Player Matchup

Hou Yi
Hou Yi
Gold V
ANLISMASH
Hou Yi
Gold V
Level 55
God Stats
3W - 1L
1,853 SR
Queue Stats
11W - 5L
2,088 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 55
1,853 SR
2,088 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,765 SR
1,458 MMR
Chaac
Chaac
Gold V
balouuuuuu
Chaac
Gold V
Level 121
God Stats
0W - 1L
1,765 SR
Queue Stats
14W - 16L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ANLISMASH
Hou Yi
17
3 / 1 / 0
10,381
865
14,146
13,943
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
He BoSkadiChronosSolBellona

VS

Bans
UllrSetBakasuraKaliHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 0
8,994
750
9,699
16,255
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ANLISMASH
Hou Yi
3
1
0
3
L
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,146
Damage
9,699
13,943
Taken
16,255
6,517
Mitigated
18,580
5,378
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ANLISMASH
Hou Yi
14,146
9,801
0
5,378
13,943
6,517
2,754
479
12,624
0
72,033
L
Chaac
9,699
3,355
0
6,626
16,255
18,580
0
201
16,054
0
49,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,381
Gold Earned
8,994
138
Minions Killed
106
8
Camps Cleared
2
215,601
Distance Traveled
236,502
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,381
865
138
12
8
215,601
4
L
Chaac
8,994
750
106
9
2
236,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role