Player Matchup

Fenrir
Fenrir
LC GlockOut
Fenrir
Level 118
God Stats
8W - 7L
1,308 SR
Queue Stats
699W - 658L
1,518 Elo+
Party 2
Cupid
Cupid
NinjaXablauX-Z
Cupid
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
39W - 42L
1,196 Elo+
Party 1
Ymir
Ymir
Rivalxrayy
Ymir
Level 18
God Stats
40W - 29L
1,509 SR
Queue Stats
406W - 407L
1,405 Elo+
Party 2
Hel
Hel
darkage143
Hel
Level 23
God Stats
27W - 26L
1,507 SR
Queue Stats
96W - 113L
1,396 Elo+
Party 2
Raijin
Raijin
meyer-gu
Raijin
Level 21
God Stats
1W - 7L
974 SR
Queue Stats
54W - 63L
1,151 Elo+
Party 1
Team Averages
Level 40
1,359 SR
1,333 Elo+

VS

Team Averages
Level 17
1,406 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
IamRazor21
Tsukuyomi
Level 9
God Stats
6W - 8L
1,650 SR
Queue Stats
10W - 18L
1,374 Elo+
Solo
Skadi
Skadi
Josua9668
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,400 Elo+
Solo
Loki
Loki
KMR R1pp3rZN
Loki
Level 16
God Stats
9W - 21L
1,344 SR
Queue Stats
23W - 27L
1,359 Elo+
Solo
Geb
Geb
Mellowking94
Geb
Level 18
God Stats
0W - 3L
1,039 SR
Queue Stats
41W - 67L
1,350 Elo+
Solo
Fenrir
Fenrir
RedSkall900
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 10L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
25 / 1 / 2
15,202
724
24,823
18,228
10,783
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 4
9,049
431
1,922
9,285
2,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 1 / 9
10,169
484
4,674
16,415
16,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 8 / 9
11,389
542
12,466
14,782
5,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Raijin
meyer-gu
Raijin
14
3 / 9 / 6
9,364
446
4,917
14,029
4,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IamRazor21
Tsukuyomi
15
12 / 9 / 1
10,433
497
13,956
16,339
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Josua9668
Skadi
14
5 / 10 / 2
9,594
457
13,427
16,719
5,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 12 / 4
9,179
437
5,201
18,970
14,456
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

4
0 / 1 / 1
6,172
294
0
838
211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
16
2 / 8 / 1
9,509
453
1,869
13,250
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
39
Kills
22
24
Deaths
40
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IamRazor21
Tsukuyomi
12
9
1
1.39
L
Skadi
Josua9668
Skadi
5
10
2
0.6
L
3
12
4
0.42
W
Fenrir
25
1
2
26
L
0
1
1
0.5
W
3
5
4
1
L
Fenrir
2
8
1
0.31
W
0
1
9
4.5
W
8
8
9
1.56
W
Raijin
meyer-gu
Raijin
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,802
Damage
34,453
72,739
Taken
66,116
40,686
Mitigated
35,073
21,679
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IamRazor21
Tsukuyomi
13,956
3,813
0
1,847
16,339
7,050
0
2,296
13,887
0
54,058
L
Skadi
Josua9668
Skadi
13,427
6,878
0
1,014
16,719
5,225
580
5,262
11,457
0
54,614
L
5,201
1,062
0
0
18,970
14,456
828
10,670
8,092
0
32,149
W
Fenrir
24,823
5,873
0
10,127
18,228
10,783
510
0
18,228
0
129,748
L
0
0
0
0
838
211
0
838
0
38
0
W
1,922
793
843
1,186
9,285
2,688
3,136
0
9,285
0
21,750
L
Fenrir
1,869
827
0
2,485
13,250
8,131
1,282
2,991
10,259
0
72,505
W
4,674
569
1,654
2,672
16,415
16,952
511
0
16,389
37,623
0
W
12,466
1,253
981
3,694
14,782
5,922
2,749
0
14,782
66,592
0
W
Raijin
meyer-gu
Raijin
4,917
882
0
522
14,029
4,341
1,803
0
14,029
36,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,173
Gold Earned
44,887
450
Minions Killed
330
0
Camps Cleared
0
2,004,803
Distance Traveled
1,375,246
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,433
497
87
4
0
355,140
0
L
Skadi
9,594
457
84
4
0
306,059
3
L
Loki
9,179
437
41
2
0
355,183
1
W
Fenrir
15,202
724
192
9
0
478,541
1
L
Geb
6,172
294
0
0
0
18,164
0
W
Cupid
9,049
431
41
2
0
409,866
0
L
Fenrir
9,509
453
118
6
0
340,700
0
W
Ymir
10,169
484
47
2
0
383,180
1
W
Hel
11,389
542
123
6
0
372,282
0
W
Raijin
9,364
446
47
2
0
360,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role