Player Matchup

Discordia
Discordia
Alphon13
Discordia
Level 8
God Stats
1W - 2L
1,609 SR
Queue Stats
4W - 15L
1,264 Elo+
Party 2
Jormungandr
Jormungandr
Ragnar12X
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,245 Elo+
Party 2
Bellona
Bellona
Surferosk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 9
1,536 SR
1,336 Elo+

VS

Team Averages
Level 24
1,487 SR
1,415 Elo+
Gilgamesh
Gilgamesh
DeGurkin
Gilgamesh
Level 28
God Stats
33W - 17L
1,593 SR
Queue Stats
78W - 91L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nanoe148
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,518 SR
Queue Stats
63W - 70L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
SirWilliamThe3rd
Hun Batz
Level 17
God Stats
3W - 14L
1,349 SR
Queue Stats
24W - 52L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alphon13
Discordia
16
6 / 7 / 7
12,521
696
16,772
13,523
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Ragnar12X
Jormungandr
15
4 / 10 / 8
11,907
662
11,646
19,322
20,372
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Surferosk
Bellona
15
4 / 6 / 8
12,346
686
13,190
28,342
30,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeGurkin
Gilgamesh
17
9 / 5 / 12
13,371
743
20,329
25,746
30,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Nanoe148
Morgan Le Fay
16
7 / 7 / 9
12,427
690
16,556
14,902
6,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 13
12,694
705
15,631
15,478
6,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
14
Kills
23
23
Deaths
14
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alphon13
Discordia
6
7
7
1.36
W
Gilgamesh
DeGurkin
Gilgamesh
9
5
12
3
W
Morgan Le Fay
Nanoe148
Morgan Le Fay
7
7
9
1.64
L
Jormungandr
Ragnar12X
Jormungandr
4
10
8
0.8
W
7
2
13
6.75
L
Bellona
Surferosk
Bellona
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
52,516
61,187
Taken
56,126
55,694
Mitigated
43,862
5,422
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alphon13
Discordia
16,772
996
625
1,140
13,523
4,631
989
3,199
10,096
41,724
0
W
Gilgamesh
DeGurkin
Gilgamesh
20,329
3,554
0
5,026
25,746
30,848
407
13,764
11,982
10,247
43,460
W
Morgan Le Fay
Nanoe148
Morgan Le Fay
16,556
2,578
0
2,456
14,902
6,395
925
10,050
4,852
45,196
0
L
Jormungandr
Ragnar12X
Jormungandr
11,646
2,795
209
1,662
19,322
20,372
212
7,825
11,036
43,456
0
W
15,631
3,519
0
3,664
15,478
6,619
1,277
7,987
7,491
0
47,406
L
Bellona
Surferosk
Bellona
13,190
3,641
256
1,530
28,342
30,691
381
8,016
19,795
6,399
24,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
38,492
148
Minions Killed
194
3
Camps Cleared
9
887,140
Distance Traveled
965,314
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,521
696
44
2
0
290,473
0
W
Gilgamesh
13,371
743
57
3
3
318,017
4
W
Morgan Le Fay
12,427
690
75
4
2
278,057
0
L
Jormungandr
11,907
662
69
4
2
274,712
2
W
Hun Batz
12,694
705
62
3
4
369,240
2
L
Bellona
12,346
686
35
2
1
321,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role