Player Matchup

Rama
Rama
 
Rama
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ImFrownedUpon
Awilix
Level 25
God Stats
3W - 0L
1,730 SR
Queue Stats
34W - 18L
1,576 Elo+
Party 1
Fenrir
Fenrir
LegoLukeSkywlker
Fenrir
Level 48
God Stats
8W - 7L
1,232 SR
Queue Stats
209W - 174L
1,591 Elo+
Party 3
Janus
Janus
lDave
Janus
Level 118
God Stats
37W - 21L
1,742 SR
Queue Stats
148W - 116L
1,598 Elo+
Party 3
Horus
Horus
rrahim
Horus
Level 138
God Stats
4W - 3L
1,473 SR
Queue Stats
308W - 257L
1,572 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,567 Elo+

VS

Team Averages
Level 99
1,556 SR
1,561 Elo+
Arachne
Arachne
BoomnastyHD
Arachne
Level 109
God Stats
9W - 14L
1,467 SR
Queue Stats
442W - 415L
1,509 Elo+
Party 2
Sylvanus
Sylvanus
GosetsuS
Sylvanus
Level 128
God Stats
8W - 9L
1,566 SR
Queue Stats
349W - 310L
1,574 Elo+
Party 2
Aphrodite
Aphrodite
MrIceTeaPêche
Aphrodite
Level 154
God Stats
3W - 4L
1,684 SR
Queue Stats
136W - 128L
1,512 Elo+
Party 2
Neith
Neith
SokaSynix
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
blyden_-
Zhong Kui
Level 98
God Stats
8W - 9L
1,561 SR
Queue Stats
489W - 438L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 4
5,961
596
3,235
5,904
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 1 / 3
5,771
577
4,405
9,547
5,335
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
9 / 1 / 2
7,257
726
8,705
8,570
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
lDave
Janus
11
3 / 1 / 3
6,512
651
2,361
4,176
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
rrahim
Horus
10
2 / 2 / 2
5,995
600
3,374
7,047
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoomnastyHD
Arachne
9
4 / 4 / 2
6,216
622
5,446
8,301
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
GosetsuS
Sylvanus
8
0 / 2 / 0
4,903
490
2,557
6,636
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
MrIceTeaPêche
Aphrodite
8
1 / 6 / 2
5,214
521
5,223
6,890
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SokaSynix
Neith
9
0 / 5 / 1
4,770
477
2,652
5,258
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
blyden_-
Zhong Kui
10
1 / 3 / 0
5,754
575
3,834
6,275
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
4
3
L
Arachne
BoomnastyHD
Arachne
4
4
2
1.25
L
Sylvanus
GosetsuS
Sylvanus
0
2
0
0
W
5
1
3
6.5
W
9
1
2
10
L
Aphrodite
MrIceTeaPêche
Aphrodite
1
6
2
0.33
L
Neith
SokaSynix
Neith
0
5
1
0.1
L
Zhong Kui
blyden_-
Zhong Kui
1
3
0
0.33
W
Janus
lDave
Janus
3
1
3
4.5
W
Horus
rrahim
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
19,712
35,244
Taken
33,360
14,454
Mitigated
12,032
12,691
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,235
2,836
0
2,064
5,904
1,527
0
1,284
4,620
0
41,322
L
Arachne
BoomnastyHD
Arachne
5,446
3,701
0
2,732
8,301
2,994
0
629
7,630
0
23,396
L
Sylvanus
GosetsuS
Sylvanus
2,557
1,430
252
2,636
6,636
2,652
0
0
6,636
18,136
0
W
4,405
1,484
420
1,480
9,547
5,335
0
1,842
7,701
0
19,613
W
8,705
2,720
0
4,796
8,570
3,097
0
2,190
6,292
0
41,751
L
Aphrodite
MrIceTeaPêche
Aphrodite
5,223
1,111
576
2,250
6,890
1,520
0
330
6,518
21,290
0
L
Neith
SokaSynix
Neith
2,652
881
0
998
5,258
1,115
0
0
5,258
0
19,491
L
Zhong Kui
blyden_-
Zhong Kui
3,834
317
0
2,546
6,275
3,751
0
1,218
4,957
34,169
0
W
Janus
lDave
Janus
2,361
329
0
923
4,176
1,415
0
2,532
1,640
39,230
0
W
Horus
rrahim
Horus
3,374
1,614
320
2,688
7,047
3,080
0
3,531
3,220
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
26,857
351
Minions Killed
218
0
Camps Cleared
0
1,072,345
Distance Traveled
944,793
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,961
596
81
8
0
194,161
1
L
Arachne
6,216
622
44
4
0
223,633
2
L
Sylvanus
4,903
490
35
4
0
192,117
3
W
Awilix
5,771
577
26
3
0
209,541
4
W
Fenrir
7,257
726
89
9
0
228,556
2
L
Aphrodite
5,214
521
26
3
0
157,608
0
L
Neith
4,770
477
37
4
0
190,654
0
L
Zhong Kui
5,754
575
76
8
0
180,781
4
W
Janus
6,512
651
89
9
0
216,383
5
W
Horus
5,995
600
66
7
0
223,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role