Player Matchup

Ymir
Ymir
ElSickL
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
Flameman360
Guan Yu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 1
Hachiman
Hachiman
Headlink123
Hachiman
Level 27
God Stats
2W - 3L
1,640 SR
Queue Stats
95W - 91L
1,563 Elo+
Solo
Bakasura
Bakasura
JokerzzIX
Bakasura
Level 26
God Stats
1W - 3L
1,552 SR
Queue Stats
136W - 151L
1,575 Elo+
Solo
Discordia
Discordia
Keidaliz
Discordia
Level 3
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Team Averages
Level 35
1,598 SR
1,583 Elo+

VS

Team Averages
Level 33
1,591 SR
1,538 Elo+
Charybdis
Charybdis
Asunace
Charybdis
Level 13
God Stats
6W - 5L
1,610 SR
Queue Stats
425W - 446L
1,495 Elo+
Solo
Artemis
Artemis
El Jewcabruh
Artemis
Level 106
God Stats
1W - 0L
1,831 SR
Queue Stats
19W - 15L
1,524 Elo+
Party 2
Ymir
Ymir
LKogayne
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,561 Elo+
Party 2
Chaac
Chaac
MasterNaterz
Chaac
Level 13
God Stats
38W - 31L
1,628 SR
Queue Stats
78W - 68L
1,572 Elo+
Solo
Yemoja
Yemoja
TheBlackMing
Yemoja
Level 28
God Stats
8W - 6L
1,386 SR
Queue Stats
179W - 171L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElSickL
Ymir
6
0 / 4 / 2
4,466
447
905
7,139
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Flameman360
Guan Yu
9
0 / 2 / 0
4,992
499
1,298
6,530
5,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
Headlink123
Hachiman
8
1 / 4 / 2
5,178
518
6,598
6,660
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
JokerzzIX
Bakasura
10
3 / 3 / 0
5,802
580
2,597
6,723
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
Keidaliz
Discordia
9
1 / 3 / 0
5,388
539
2,703
3,053
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asunace
Charybdis
11
5 / 1 / 2
6,664
666
2,838
7,415
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
El Jewcabruh
Artemis
9
5 / 3 / 5
5,908
591
7,388
5,484
1,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
2 / 1 / 6
5,820
582
2,781
5,214
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 0
6,466
647
4,084
4,748
2,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
11
2 / 1 / 0
6,311
631
2,784
5,549
2,321
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asunace
Charybdis
5
1
2
6
W
Artemis
El Jewcabruh
Artemis
5
3
5
2.5
L
Ymir
ElSickL
Ymir
0
4
2
0.25
L
Guan Yu
Flameman360
Guan Yu
0
2
0
0
L
Hachiman
Headlink123
Hachiman
1
4
2
0.5
L
Bakasura
JokerzzIX
Bakasura
3
3
0
1
L
Discordia
Keidaliz
Discordia
1
3
0
0.33
W
Ymir
2
1
6
5
W
2
0
0
2
W
Yemoja
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,101
Damage
19,875
30,105
Taken
28,410
12,277
Mitigated
11,734
5,395
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asunace
Charybdis
2,838
1,424
0
3,819
7,415
1,957
51
210
7,189
0
30,374
W
Artemis
El Jewcabruh
Artemis
7,388
4,188
0
1,938
5,484
1,419
726
264
5,190
0
25,156
L
Ymir
ElSickL
Ymir
905
94
0
308
7,139
2,857
0
1,208
5,931
6,738
0
L
Guan Yu
Flameman360
Guan Yu
1,298
552
0
2,438
6,530
5,056
0
0
6,530
0
21,502
L
Hachiman
Headlink123
Hachiman
6,598
2,827
0
1,131
6,660
1,441
0
628
6,032
0
31,407
L
Bakasura
JokerzzIX
Bakasura
2,597
1,956
0
1,280
6,723
1,928
0
1,500
5,223
0
27,100
L
Discordia
Keidaliz
Discordia
2,703
196
0
238
3,053
995
342
2,229
824
20,687
0
W
Ymir
2,781
27
0
1,527
5,214
3,429
280
451
4,690
9,189
0
W
4,084
1,291
0
2,660
4,748
2,608
0
0
4,748
0
37,711
W
Yemoja
2,784
234
27
2,320
5,549
2,321
434
2,337
2,782
36,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
31,169
237
Minions Killed
270
0
Camps Cleared
0
857,064
Distance Traveled
888,485
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,664
666
65
7
0
173,598
3
W
Artemis
5,908
591
40
4
0
170,620
4
L
Ymir
4,466
447
14
1
0
152,185
0
L
Guan Yu
4,992
499
50
5
0
180,763
4
L
Hachiman
5,178
518
61
6
0
182,349
2
L
Bakasura
5,802
580
59
6
0
178,721
0
L
Discordia
5,388
539
53
5
0
163,046
2
W
Ymir
5,820
582
17
2
0
188,076
4
W
Chaac
6,466
647
80
8
0
194,821
3
W
Yemoja
6,311
631
68
7
0
161,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role