Player Matchup

Discordia
Discordia
Alphon13
Discordia
Level 8
God Stats
2W - 1L
1,728 SR
Queue Stats
9W - 7L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
Ragnar12X
Kukulkan
Level 16
God Stats
1W - 2L
1,634 SR
Queue Stats
23W - 21L
1,534 Elo+
Party 1
Loki
Loki
Siter2
Loki
Level 28
God Stats
44W - 56L
1,392 SR
Queue Stats
475W - 500L
1,522 Elo+
Solo
Ymir
Ymir
Surferosk
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 1
Guan Yu
Guan Yu
TRxMARIUS
Guan Yu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,418 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,591 Elo+

VS

Team Averages
Level 19
1,672 SR
1,446 Elo+
Rama
Rama
Aedelborg
Rama
Level 29
God Stats
17W - 10L
1,789 SR
Queue Stats
247W - 250L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
DêvîL
Tsukuyomi
Level 7
God Stats
48W - 40L
1,611 SR
Queue Stats
218W - 219L
1,551 Elo+
Solo
Nu Wa
Nu Wa
FrozenDarkBP
Nu Wa
Level 29
God Stats
25W - 23L
1,607 SR
Queue Stats
78W - 59L
1,614 Elo+
Solo
Ra
Ra
M0N4RCH13
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Solo
Scylla
Scylla
N3onaslt
Scylla
Level 18
God Stats
6W - 1L
1,854 SR
Queue Stats
59W - 49L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alphon13
Discordia
16
4 / 7 / 4
10,650
968
19,861
14,423
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Ragnar12X
Kukulkan
16
3 / 8 / 3
10,579
962
10,931
15,313
6,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Siter2
Loki
17
2 / 10 / 6
10,888
990
10,724
18,142
5,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
18
2 / 11 / 9
11,277
1,025
6,617
28,302
36,480
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TRxMARIUS
Guan Yu
16
2 / 4 / 3
10,632
967
1,355
11,946
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
17 / 2 / 12
14,302
1,300
29,608
14,521
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
DêvîL
Tsukuyomi
18
8 / 1 / 17
12,740
1,158
18,694
10,789
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 2 / 19
11,746
1,068
13,900
6,491
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 18
11,053
1,005
6,358
10,214
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
N3onaslt
Scylla
19
11 / 2 / 16
13,272
1,207
12,785
10,246
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
122
13
Kills
40
40
Deaths
14
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Rama
17
2
12
11.5
L
Discordia
Alphon13
Discordia
4
7
4
0.86
W
Tsukuyomi
DêvîL
Tsukuyomi
8
1
17
16.5
W
2
2
19
5.75
W
2
7
18
1.57
W
Scylla
N3onaslt
Scylla
11
2
16
9.5
L
Kukulkan
Ragnar12X
Kukulkan
3
8
3
0.56
L
Loki
Siter2
Loki
2
10
6
0.5
L
Ymir
2
11
9
0.59
L
Guan Yu
TRxMARIUS
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,488
Damage
81,345
88,126
Taken
52,261
64,995
Mitigated
17,149
3,087
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
29,608
20,768
0
2,444
14,521
4,725
0
9,263
5,258
0
57,213
L
Discordia
Alphon13
Discordia
19,861
495
0
179
14,423
4,448
0
6,054
8,281
35,169
0
W
Tsukuyomi
DêvîL
Tsukuyomi
18,694
6,615
0
86
10,789
3,793
0
7,313
3,476
0
32,252
W
13,900
2,887
0
883
6,491
2,030
0
4,566
1,925
52,322
0
W
6,358
389
1,918
1,399
10,214
3,461
0
7,918
2,296
12,735
0
W
Scylla
N3onaslt
Scylla
12,785
1,445
0
341
10,246
3,140
0
8,349
1,897
22,681
0
L
Kukulkan
Ragnar12X
Kukulkan
10,931
923
0
761
15,313
6,135
0
4,626
10,573
48,176
0
L
Loki
Siter2
Loki
10,724
1,051
0
0
18,142
5,735
0
6,351
11,615
0
25,635
L
Ymir
6,617
768
0
10
28,302
36,480
0
9,397
18,458
25,673
0
L
Guan Yu
TRxMARIUS
Guan Yu
1,355
0
444
1,693
11,946
12,197
0
5,532
6,156
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,026
Gold Earned
63,113
209
Minions Killed
239
5
Camps Cleared
9
952,440
Distance Traveled
1,036,026
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,302
1,300
56
5
3
217,516
2
L
Discordia
10,650
968
29
3
0
214,334
0
W
Tsukuyomi
12,740
1,158
39
4
0
224,741
0
W
Nu Wa
11,746
1,068
100
9
2
199,539
1
W
Ra
11,053
1,005
10
1
2
183,970
0
W
Scylla
13,272
1,207
34
3
2
210,260
0
L
Kukulkan
10,579
962
82
7
0
192,962
1
L
Loki
10,888
990
19
2
2
221,657
0
L
Ymir
11,277
1,025
45
4
2
195,892
1
L
Guan Yu
10,632
967
34
3
1
127,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role