Player Matchup

Fenrir
Fenrir
BlazenPhoenix
Fenrir
Level 159
God Stats
6W - 7L
1,427 SR
Queue Stats
610W - 531L
1,536 Elo+
Party 3
Chang'e
Chang'e
BobbyBantz
Chang'e
Level 123
God Stats
5W - 4L
1,501 SR
Queue Stats
937W - 881L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
SShadowSStalker
Gilgamesh
Level 128
God Stats
3W - 0L
1,554 SR
Queue Stats
73W - 55L
1,577 Elo+
Party 3
Ah Puch
Ah Puch
SlobbyShark
Ah Puch
Level 101
God Stats
3W - 0L
1,328 SR
Queue Stats
329W - 284L
1,591 Elo+
Party 1
Nike
Nike
baloric
Nike
Level 158
God Stats
4W - 3L
1,552 SR
Queue Stats
495W - 412L
1,620 Elo+
Party 3
Team Averages
Level 134
1,472 SR
1,578 Elo+

VS

Team Averages
Level 114
1,558 SR
1,574 Elo+
Hades
Hades
WISoldier
Hades
Level 128
God Stats
3W - 2L
1,563 SR
Queue Stats
121W - 103L
1,545 Elo+
Party 4
Hachiman
Hachiman
blackbootieninja
Hachiman
Level 152
God Stats
1W - 2L
1,520 SR
Queue Stats
124W - 124L
1,542 Elo+
Party 4
Hera
Hera
jad3mc33
Hera
Level 49
God Stats
0W - 3L
1,608 SR
Queue Stats
143W - 124L
1,652 Elo+
Party 2
Sobek
Sobek
risckz
Sobek
Level 141
God Stats
0W - 1L
1,637 SR
Queue Stats
30W - 26L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
the_avenater
Kuzenbo
Level 102
God Stats
2W - 2L
1,460 SR
Queue Stats
214W - 220L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 15
9,758
887
9,365
14,828
17,337
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
BobbyBantz
Chang'e
14
3 / 3 / 18
8,772
797
13,111
10,308
4,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SShadowSStalker
Gilgamesh
16
4 / 1 / 18
9,248
841
7,924
19,479
12,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SlobbyShark
Ah Puch
17
7 / 3 / 15
10,142
922
19,085
9,660
4,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
baloric
Nike
16
7 / 4 / 18
10,099
918
9,804
15,620
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
WISoldier
Hades
14
7 / 7 / 4
9,145
831
15,742
15,862
9,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 9 / 8
7,665
697
8,583
11,129
3,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
15
1 / 5 / 5
8,396
763
9,285
7,941
2,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
risckz
Sobek
16
2 / 6 / 4
8,767
797
10,193
14,182
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
the_avenater
Kuzenbo
14
2 / 4 / 7
8,223
748
5,380
14,539
20,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
41
31
Kills
13
15
Deaths
31
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
4
15
4.38
W
Chang'e
BobbyBantz
Chang'e
3
3
18
4
W
Gilgamesh
SShadowSStalker
Gilgamesh
4
1
18
13
W
Ah Puch
SlobbyShark
Ah Puch
7
3
15
4.83
L
Hades
WISoldier
Hades
7
7
4
1.29
W
Nike
baloric
Nike
7
4
18
4
L
1
9
8
0.56
L
Hera
1
5
5
0.7
L
Sobek
risckz
Sobek
2
6
4
0.67
L
Kuzenbo
the_avenater
Kuzenbo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,289
Damage
49,183
69,895
Taken
63,653
57,765
Mitigated
50,825
34,200
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
2,369
1,853
3,865
14,828
17,337
450
7,463
7,287
0
15,154
W
Chang'e
BobbyBantz
Chang'e
13,111
144
6,036
4,464
10,308
4,562
1,420
7,307
2,965
21,736
0
W
Gilgamesh
SShadowSStalker
Gilgamesh
7,924
1,821
2,334
8,461
19,479
12,537
363
11,938
7,451
0
16,621
W
Ah Puch
SlobbyShark
Ah Puch
19,085
2,522
1,356
1,754
9,660
4,659
553
5,854
3,722
40,844
0
L
Hades
WISoldier
Hades
15,742
1,140
2,267
4,445
15,862
9,761
0
8,206
7,572
24,659
0
W
Nike
baloric
Nike
9,804
1,139
1,481
2,596
15,620
18,670
525
7,644
7,870
60
20,144
L
8,583
3,170
40
287
11,129
3,461
0
5,647
5,271
0
12,669
L
Hera
9,285
2,032
529
1,145
7,941
2,561
0
2,565
5,008
20,906
0
L
Sobek
risckz
Sobek
10,193
351
303
3,653
14,182
14,928
0
8,159
5,667
20,521
0
L
Kuzenbo
the_avenater
Kuzenbo
5,380
2,186
1,036
1,197
14,539
20,114
0
7,115
6,994
9,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
42,196
115
Minions Killed
91
0
Camps Cleared
0
1,048,511
Distance Traveled
915,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,758
887
12
1
0
215,396
0
W
Chang'e
8,772
797
24
2
0
200,091
1
W
Gilgamesh
9,248
841
13
1
0
229,659
1
W
Ah Puch
10,142
922
56
5
0
185,685
0
L
Hades
9,145
831
22
2
0
153,586
2
W
Nike
10,099
918
10
1
0
217,680
0
L
Hachiman
7,665
697
10
1
0
158,882
0
L
Hera
8,396
763
36
3
0
194,674
0
L
Sobek
8,767
797
10
1
0
202,006
0
L
Kuzenbo
8,223
748
13
1
0
206,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role