Player Matchup

Neith
Neith
AIZENSOUZUKE
Neith
Level 13
God Stats
2W - 4L
1,484 SR
Queue Stats
10W - 16L
1,410 Elo+
Solo
Vulcan
Vulcan
LuxTor007
Vulcan
Level 26
God Stats
9W - 15L
1,426 SR
Queue Stats
126W - 178L
1,400 Elo+
Party 1
Nemesis
Nemesis
MdeMiGu3L
Nemesis
Level 26
God Stats
35W - 32L
1,602 SR
Queue Stats
111W - 136L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
SaraSarrada
Cthulhu
Level 29
God Stats
13W - 15L
1,453 SR
Queue Stats
115W - 132L
1,426 Elo+
Solo
Chaac
Chaac
ZLucasEZ
Chaac
Level 5
God Stats
1W - 4L
1,274 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 1
Team Averages
Level 20
1,448 SR
1,376 Elo+

VS

Team Averages
Level 19
1,445 SR
1,434 Elo+
Jormungandr
Jormungandr
NicoSoria24
Jormungandr
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 133L
1,408 Elo+
Party 2
Apollo
Apollo
SebasCarp1995
Apollo
Level 18
God Stats
1W - 1L
1,242 SR
Queue Stats
22W - 16L
1,469 Elo+
Party 3
Anubis
Anubis
jakeSenpai00
Anubis
Level 25
God Stats
9W - 6L
1,491 SR
Queue Stats
28W - 29L
1,427 Elo+
Party 3
Pele
Pele
virteamo
Pele
Level 8
God Stats
9W - 3L
1,760 SR
Queue Stats
35W - 24L
1,516 Elo+
Party 2
Tyr
Tyr
xAcedyum
Tyr
Level 15
God Stats
5W - 3L
1,233 SR
Queue Stats
78W - 74L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,201
473
4,669
5,642
1,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
LuxTor007
Vulcan
7
0 / 5 / 0
4,709
428
2,264
6,077
1,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MdeMiGu3L
Nemesis
9
0 / 2 / 0
5,138
467
2,149
6,047
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SaraSarrada
Cthulhu
7
0 / 5 / 1
4,664
424
3,731
9,657
3,838
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
ZLucasEZ
Chaac
9
0 / 1 / 0
5,104
464
2,407
4,876
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NicoSoria24
Jormungandr
9
4 / 2 / 4
6,461
587
3,916
5,516
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 4
7,427
675
7,382
6,322
1,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
5 / 0 / 1
7,187
653
5,340
7,772
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
1 / 0 / 1
5,624
511
1,419
6,050
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,272
570
4,006
5,395
2,809
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
17
17
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Vulcan
LuxTor007
Vulcan
0
5
0
0
L
Nemesis
MdeMiGu3L
Nemesis
0
2
0
0
W
Jormungandr
NicoSoria24
Jormungandr
4
2
4
3
L
Cthulhu
SaraSarrada
Cthulhu
0
5
1
0.1
W
6
0
4
8
L
Chaac
ZLucasEZ
Chaac
0
1
0
0
W
Anubis
5
0
1
5.5
W
Pele
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
22,063
32,299
Taken
31,055
10,912
Mitigated
14,115
6,235
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,669
2,349
0
1,273
5,642
1,177
43
1,308
4,334
0
25,756
L
Vulcan
LuxTor007
Vulcan
2,264
808
0
1,090
6,077
1,662
0
2,741
3,336
16,168
0
L
Nemesis
MdeMiGu3L
Nemesis
2,149
1,046
0
419
6,047
1,249
0
2,599
3,448
0
26,990
W
Jormungandr
NicoSoria24
Jormungandr
3,916
906
0
480
5,516
4,094
210
2,055
3,461
21,032
0
L
Cthulhu
SaraSarrada
Cthulhu
3,731
490
0
2,299
9,657
3,838
0
2,608
7,049
17,842
0
W
7,382
5,446
0
2,781
6,322
1,936
0
1,428
4,894
0
47,010
L
Chaac
ZLucasEZ
Chaac
2,407
446
0
1,154
4,876
2,986
0
0
4,876
433
15,870
W
Anubis
5,340
453
0
5,396
7,772
3,545
1,772
2,166
5,606
45,389
0
W
Pele
1,419
396
0
3,871
6,050
1,731
0
403
5,647
0
24,932
W
4,006
803
0
2,417
5,395
2,809
0
0
4,874
0
26,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
32,971
200
Minions Killed
327
0
Camps Cleared
0
1,021,094
Distance Traveled
1,081,811
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,201
473
55
5
0
200,222
1
L
Vulcan
4,709
428
28
3
0
158,596
2
L
Nemesis
5,138
467
62
6
0
251,500
2
W
Jormungandr
6,461
587
34
3
0
206,712
0
L
Cthulhu
4,664
424
22
2
0
208,356
4
W
Apollo
7,427
675
94
9
0
224,924
5
L
Chaac
5,104
464
33
3
0
202,420
0
W
Anubis
7,187
653
95
9
0
196,775
3
W
Pele
5,624
511
52
5
0
236,657
1
W
Tyr
6,272
570
52
5
0
216,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role