Player Matchup

Ymir
Ymir
HardBones234
Ymir
Level 8
God Stats
4W - 1L
1,871 SR
Queue Stats
25W - 21L
1,518 Elo+
Solo
Ullr
Ullr
Nanyr
Ullr
Level 27
God Stats
8W - 6L
1,662 SR
Queue Stats
190W - 173L
1,509 Elo+
Solo
Chaac
Chaac
SrGhettoTNL
Chaac
Level 18
God Stats
2W - 1L
1,515 SR
Queue Stats
69W - 41L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Thnax
Baron Samedi
Level 18
God Stats
9W - 3L
1,699 SR
Queue Stats
83W - 59L
1,514 Elo+
Party 2
Ravana
Ravana
zak723
Ravana
Level 24
God Stats
5W - 1L
1,635 SR
Queue Stats
62W - 61L
1,430 Elo+
Solo
Team Averages
Level 19
1,676 SR
1,491 Elo+

VS

Team Averages
Level 15
1,576 SR
1,577 Elo+
Fenrir
Fenrir
AndrezinDoForró
Fenrir
Level 20
God Stats
6W - 3L
1,817 SR
Queue Stats
35W - 28L
1,588 Elo+
Solo
Tiamat
Tiamat
Apaladins
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Biiblue
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Crysis280
Izanami
Level 28
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Nox
Nox
adc_or_troll0
Nox
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 23L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 13
10,881
573
7,893
14,509
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Nanyr
Ullr
15
5 / 6 / 7
9,830
517
9,512
10,483
3,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 3 / 11
10,127
533
14,016
21,590
20,455
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Thnax
Baron Samedi
14
2 / 5 / 12
9,097
479
8,664
11,074
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
zak723
Ravana
20
18 / 2 / 4
13,132
691
18,657
13,967
12,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 2
9,589
505
10,804
16,552
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Apaladins
Tiamat
11
0 / 8 / 1
7,237
381
6,786
12,325
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Biiblue
King Arthur
11
3 / 8 / 0
8,207
432
7,018
17,605
13,000
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Crysis280
Izanami
12
3 / 8 / 0
8,379
441
8,908
14,803
4,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 8 / 6
8,311
437
12,731
13,783
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
38
Kills
16
16
Deaths
38
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Tiamat
Apaladins
Tiamat
0
8
1
0.06
L
King Arthur
Biiblue
King Arthur
3
8
0
0.38
L
Izanami
Crysis280
Izanami
3
8
0
0.38
W
6
0
13
12.5
W
Ullr
Nanyr
Ullr
5
6
7
1.42
W
7
3
11
4.17
W
Baron Samedi
Thnax
Baron Samedi
2
5
12
1.6
L
2
8
6
0.63
W
Ravana
zak723
Ravana
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
46,247
71,623
Taken
75,068
55,478
Mitigated
37,482
20,471
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,804
2,704
0
3,192
16,552
6,828
21
2,352
14,155
0
67,061
L
Tiamat
Apaladins
Tiamat
6,786
731
142
2,174
12,325
5,985
654
4,093
8,024
31,308
0
L
King Arthur
Biiblue
King Arthur
7,018
2,347
0
2,900
17,605
13,000
0
4,557
12,117
0
26,210
L
Izanami
Crysis280
Izanami
8,908
7,060
0
2,974
14,803
4,434
706
4,388
10,369
0
45,452
W
7,893
1,736
0
3,039
14,509
15,764
707
4,338
9,971
32,141
0
W
Ullr
Nanyr
Ullr
9,512
4,541
0
1,516
10,483
3,094
2,149
1,637
8,846
0
56,754
W
14,016
2,782
0
8,306
21,590
20,455
815
6,406
15,014
9,740
35,677
W
Baron Samedi
Thnax
Baron Samedi
8,664
598
1,505
3,597
11,074
4,096
1,943
2,039
8,818
44,409
0
L
12,731
1,105
0
1,515
13,783
7,235
0
3,815
9,734
45,507
0
W
Ravana
zak723
Ravana
18,657
7,588
0
2,508
13,967
12,069
2,804
4,278
9,407
559
104,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,067
Gold Earned
41,723
461
Minions Killed
372
0
Camps Cleared
0
1,747,573
Distance Traveled
1,613,205
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,589
505
110
6
0
359,407
0
L
Tiamat
7,237
381
60
3
0
291,047
4
L
King Arthur
8,207
432
54
3
0
338,112
2
L
Izanami
8,379
441
81
4
0
304,282
1
W
Ymir
10,881
573
48
3
0
354,930
4
W
Ullr
9,830
517
97
5
0
327,810
4
W
Chaac
10,127
533
70
4
0
352,820
2
W
Baron Samedi
9,097
479
77
4
0
334,424
3
L
Nox
8,311
437
67
4
0
320,357
4
W
Ravana
13,132
691
169
9
0
377,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role