Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shmalone96
Hercules
Level 117
God Stats
10W - 17L
1,518 SR
Queue Stats
308W - 284L
1,564 Elo+
Party 2
Merlin
Merlin
TheTR
Merlin
Level 27
God Stats
6W - 12L
1,517 SR
Queue Stats
8W - 15L
1,162 Elo+
Solo
Izanami
Izanami
abelz_17
Izanami
Level 157
God Stats
18W - 20L
1,625 SR
Queue Stats
69W - 79L
1,522 Elo+
Solo
Geb
Geb
ninjabulbasaur
Geb
Level 153
God Stats
40W - 32L
1,536 SR
Queue Stats
401W - 363L
1,566 Elo+
Party 2
Team Averages
Level 104
1,539 SR
1,463 Elo+

VS

Team Averages
Level 118
1,548 SR
1,519 Elo+
Hel
Hel
LEFT4DEAD111777
Hel
Level 128
God Stats
11W - 8L
1,791 SR
Queue Stats
440W - 427L
1,610 Elo+
Solo
Bacchus
Bacchus
LeftiDragon
Bacchus
Level 124
God Stats
3W - 5L
1,491 SR
Queue Stats
124W - 125L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
MagicPotato25
Jormungandr
Level 27
God Stats
12W - 16L
1,528 SR
Queue Stats
47W - 50L
1,495 Elo+
Party 1
Mercury
Mercury
Marcelo-DSoup
Mercury
Level 159
God Stats
11W - 17L
1,579 SR
Queue Stats
214W - 230L
1,527 Elo+
Solo
Cernunnos
Cernunnos
RyuDan6841
Cernunnos
Level 154
God Stats
1W - 2L
1,354 SR
Queue Stats
425W - 443L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 4 / 0
6,100
610
3,841
7,721
2,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Shmalone96
Hercules
13
1 / 3 / 0
6,878
688
4,762
8,357
5,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TheTR
Merlin
13
0 / 2 / 0
6,444
644
4,724
5,317
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
abelz_17
Izanami
14
0 / 4 / 0
6,724
672
5,129
6,109
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
6,894
689
2,769
7,775
5,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,813
881
9,728
8,392
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LeftiDragon
Bacchus
14
4 / 1 / 4
8,395
840
3,388
5,131
4,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
MagicPotato25
Jormungandr
14
2 / 0 / 4
7,905
791
5,045
4,082
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
14
2 / 0 / 5
7,844
784
4,355
6,270
2,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
RyuDan6841
Cernunnos
13
1 / 0 / 6
7,073
707
4,658
5,438
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
0
0
W
4
0
5
6.5
W
Bacchus
LeftiDragon
Bacchus
4
1
4
6
W
Jormungandr
MagicPotato25
Jormungandr
2
0
4
4
W
Mercury
2
0
5
4.5
W
Cernunnos
RyuDan6841
Cernunnos
1
0
6
4
L
Hercules
Shmalone96
Hercules
1
3
0
0.33
L
Merlin
TheTR
Merlin
0
2
0
0
L
Izanami
abelz_17
Izanami
0
4
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
27,174
35,279
Taken
29,313
17,943
Mitigated
16,371
7,542
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,841
128
297
967
7,721
2,942
0
4,378
3,343
17,161
0
W
9,728
336
3,068
4,944
8,392
3,314
802
2,307
6,085
41,743
0
W
Bacchus
LeftiDragon
Bacchus
3,388
912
0
1,132
5,131
4,949
156
2,269
2,862
11,838
0
W
Jormungandr
MagicPotato25
Jormungandr
5,045
351
0
551
4,082
3,364
195
1,917
2,165
21,562
0
W
Mercury
4,355
883
0
672
6,270
2,539
0
2,583
3,687
0
27,336
W
Cernunnos
RyuDan6841
Cernunnos
4,658
1,894
0
1,013
5,438
2,205
915
2,822
2,616
0
19,332
L
Hercules
Shmalone96
Hercules
4,762
961
0
1,962
8,357
5,262
1
4,018
4,339
0
19,639
L
Merlin
TheTR
Merlin
4,724
203
0
0
5,317
1,896
0
3,839
1,478
28,116
0
L
Izanami
abelz_17
Izanami
5,129
3,230
0
364
6,109
2,219
0
3,989
2,120
0
34,492
L
2,769
418
2,056
1,896
7,775
5,624
0
2,281
5,494
15,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
40,030
253
Minions Killed
245
8
Camps Cleared
8
923,980
Distance Traveled
1,056,092
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,100
610
43
4
1
166,417
3
W
Hel
8,813
881
90
9
3
188,518
1
W
Bacchus
8,395
840
30
3
0
225,876
2
W
Jormungandr
7,905
791
30
3
1
202,097
0
W
Mercury
7,844
784
49
5
3
253,310
3
W
Cernunnos
7,073
707
46
5
1
186,291
2
L
Hercules
6,878
688
45
5
3
185,765
2
L
Merlin
6,444
644
65
7
1
173,233
5
L
Izanami
6,724
672
83
8
2
173,481
2
L
Geb
6,894
689
17
2
1
225,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role