Player Matchup

Thanatos
Thanatos
Silver III
Chuha-Lidi
Thanatos
Silver III
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 207L
1,350 MMR
Solo
Chaac
Chaac
Silver I
CynicalBlight
Chaac
Silver I
Level 152
God Stats
4W - 3L
1,747 SR
Queue Stats
69W - 73L
1,323 MMR
Solo
Discordia
Discordia
Bronze III
SynCookies13
Discordia
Bronze III
Level 45
God Stats
3W - 2L
1,466 SR
Queue Stats
12W - 20L
1,368 MMR
Solo
Athena
Athena
Gold I
WildRedWolf73
Athena
Gold I
Level 129
God Stats
1W - 4L
1,405 SR
Queue Stats
191W - 200L
1,334 MMR
Solo
Charybdis
Charybdis
Gold V
vVStr33tLegalVv
Charybdis
Gold V
Level 153
God Stats
0W - 1L
1,527 SR
Queue Stats
132W - 142L
1,333 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,529 SR
1,342 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,549 SR
1,341 MMR
Janus
Janus
Gold V
AndresN7
Janus
Gold V
Level 122
God Stats
9W - 6L
1,628 SR
Queue Stats
103W - 109L
1,368 MMR
Solo
Olorun
Olorun
Silver I
DillardWillard
Olorun
Silver I
Level 144
God Stats
1W - 0L
1,378 SR
Queue Stats
40W - 48L
1,343 MMR
Solo
Bastet
Bastet
Bronze III
HadesNightmare-
Bastet
Bronze III
Level 88
God Stats
6W - 7L
1,578 SR
Queue Stats
9W - 12L
1,355 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
MLG CanadianRat
Guan Yu
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,354 MMR
Solo
Apollo
Apollo
Silver III
Pickadeli8
Apollo
Silver III
Level 95
God Stats
6W - 3L
1,659 SR
Queue Stats
18W - 21L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chuha-Lidi
Thanatos
16
2 / 5 / 4
9,678
421
6,856
20,767
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 4
10,978
477
19,634
26,064
25,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SynCookies13
Discordia
16
1 / 8 / 3
9,872
429
10,022
14,292
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
5 / 6 / 3
10,398
452
7,803
30,504
35,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
vVStr33tLegalVv
Charybdis
16
0 / 7 / 1
9,932
432
8,765
18,138
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AnubisGilgameshDanzaburouMorgan Le FaySylvanus

VS

Bans
CthulhuArtemisArtioMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AndresN7
Janus
20
8 / 0 / 14
13,479
586
18,682
10,658
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 12
10,944
476
9,114
20,843
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
8 / 3 / 12
12,318
536
17,337
15,217
5,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 3 / 11
11,614
505
10,611
19,445
22,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Pickadeli8
Apollo
20
13 / 0 / 7
14,601
635
20,969
14,881
6,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
10
Kills
32
32
Deaths
10
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
AndresN7
Janus
8
0
14
15
L
Thanatos
Chuha-Lidi
Thanatos
2
5
4
0.8
L
2
6
4
0.67
W
0
4
12
1.5
W
8
3
12
4.67
W
3
3
11
2.83
W
Apollo
Pickadeli8
Apollo
13
0
7
16.5
L
Discordia
SynCookies13
Discordia
1
8
3
0.31
L
5
6
3
1.08
L
Charybdis
vVStr33tLegalVv
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,080
Damage
76,713
109,765
Taken
81,044
83,825
Mitigated
48,240
36,086
Healing
37,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AndresN7
Janus
18,682
716
293
5,749
10,658
3,611
884
5,288
5,177
87,249
0
L
Thanatos
Chuha-Lidi
Thanatos
6,856
866
0
14,322
20,767
10,239
0
4,062
16,456
0
64,038
L
19,634
3,019
0
10,433
26,064
25,317
823
4,756
21,070
784
76,786
W
9,114
3,732
2,328
9,799
20,843
10,457
1,168
6,545
13,906
39,809
0
W
17,337
4,898
0
3,353
15,217
5,820
801
3,118
10,745
0
79,972
W
10,611
1,199
2,462
8,035
19,445
22,075
488
1,896
16,410
562
64,629
W
Apollo
Pickadeli8
Apollo
20,969
12,187
0
5,552
14,881
6,277
5,664
2,694
12,136
0
134,250
L
Discordia
SynCookies13
Discordia
10,022
125
0
973
14,292
5,360
272
5,777
8,287
58,701
0
L
7,803
1,625
0
4,573
30,504
35,853
149
9,468
20,734
34,097
0
L
Charybdis
vVStr33tLegalVv
Charybdis
8,765
4,802
0
5,785
18,138
7,056
726
3,054
15,012
0
85,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
62,956
549
Minions Killed
557
0
Camps Cleared
0
2,073,121
Distance Traveled
2,349,132
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,479
586
151
7
0
498,337
8
L
Thanatos
9,678
421
105
5
0
446,945
3
L
Chaac
10,978
477
141
6
0
411,127
6
W
Olorun
10,944
476
51
2
0
391,726
6
W
Bastet
12,318
536
90
4
0
499,323
12
W
Guan Yu
11,614
505
93
4
0
477,796
3
W
Apollo
14,601
635
172
7
0
481,950
9
L
Discordia
9,872
429
105
5
0
388,019
8
L
Athena
10,398
452
43
2
0
457,109
3
L
Charybdis
9,932
432
155
7
0
369,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role