VS

Team Averages
Level 69
1,626 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Cherrydarkbloom
Bellona
Level 14
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 13L
1,652 Elo+
Party 2
Aphrodite
Aphrodite
OriginalVampyre
Aphrodite
Level 146
God Stats
33W - 26L
1,631 SR
Queue Stats
344W - 338L
1,578 Elo+
Party 2
Izanami
Izanami
Zyfria
Izanami
Level 102
God Stats
10W - 13L
1,609 SR
Queue Stats
44W - 45L
1,519 Elo+
Party 2
Loki
Loki
snipes243
Loki
Level 44
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoM_BaSstiC29
King Arthur
10
3 / 1 / 2
5,955
596
3,797
4,015
1,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
9
3 / 1 / 4
6,013
601
5,227
3,322
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
9
1 / 1 / 9
5,744
574
3,537
5,481
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
12
6 / 0 / 4
6,564
656
4,908
5,340
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 5
5,875
588
4,730
2,799
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 3
4,638
464
3,021
5,476
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 3 / 1
5,770
577
3,134
8,025
4,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
OriginalVampyre
Aphrodite
6
0 / 4 / 2
4,204
420
1,278
6,998
4,291
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Izanami
Zyfria
Izanami
8
0 / 2 / 1
4,606
461
1,200
3,928
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Loki
7
1 / 4 / 0
4,751
475
1,616
5,715
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
W
King Arthur
BoM_BaSstiC29
King Arthur
3
1
2
4
L
3
3
1
1.17
W
Apollo
3
1
4
5
W
Khepri
1
1
9
5.5
L
Aphrodite
OriginalVampyre
Aphrodite
0
4
2
0.25
W
Susano
6
0
4
8
W
2
1
5
4.5
L
Izanami
Zyfria
Izanami
0
2
1
0.25
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
10,249
20,957
Taken
30,142
9,921
Mitigated
13,425
7,816
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,021
1,009
273
1,576
5,476
1,490
29
2,574
2,672
21,626
0
W
King Arthur
BoM_BaSstiC29
King Arthur
3,797
936
0
1,409
4,015
1,623
0
218
3,797
0
27,753
L
3,134
1,676
0
1,818
8,025
4,921
0
506
7,519
0
24,872
W
Apollo
5,227
3,167
0
1,360
3,322
1,328
1,742
916
2,406
0
31,729
W
Khepri
3,537
416
0
1,538
5,481
4,346
0
1,469
4,012
13,265
0
L
Aphrodite
OriginalVampyre
Aphrodite
1,278
246
1,232
3,016
6,998
4,291
0
2,231
4,643
10,788
0
W
Susano
4,908
1,143
0
2,676
5,340
1,716
0
321
5,019
0
39,174
W
4,730
817
0
833
2,799
908
0
1,375
1,424
32,944
0
L
Izanami
Zyfria
Izanami
1,200
815
0
453
3,928
1,058
0
1,339
2,549
0
22,219
L
Loki
1,616
440
0
1,138
5,715
1,665
0
1,164
4,492
0
19,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
23,969
314
Minions Killed
194
0
Camps Cleared
0
986,610
Distance Traveled
945,993
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,638
464
41
4
0
180,764
3
W
King Arthur
5,955
596
71
7
0
198,270
2
L
Bellona
5,770
577
61
6
0
197,129
3
W
Apollo
6,013
601
70
7
0
185,766
2
W
Khepri
5,744
574
15
2
0
185,130
0
L
Aphrodite
4,204
420
8
1
0
192,596
0
W
Susano
6,564
656
84
8
0
221,020
2
W
Hera
5,875
588
74
7
0
196,424
3
L
Izanami
4,606
461
49
5
0
183,545
1
L
Loki
4,751
475
35
4
0
191,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role