Player Matchup

Sol
Sol
DukeofEarl97
Sol
Level 110
God Stats
121W - 179L
1,471 SR
Queue Stats
219W - 299L
1,400 Elo+
Solo
Chaac
Chaac
Reizuno
Chaac
Level 112
God Stats
8W - 7L
1,473 SR
Queue Stats
223W - 257L
1,433 Elo+
Solo
Sobek
Sobek
TrashyCheesy721
Sobek
Level 145
God Stats
29W - 23L
1,614 SR
Queue Stats
1,277W - 1,466L
1,365 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,400 Elo+

VS

Team Averages
Level 47
1,445 SR
1,366 Elo+
Bellona
Bellona
Sleeper_Whitte
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
fabian325
Olorun
Level 16
God Stats
2W - 7L
1,335 SR
Queue Stats
9W - 22L
1,218 Elo+
Solo
Hera
Hera
thannak13
Hera
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 177L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 11
8,325
757
7,227
6,498
2,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Reizuno
Chaac
14
9 / 0 / 6
9,740
885
6,085
12,081
9,593
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 10
8,628
784
6,608
12,636
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
6,163
560
3,441
11,414
8,625
Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
fabian325
Olorun
9
0 / 6 / 0
6,389
581
2,731
10,200
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
8
0 / 3 / 0
6,231
566
4,594
5,693
1,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Chaac
Reizuno
Chaac
9
0
6
12
L
0
6
0
0
W
4
0
10
9
L
Olorun
fabian325
Olorun
0
6
0
0
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
10,766
31,215
Taken
27,307
26,876
Mitigated
14,529
16,530
Healing
1,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,227
1,567
416
4,688
6,498
2,409
1,956
1,748
4,750
39,206
0
W
Chaac
Reizuno
Chaac
6,085
1,133
0
5,963
12,081
9,593
462
2,626
9,455
0
26,253
L
3,441
745
0
270
11,414
8,625
168
4,670
6,354
0
11,025
W
6,608
561
0
5,463
12,636
14,874
164
3,642
8,994
19,627
0
L
Olorun
fabian325
Olorun
2,731
997
147
701
10,200
3,967
351
5,639
4,133
18,309
1,962
L
Hera
4,594
1,214
0
226
5,693
1,937
0
2,855
2,797
10,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
18,783
123
Minions Killed
60
8
Camps Cleared
1
644,066
Distance Traveled
496,916
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,325
757
53
5
7
193,200
8
W
Chaac
9,740
885
46
4
0
228,676
2
L
Bellona
6,163
560
10
1
0
169,914
0
W
Sobek
8,628
784
24
2
1
222,190
1
L
Olorun
6,389
581
36
3
1
178,296
0
L
Hera
6,231
566
14
1
0
148,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role