Player Matchup

Hera
Hera
Mouthgasms
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
PabtheMag
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Party 1
Ymir
Ymir
Spydermike1
Ymir
Level 17
God Stats
2W - 1L
1,773 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 1
Skadi
Skadi
Tsunaro
Skadi
Level 30
God Stats
13W - 15L
1,545 SR
Queue Stats
85W - 97L
1,552 Elo+
Party 1
Fenrir
Fenrir
chapoy19
Fenrir
Level 36
God Stats
68W - 62L
1,533 SR
Queue Stats
141W - 157L
1,388 Elo+
Solo
Team Averages
Level 37
1,570 SR
1,429 Elo+

VS

Team Averages
Level 48
1,591 SR
1,509 Elo+
King Arthur
King Arthur
AKXXT
King Arthur
Level 44
God Stats
8W - 11L
1,294 SR
Queue Stats
386W - 433L
1,393 Elo+
Solo
Da Ji
Da Ji
CowboyCoca
Da Ji
Level 61
God Stats
45W - 34L
1,548 SR
Queue Stats
517W - 496L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
KukuYmirMain
Heimdallr
Level 28
God Stats
7W - 9L
1,777 SR
Queue Stats
195W - 175L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
PencilShavings
Sylvanus
Level 84
God Stats
24W - 16L
1,685 SR
Queue Stats
332W - 295L
1,557 Elo+
Party 3
Anubis
Anubis
SopTecret
Anubis
Level 24
God Stats
22W - 14L
1,650 SR
Queue Stats
56W - 59L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,009
501
2,236
4,944
1,126
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
PabtheMag
Tiamat
8
0 / 6 / 1
5,059
422
737
5,036
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,476
456
1,461
10,638
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Tsunaro
Skadi
9
3 / 4 / 1
5,692
474
6,470
7,420
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
chapoy19
Fenrir
6
1 / 0 / 1
4,846
404
1,369
2,653
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKXXT
King Arthur
12
3 / 3 / 1
7,052
588
3,077
8,523
5,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
13
5 / 0 / 4
7,726
644
5,785
6,062
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
KukuYmirMain
Heimdallr
11
4 / 1 / 3
6,701
558
7,455
6,299
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
10
3 / 2 / 5
6,637
553
2,747
7,884
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
SopTecret
Anubis
11
6 / 0 / 4
7,134
595
3,831
3,572
1,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKXXT
King Arthur
3
3
1
1.17
W
Da Ji
5
0
4
7
W
Heimdallr
KukuYmirMain
Heimdallr
4
1
3
5.5
L
1
6
1
0.25
L
Tiamat
PabtheMag
Tiamat
0
6
1
0.08
W
Sylvanus
3
2
5
2.75
W
Anubis
SopTecret
Anubis
6
0
4
8
L
1
5
1
0.3
L
Skadi
Tsunaro
Skadi
3
4
1
0.88
L
Fenrir
chapoy19
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,273
Damage
22,895
30,691
Taken
32,340
12,025
Mitigated
17,976
4,673
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKXXT
King Arthur
3,077
247
0
1,659
8,523
5,595
328
1,989
6,534
0
39,532
W
Da Ji
5,785
1,453
0
1,998
6,062
2,555
0
341
5,703
0
56,085
W
Heimdallr
KukuYmirMain
Heimdallr
7,455
3,758
0
2,146
6,299
2,305
1,391
779
5,520
0
37,532
L
2,236
1,248
0
193
4,944
1,126
715
576
4,368
27,096
0
L
Tiamat
PabtheMag
Tiamat
737
75
0
199
5,036
1,324
91
1,591
3,443
12,657
0
W
Sylvanus
2,747
978
449
2,334
7,884
5,719
405
562
7,322
18,755
0
W
Anubis
SopTecret
Anubis
3,831
0
0
2,230
3,572
1,802
1,022
621
2,827
30,395
0
L
1,461
260
0
1,943
10,638
7,165
420
1,921
8,717
13,554
0
L
Skadi
Tsunaro
Skadi
6,470
3,338
0
1,154
7,420
1,771
390
2,490
4,930
0
25,045
L
Fenrir
chapoy19
Fenrir
1,369
228
0
1,184
2,653
639
0
0
2,653
0
10,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
35,250
186
Minions Killed
355
0
Camps Cleared
0
881,533
Distance Traveled
1,093,012
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,052
588
95
8
0
212,085
1
W
Da Ji
7,726
644
101
8
0
260,515
2
W
Heimdallr
6,701
558
78
7
0
213,968
1
L
Hera
6,009
501
49
4
0
162,651
0
L
Tiamat
5,059
422
37
3
0
160,444
0
W
Sylvanus
6,637
553
27
2
0
198,270
5
W
Anubis
7,134
595
54
5
0
208,174
1
L
Ymir
5,476
456
24
2
0
220,890
1
L
Skadi
5,692
474
44
4
0
238,936
3
L
Fenrir
4,846
404
32
3
0
98,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role