Player Matchup

Scylla
Scylla
Hitchico
Scylla
Level 8
God Stats
2W - 1L
1,665 SR
Queue Stats
12W - 9L
1,475 Elo+
Party 1
Pele
Pele
Paronal
Pele
Level 13
God Stats
1W - 5L
1,276 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
Pharexys
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,423 Elo+
Party 1
Hercules
Hercules
oEvoLuTioNzo
Hercules
Level 117
God Stats
5W - 8L
1,459 SR
Queue Stats
325W - 308L
1,441 Elo+
Party 1
Fafnir
Fafnir
p0weredge
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,333 Elo+
Party 1
Team Averages
Level 43
1,480 SR
1,403 Elo+

VS

Team Averages
Level 24
1,625 SR
1,360 Elo+
Chronos
Chronos
GodOfJelqing
Chronos
Level 24
God Stats
3W - 2L
1,643 SR
Queue Stats
48W - 50L
1,411 Elo+
Solo
Bellona
Bellona
OwnKNimer
Bellona
Level 28
God Stats
6W - 2L
1,671 SR
Queue Stats
15W - 10L
1,395 Elo+
Solo
Jing Wei
Jing Wei
PinKTimX
Jing Wei
Level 16
God Stats
3W - 1L
1,796 SR
Queue Stats
9W - 14L
1,329 Elo+
Party 2
Serqet
Serqet
SearVII
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 100L
1,396 Elo+
Solo
Yemoja
Yemoja
timijkl
Yemoja
Level 22
God Stats
8W - 7L
1,517 SR
Queue Stats
15W - 27L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hitchico
Scylla
12
0 / 3 / 0
7,132
420
5,713
8,766
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Paronal
Pele
12
3 / 7 / 0
7,853
462
3,900
12,990
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Pharexys
Xbalanque
12
0 / 2 / 2
7,347
432
2,519
6,845
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
oEvoLuTioNzo
Hercules
12
0 / 3 / 3
7,493
441
8,224
12,620
9,048
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
p0weredge
Fafnir
9
1 / 3 / 0
6,649
391
3,720
14,412
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GodOfJelqing
Chronos
15
9 / 2 / 5
9,783
575
17,077
9,518
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OwnKNimer
Bellona
13
3 / 0 / 4
8,200
482
6,570
12,423
11,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
PinKTimX
Jing Wei
13
2 / 1 / 2
7,795
459
6,018
7,867
2,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
SearVII
Serqet
14
4 / 1 / 8
8,615
507
7,456
11,039
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
timijkl
Yemoja
12
0 / 1 / 6
6,516
383
2,482
5,525
4,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
GodOfJelqing
Chronos
9
2
5
5.75
L
Scylla
Hitchico
Scylla
0
3
0
0
W
Bellona
OwnKNimer
Bellona
3
0
4
5
L
Pele
Paronal
Pele
3
7
0
0.43
L
Xbalanque
Pharexys
Xbalanque
0
2
2
0.5
W
Jing Wei
PinKTimX
Jing Wei
2
1
2
3
W
Serqet
SearVII
Serqet
4
1
8
8
L
Hercules
oEvoLuTioNzo
Hercules
0
3
3
0.5
L
Fafnir
p0weredge
Fafnir
1
3
0
0.33
W
Yemoja
timijkl
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
39,603
55,633
Taken
46,372
31,824
Mitigated
25,706
13,021
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
GodOfJelqing
Chronos
17,077
7,140
0
2,781
9,518
4,261
2,569
546
8,932
50,412
6,479
L
Scylla
Hitchico
Scylla
5,713
883
0
638
8,766
2,774
29
1,369
7,108
39,752
0
W
Bellona
OwnKNimer
Bellona
6,570
1,365
571
2,578
12,423
11,092
121
4,813
7,248
33
35,833
L
Pele
Paronal
Pele
3,900
607
0
1,273
12,990
5,006
0
5,212
7,448
0
38,903
L
Xbalanque
Pharexys
Xbalanque
2,519
1,122
0
1,901
6,845
1,981
1,012
1,490
5,355
0
37,939
W
Jing Wei
PinKTimX
Jing Wei
6,018
5,514
0
2,486
7,867
2,583
335
982
6,885
0
48,940
W
Serqet
SearVII
Serqet
7,456
1,674
0
5,417
11,039
3,687
0
1,989
9,026
0
50,973
L
Hercules
oEvoLuTioNzo
Hercules
8,224
1,820
0
5,690
12,620
9,048
0
4,531
7,198
0
37,820
L
Fafnir
p0weredge
Fafnir
3,720
820
0
3,519
14,412
13,015
0
4,998
9,228
8,305
0
W
Yemoja
timijkl
Yemoja
2,482
698
1,634
51
5,525
4,083
221
922
4,581
15,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
40,909
329
Minions Killed
382
0
Camps Cleared
0
1,538,047
Distance Traveled
1,587,172
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,783
575
99
6
0
346,678
3
L
Scylla
7,132
420
87
5
0
278,145
0
W
Bellona
8,200
482
66
4
0
323,488
0
L
Pele
7,853
462
70
4
0
307,728
3
L
Xbalanque
7,347
432
84
5
0
296,732
1
W
Jing Wei
7,795
459
104
6
0
301,116
0
W
Serqet
8,615
507
95
6
0
338,133
5
L
Hercules
7,493
441
72
4
0
361,508
4
L
Fafnir
6,649
391
16
1
0
293,934
0
W
Yemoja
6,516
383
18
1
0
277,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role