Player Matchup

Yemoja
Yemoja
El_Pablo_97_XD
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,432 Elo+
Party 1
Thor
Thor
HyruleHyah
Thor
Level 18
God Stats
3W - 3L
1,792 SR
Queue Stats
3W - 3L
1,706 Elo+
Solo
Kukulkan
Kukulkan
KALEF117
Kukulkan
Level 4
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PabloXlolX
Jormungandr
Level 18
God Stats
1W - 5L
1,280 SR
Queue Stats
27W - 31L
1,326 Elo+
Party 1
Merlin
Merlin
UndeadSpartacus
Merlin
Level 29
God Stats
14W - 18L
1,509 SR
Queue Stats
34W - 31L
1,450 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,483 Elo+

VS

Team Averages
Level 17
1,500 SR
1,376 Elo+
Ratatoskr
Ratatoskr
Fouldzie
Ratatoskr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,152 Elo+
Party 2
Skadi
Skadi
LingeRay
Skadi
Level 23
God Stats
10W - 7L
1,500 SR
Queue Stats
60W - 50L
1,509 Elo+
Solo
Tiamat
Tiamat
Lua_skhati
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 221L
1,384 Elo+
Solo
Ares
Ares
WaterFowl83
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Camazotz
Camazotz
aza2014
Camazotz
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 19
16,123
948
8,441
19,117
33,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 9 / 10
16,414
966
17,373
28,354
15,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
KALEF117
Kukulkan
20
1 / 7 / 8
13,423
790
10,960
13,328
5,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PabloXlolX
Jormungandr
20
8 / 0 / 11
16,515
971
23,667
28,297
39,383
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 4 / 11
15,198
894
32,500
20,996
9,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fouldzie
Ratatoskr
20
7 / 6 / 5
16,093
947
17,584
20,534
13,889
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
LingeRay
Skadi
20
7 / 2 / 6
16,600
976
30,103
13,743
5,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Lua_skhati
Tiamat
20
3 / 6 / 11
14,777
869
13,189
22,687
11,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
0 / 5 / 11
14,335
843
15,370
20,192
15,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
aza2014
Camazotz
20
5 / 5 / 11
15,326
902
26,260
26,013
17,017
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
66
23
Kills
22
22
Deaths
24
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
2
19
4.75
W
Ratatoskr
Fouldzie
Ratatoskr
7
6
5
1.58
L
10
9
10
1.67
L
Kukulkan
KALEF117
Kukulkan
1
7
8
0.71
W
Skadi
LingeRay
Skadi
7
2
6
5
W
Tiamat
Lua_skhati
Tiamat
3
6
11
1.42
L
Jormungandr
PabloXlolX
Jormungandr
8
0
11
13.5
L
4
4
11
2.38
W
0
5
11
1.1
W
Camazotz
aza2014
Camazotz
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,941
Damage
102,506
110,092
Taken
103,169
103,089
Mitigated
63,681
19,864
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,441
3,565
11,000
5,404
19,117
33,751
0
5,518
13,599
21,832
0
W
Ratatoskr
Fouldzie
Ratatoskr
17,584
6,352
0
0
20,534
13,889
0
14,024
5,994
0
42,766
L
17,373
1,375
0
171
28,354
15,593
0
5,541
22,813
0
25,940
L
Kukulkan
KALEF117
Kukulkan
10,960
2,147
0
390
13,328
5,165
0
3,140
10,188
24,405
0
W
Skadi
LingeRay
Skadi
30,103
12,523
0
1,771
13,743
5,033
0
8,751
4,992
0
99,877
W
Tiamat
Lua_skhati
Tiamat
13,189
2,098
111
3,561
22,687
11,907
0
16,294
6,393
26,311
0
L
Jormungandr
PabloXlolX
Jormungandr
23,667
10,438
0
0
28,297
39,383
0
8,162
20,135
50,764
0
L
32,500
1,457
186
2,713
20,996
9,197
0
6,198
14,798
82,633
0
W
15,370
1,566
0
0
20,192
15,835
0
15,420
4,772
31,652
0
W
Camazotz
aza2014
Camazotz
26,260
8,708
674
9,257
26,013
17,017
0
21,079
4,934
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,673
Gold Earned
77,131
251
Minions Killed
314
2
Camps Cleared
8
1,258,983
Distance Traveled
1,702,556
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,123
948
19
1
0
258,068
0
W
Ratatoskr
16,093
947
58
3
4
371,528
2
L
Thor
16,414
966
17
1
1
256,015
0
L
Kukulkan
13,423
790
36
2
0
158,201
1
W
Skadi
16,600
976
176
10
1
332,818
0
W
Tiamat
14,777
869
23
1
1
306,350
0
L
Jormungandr
16,515
971
53
3
0
278,099
0
L
Merlin
15,198
894
126
7
1
308,600
0
W
Ares
14,335
843
29
2
0
363,788
1
W
Camazotz
15,326
902
28
2
2
328,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role