Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GravyVent
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,545 SR
Queue Stats
134W - 146L
1,665 Elo+
Solo
Gilgamesh
Gilgamesh
KENNIS10
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,743 Elo+
Solo
Artemis
Artemis
NOVAGANG__
Artemis
Level 25
God Stats
16W - 13L
1,678 SR
Queue Stats
145W - 143L
1,645 Elo+
Solo
Bellona
Bellona
UFF163RD
Bellona
Level 14
God Stats
4W - 4L
1,695 SR
Queue Stats
46W - 67L
1,504 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,612 Elo+

VS

Team Averages
Level 24
1,762 SR
1,607 Elo+
Ullr
Ullr
ArchdukeIsGreat
Ullr
Level 16
God Stats
14W - 2L
2,016 SR
Queue Stats
51W - 18L
1,842 Elo+
Solo
Chaac
Chaac
Bibbyy2
Chaac
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
280W - 239L
1,579 Elo+
Solo
Medusa
Medusa
Ih8beenrs3715
Medusa
Level 26
God Stats
8W - 2L
1,745 SR
Queue Stats
143W - 108L
1,575 Elo+
Solo
Kukulkan
Kukulkan
ri Emiya
Kukulkan
Level 27
God Stats
3W - 2L
1,601 SR
Queue Stats
196W - 205L
1,482 Elo+
Solo
Bellona
Bellona
zScotty_Boy
Bellona
Level 29
God Stats
5W - 1L
1,949 SR
Queue Stats
170W - 163L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 7 / 2
7,854
374
6,150
22,844
29,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
GravyVent
Morgan Le Fay
10
6 / 3 / 1
8,630
411
3,778
5,399
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
KENNIS10
Gilgamesh
16
4 / 7 / 0
10,067
479
9,703
20,663
20,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
NOVAGANG__
Artemis
13
0 / 10 / 2
8,282
394
11,085
20,098
6,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
UFF163RD
Bellona
14
0 / 9 / 1
8,533
406
1,163
16,247
11,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
12,783
609
11,616
12,907
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Bibbyy2
Chaac
19
12 / 2 / 10
13,537
645
17,316
23,475
23,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 3 / 7
13,011
620
13,880
15,943
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ri Emiya
Kukulkan
18
6 / 1 / 14
13,186
628
14,955
9,477
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zScotty_Boy
Bellona
16
6 / 2 / 12
12,796
609
8,468
14,618
17,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
10
Kills
36
36
Deaths
10
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
2
0.14
W
6
2
2
3.5
W
Chaac
Bibbyy2
Chaac
12
2
10
8.5
L
Morgan Le Fay
GravyVent
Morgan Le Fay
6
3
1
2.17
W
6
3
7
3.17
L
Gilgamesh
KENNIS10
Gilgamesh
4
7
0
0.57
L
Artemis
NOVAGANG__
Artemis
0
10
2
0.1
L
Bellona
UFF163RD
Bellona
0
9
1
0.06
W
Kukulkan
ri Emiya
Kukulkan
6
1
14
13
W
Bellona
zScotty_Boy
Bellona
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,879
Damage
66,235
85,251
Taken
76,420
69,805
Mitigated
58,845
10,881
Healing
32,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,150
534
0
2,500
22,844
29,714
0
5,909
16,715
26,715
0
W
11,616
4,793
0
4,163
12,907
5,126
2,330
1,873
11,034
0
93,476
W
Chaac
Bibbyy2
Chaac
17,316
6,300
0
14,019
23,475
23,341
1,511
3,690
19,785
0
89,157
L
Morgan Le Fay
GravyVent
Morgan Le Fay
3,778
714
0
478
5,399
1,908
0
1,350
3,957
26,527
0
W
13,880
6,116
0
4,169
15,943
8,084
7,143
1,710
14,233
0
111,962
L
Gilgamesh
KENNIS10
Gilgamesh
9,703
2,692
0
4,393
20,663
20,724
436
2,458
18,123
0
56,227
L
Artemis
NOVAGANG__
Artemis
11,085
6,355
0
3,072
20,098
6,418
1,146
1,199
18,851
0
50,298
L
Bellona
UFF163RD
Bellona
1,163
317
0
438
16,247
11,041
0
3,912
12,143
0
46,006
W
Kukulkan
ri Emiya
Kukulkan
14,955
2,617
0
3,806
9,477
4,495
5,353
2,185
7,292
78,972
0
W
Bellona
zScotty_Boy
Bellona
8,468
857
2,703
3,513
14,618
17,799
1,257
2,133
12,485
1,401
26,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,366
Gold Earned
65,313
365
Minions Killed
578
0
Camps Cleared
0
1,531,567
Distance Traveled
1,948,702
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,854
374
31
1
0
345,584
3
W
Ullr
12,783
609
124
6
0
310,345
4
W
Chaac
13,537
645
127
6
0
435,505
1
L
Morgan Le Fay
8,630
411
48
2
0
180,165
3
W
Medusa
13,011
620
148
7
0
366,124
3
L
Gilgamesh
10,067
479
101
5
0
377,491
9
L
Artemis
8,282
394
87
4
0
309,103
5
L
Bellona
8,533
406
98
5
0
319,224
0
W
Kukulkan
13,186
628
144
7
0
387,999
0
W
Bellona
12,796
609
35
2
0
448,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role