Player Matchup

Baron Samedi
Baron Samedi
MJPR17-_-
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,500 Elo+
Party 1
Arachne
Arachne
Natakui
Arachne
Level 29
God Stats
3W - 5L
1,504 SR
Queue Stats
129W - 139L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
Tuparendi
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,636 Elo+
Solo
Kukulkan
Kukulkan
bitmole
Kukulkan
Level 5
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
shessee
Cu Chulainn
Level 29
God Stats
2W - 1L
1,619 SR
Queue Stats
19W - 23L
1,497 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,517 Elo+

VS

Team Averages
Level 24
1,657 SR
1,562 Elo+
Sobek
Sobek
A_Booggyy
Sobek
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
150W - 159L
1,469 Elo+
Solo
Pele
Pele
Cloudcat5043
Pele
Level 13
God Stats
3W - 0L
1,845 SR
Queue Stats
22W - 6L
1,814 Elo+
Solo
Fenrir
Fenrir
Jake-Dou02
Fenrir
Level 28
God Stats
6W - 2L
1,625 SR
Queue Stats
18W - 13L
1,508 Elo+
Solo
Ra
Ra
Yeetboii98
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Artemis
Artemis
goldenEYE30
Artemis
Level 26
God Stats
22W - 16L
1,574 SR
Queue Stats
70W - 45L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MJPR17-_-
Baron Samedi
15
2 / 14 / 5
9,621
401
11,525
18,642
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Natakui
Arachne
17
8 / 8 / 5
11,484
479
16,837
23,084
9,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
Tuparendi
Hou Yi
19
5 / 5 / 7
11,474
478
11,155
21,505
8,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
bitmole
Kukulkan
4
0 / 1 / 1
5,128
214
0
596
118
Cu Chulainn
shessee
Cu Chulainn
16
3 / 9 / 7
10,066
419
9,557
24,930
19,555
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A_Booggyy
Sobek
16
2 / 1 / 23
12,252
511
6,455
24,647
29,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 9
15,417
642
19,116
22,979
26,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Jake-Dou02
Fenrir
17
6 / 7 / 1
12,197
508
8,409
18,822
11,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 7
11,688
487
12,551
10,353
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
goldenEYE30
Artemis
20
17 / 2 / 8
13,941
581
22,285
14,962
6,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
18
Kills
37
37
Deaths
19
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
A_Booggyy
Sobek
2
1
23
13.5
W
10
2
9
7.25
W
Fenrir
Jake-Dou02
Fenrir
6
7
1
0.93
L
Baron Samedi
MJPR17-_-
Baron Samedi
2
14
5
0.32
L
Arachne
Natakui
Arachne
8
8
5
1.31
L
Hou Yi
Tuparendi
Hou Yi
5
5
7
1.7
W
2
7
7
0.79
L
Kukulkan
bitmole
Kukulkan
0
1
1
0.5
W
Artemis
goldenEYE30
Artemis
17
2
8
10.5
L
Cu Chulainn
shessee
Cu Chulainn
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
68,816
88,757
Taken
91,763
46,184
Mitigated
77,256
12,056
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
A_Booggyy
Sobek
6,455
642
0
8,087
24,647
29,188
602
4,344
18,522
28,678
0
W
19,116
6,290
0
10,942
22,979
26,201
1,074
4,229
18,638
0
133,975
W
Fenrir
Jake-Dou02
Fenrir
8,409
1,173
0
995
18,822
11,643
183
2,553
16,183
105
77,601
L
Baron Samedi
MJPR17-_-
Baron Samedi
11,525
1,920
1,385
2,392
18,642
8,214
0
3,185
15,431
33,036
0
L
Arachne
Natakui
Arachne
16,837
14,098
0
2,657
23,084
9,904
0
4,572
18,208
0
65,836
L
Hou Yi
Tuparendi
Hou Yi
11,155
3,990
0
5,588
21,505
8,393
672
6,313
14,894
0
88,634
W
12,551
620
1,792
1,740
10,353
4,177
2,969
1,319
8,988
58,248
0
L
Kukulkan
bitmole
Kukulkan
0
0
0
0
596
118
0
141
455
0
0
W
Artemis
goldenEYE30
Artemis
22,285
12,264
1,183
6,765
14,962
6,047
4,775
2,598
12,235
0
117,120
L
Cu Chulainn
shessee
Cu Chulainn
9,557
1,094
0
34
24,930
19,555
0
4,086
20,658
5,284
32,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
65,495
327
Minions Killed
592
0
Camps Cleared
0
1,589,599
Distance Traveled
2,097,052
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,252
511
26
1
0
480,088
15
W
Pele
15,417
642
204
9
0
446,808
6
W
Fenrir
12,197
508
122
5
0
404,614
6
L
Baron Samedi
9,621
401
52
2
0
344,128
2
L
Arachne
11,484
479
91
4
0
413,188
2
L
Hou Yi
11,474
478
129
5
0
397,042
6
W
Ra
11,688
487
108
5
0
368,695
0
L
Kukulkan
5,128
214
0
0
0
925
0
W
Artemis
13,941
581
132
6
0
396,847
0
L
Cu Chulainn
10,066
419
55
2
0
434,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role