Player Matchup

Osiris
Osiris
Diamond I
Bùttlover
Osiris
Diamond I
Level 67
God Stats
13W - 13L
1,830 SR
Queue Stats
163W - 135L
2,549 MMR
Solo
Sobek
Sobek
Diamond I
SirDeathacus
Sobek
Diamond I
Level 158
God Stats
40W - 31L
1,684 SR
Queue Stats
491W - 452L
2,502 MMR
Solo
Aphrodite
Aphrodite
Diamond II
Xanners
Aphrodite
Diamond II
Level 154
God Stats
36W - 37L
1,685 SR
Queue Stats
503W - 485L
2,345 MMR
Solo
Hou Yi
Hou Yi
Diamond I
erobotrex08
Hou Yi
Diamond I
Level 158
God Stats
15W - 15L
1,655 SR
Queue Stats
617W - 609L
2,445 MMR
Solo
Kukulkan
Kukulkan
Diamond II
tuproxisdd112
Kukulkan
Diamond II
Level 150
God Stats
1W - 2L
1,542 SR
Queue Stats
554W - 541L
2,400 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,679 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,581 SR
2,326 MMR
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond I
Aŋthony
Baba Yaga
Diamond I
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
2,447 MMR
Party 1
Nemesis
Nemesis
Masters
GaIaactic
Nemesis
Masters
Level 160
God Stats
2W - 1L
1,726 SR
Queue Stats
85W - 76L
2,438 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Jabbér
Cabrakan
Diamond I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
2,704 MMR
Solo
Charybdis
Charybdis
Grandmaster
YesImToxic
Charybdis
Grandmaster
Level 160
God Stats
19W - 17L
1,677 SR
Queue Stats
824W - 790L
2,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bùttlover
Osiris
16
3 / 5 / 0
9,561
478
9,183
15,236
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 1
9,296
465
12,890
21,462
22,324
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Xanners
Aphrodite
13
1 / 5 / 0
8,146
407
2,245
12,780
13,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
3 / 7 / 2
10,639
532
8,496
15,595
4,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tuproxisdd112
Kukulkan
16
0 / 5 / 1
9,411
471
5,691
11,468
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatPersephoneMorgan Le FaySet

VS

Bans
ArtioRaijinJanusHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
2 / 1 / 6
11,593
580
6,689
16,824
14,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
Aŋthony
Baba Yaga
20
8 / 0 / 5
13,001
650
12,561
6,548
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GaIaactic
Nemesis
20
9 / 1 / 5
13,014
651
13,071
15,606
8,648
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
Jabbér
Cabrakan
17
4 / 2 / 9
11,305
565
10,733
11,506
14,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
YesImToxic
Charybdis
20
4 / 3 / 7
12,876
644
11,410
15,232
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
27
27
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
6
5
W
Baba Yaga
Aŋthony
Baba Yaga
8
0
5
10.5
L
Osiris
Bùttlover
Osiris
3
5
0
0.6
W
Nemesis
GaIaactic
Nemesis
9
1
5
11.5
W
Cabrakan
Jabbér
Cabrakan
4
2
9
4.25
L
0
5
1
0.1
L
Aphrodite
Xanners
Aphrodite
1
5
0
0.2
W
Charybdis
YesImToxic
Charybdis
4
3
7
2.5
L
Hou Yi
3
7
2
0.57
L
Kukulkan
tuproxisdd112
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
54,464
76,541
Taken
65,716
54,348
Mitigated
46,258
23,097
Healing
25,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,689
614
0
8,924
16,824
14,110
685
10,810
6,014
0
67,462
W
Baba Yaga
Aŋthony
Baba Yaga
12,561
391
187
3,137
6,548
3,102
0
2,988
3,560
109,426
0
L
Osiris
Bùttlover
Osiris
9,183
4,109
0
3,665
15,236
9,971
0
4,011
11,211
0
84,549
W
Nemesis
GaIaactic
Nemesis
13,071
5,779
0
5,115
15,606
8,648
0
2,746
12,860
0
124,729
W
Cabrakan
Jabbér
Cabrakan
10,733
1,958
0
2,298
11,506
14,391
540
3,980
7,526
33,661
0
L
12,890
1,047
0
7,600
21,462
22,324
0
6,312
14,914
65,327
0
L
Aphrodite
Xanners
Aphrodite
2,245
384
2,372
5,066
12,780
13,406
0
6,292
6,260
22,818
0
W
Charybdis
YesImToxic
Charybdis
11,410
6,703
0
6,211
15,232
6,007
2,856
376
14,856
0
103,273
L
Hou Yi
8,496
4,022
0
2,890
15,595
4,617
723
1,712
13,883
0
77,141
L
Kukulkan
tuproxisdd112
Kukulkan
5,691
564
0
1,504
11,468
4,030
0
4,449
6,979
85,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
61,789
646
Minions Killed
695
0
Camps Cleared
0
1,881,223
Distance Traveled
2,271,976
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,593
580
131
7
0
507,407
5
W
Baba Yaga
13,001
650
201
10
0
473,773
5
L
Osiris
9,561
478
140
7
0
423,897
1
W
Nemesis
13,014
651
162
8
0
498,062
5
W
Cabrakan
11,305
565
23
1
0
437,347
7
L
Sobek
9,296
465
131
7
0
400,221
2
L
Aphrodite
8,146
407
43
2
0
354,766
2
W
Charybdis
12,876
644
178
9
0
355,387
4
L
Hou Yi
10,639
532
154
8
0
313,614
6
L
Kukulkan
9,411
471
178
9
0
388,725
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role