Player Matchup

Chaac
Chaac
AnungUnRamma
Chaac
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
87W - 70L
1,433 Elo+
Solo
Sol
Sol
CepDoggo
Sol
Level 3
God Stats
1W - 1L
1,263 SR
Queue Stats
1W - 2L
1,080 Elo+
Party 2
Medusa
Medusa
DoeyJoey
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SaltyCactus8694
Achilles
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,080 Elo+
Party 2
Horus
Horus
destroyer07773
Horus
Level 28
God Stats
3W - 4L
1,280 SR
Queue Stats
169W - 188L
1,383 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,295 Elo+

VS

Team Averages
Level 17
1,523 SR
1,392 Elo+
Ra
Ra
Dumbadelacua
Ra
Level 29
God Stats
0W - 1L
1,819 SR
Queue Stats
4W - 6L
1,279 Elo+
Solo
Aphrodite
Aphrodite
SilkenWolfie
Aphrodite
Level 17
God Stats
9W - 9L
1,612 SR
Queue Stats
195W - 225L
1,306 Elo+
Solo
Da Ji
Da Ji
daescar
Da Ji
Level 23
God Stats
1W - 8L
1,151 SR
Queue Stats
6W - 12L
1,463 Elo+
Party 1
Chaac
Chaac
miguelbgs16
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
videogamzlover
Danzaburou
Level 16
God Stats
20W - 27L
1,533 SR
Queue Stats
106W - 180L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
11,169
621
12,730
15,576
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 12 / 5
8,382
466
9,445
12,742
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DoeyJoey
Medusa
18
11 / 4 / 3
12,069
671
14,818
16,322
5,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
9
1 / 9 / 3
7,410
412
2,574
10,479
7,419
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 5 / 6
10,629
591
5,104
18,519
21,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 7 / 10
9,273
515
16,677
18,960
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
SilkenWolfie
Aphrodite
12
1 / 7 / 13
7,339
408
6,182
15,327
10,845
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
daescar
Da Ji
16
15 / 5 / 6
10,519
584
14,785
14,266
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
5,045
280
102
645
136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
videogamzlover
Danzaburou
14
6 / 6 / 6
9,670
537
6,843
12,095
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
25
Kills
31
34
Deaths
26
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
2
12
5
0.38
W
Medusa
DoeyJoey
Medusa
11
4
3
3.13
L
9
7
10
2
W
Achilles
1
9
3
0.28
L
Aphrodite
SilkenWolfie
Aphrodite
1
7
13
1.07
L
Da Ji
daescar
Da Ji
15
5
6
3.6
W
5
5
6
1.6
L
0
1
0
0
L
Danzaburou
videogamzlover
Danzaburou
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
44,589
73,638
Taken
61,293
50,106
Mitigated
25,583
23,477
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,730
2,176
0
6,770
15,576
11,389
1,797
5,207
10,137
0
65,831
W
9,445
3,876
0
1,885
12,742
3,979
2,037
5,521
6,957
27,431
3,087
W
Medusa
DoeyJoey
Medusa
14,818
8,793
0
7,011
16,322
5,775
3,542
3,274
12,984
0
96,678
L
16,677
1,823
880
7,408
18,960
5,055
312
4,886
14,074
60,898
0
W
Achilles
2,574
1,051
0
56
10,479
7,419
628
3,639
6,668
0
8,377
L
Aphrodite
SilkenWolfie
Aphrodite
6,182
2,618
1,928
5,322
15,327
10,845
255
2,294
13,033
19,659
0
L
Da Ji
daescar
Da Ji
14,785
2,770
0
983
14,266
6,119
507
766
13,500
0
45,117
W
5,104
1,916
1,235
6,520
18,519
21,544
1,794
4,317
13,974
0
23,174
L
102
27
0
10
645
136
0
0
645
0
1,267
L
Danzaburou
videogamzlover
Danzaburou
6,843
3,967
0
3,242
12,095
3,428
0
409
11,686
0
51,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
41,846
328
Minions Killed
288
0
Camps Cleared
0
1,460,442
Distance Traveled
1,299,103
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,169
621
109
6
0
341,975
1
W
Sol
8,382
466
47
3
0
273,756
0
W
Medusa
12,069
671
116
6
0
294,637
1
L
Ra
9,273
515
96
5
0
305,361
2
W
Achilles
7,410
412
7
0
0
226,803
0
L
Aphrodite
7,339
408
37
2
0
295,288
1
L
Da Ji
10,519
584
67
4
0
344,783
1
W
Horus
10,629
591
49
3
0
323,271
0
L
Chaac
5,045
280
5
0
0
25,916
0
L
Danzaburou
9,670
537
83
5
0
327,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role