Player Matchup

Fenrir
Fenrir
F4LLENF4D3
Fenrir
Level 69
God Stats
3W - 6L
1,573 SR
Queue Stats
208W - 253L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
MonkeGotMoney
Kuzenbo
Level 17
God Stats
1W - 1L
1,479 SR
Queue Stats
11W - 10L
1,532 Elo+
Party 1
Raijin
Raijin
PUBLKNME
Raijin
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 42L
1,410 Elo+
Party 1
Charybdis
Charybdis
Xx_acid_Moon_xX
Charybdis
Level 10
God Stats
4W - 6L
1,371 SR
Queue Stats
10W - 13L
1,340 Elo+
Solo
Chaac
Chaac
dgs17
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,608 Elo+
Solo
Team Averages
Level 29
1,485 SR
1,463 Elo+

VS

Team Averages
Level 21
1,480 SR
1,376 Elo+
Eset
Eset
AlphaSnow507
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,399 Elo+
Solo
Hou Yi
Hou Yi
HF Mozzie
Hou Yi
Level 18
God Stats
2W - 1L
1,430 SR
Queue Stats
15W - 11L
1,511 Elo+
Solo
Ymir
Ymir
Niwd4310
Ymir
Level 29
God Stats
7W - 4L
1,853 SR
Queue Stats
102W - 84L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Thiccdic
Ao Kuang
Level 3
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Hercules
Hercules
mmy3rs
Hercules
Level 28
God Stats
29W - 41L
1,337 SR
Queue Stats
110W - 161L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F4LLENF4D3
Fenrir
10
8 / 3 / 3
6,825
620
6,204
6,191
3,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
9
1 / 5 / 1
5,518
502
2,351
7,983
8,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
PUBLKNME
Raijin
10
3 / 2 / 8
6,479
589
2,883
7,300
2,819
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Xx_acid_Moon_xX
Charybdis
10
3 / 2 / 6
6,212
565
4,110
6,240
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
dgs17
Chaac
13
4 / 0 / 5
7,559
687
9,549
6,415
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,203
473
3,029
5,718
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
HF Mozzie
Hou Yi
12
8 / 3 / 0
7,145
650
5,761
6,921
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 3 / 8
6,062
551
4,038
8,021
5,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Thiccdic
Ao Kuang
9
3 / 3 / 0
5,818
529
3,921
8,480
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
mmy3rs
Hercules
9
0 / 4 / 0
5,186
471
1,308
6,443
1,973
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
19
Kills
11
12
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Fenrir
F4LLENF4D3
Fenrir
8
3
3
3.17
L
Hou Yi
HF Mozzie
Hou Yi
8
3
0
2.67
W
Kuzenbo
1
5
1
0.3
L
Ymir
0
3
8
1.33
W
Raijin
PUBLKNME
Raijin
3
2
8
3.5
L
Ao Kuang
Thiccdic
Ao Kuang
3
3
0
1
W
Charybdis
Xx_acid_Moon_xX
Charybdis
3
2
6
3
W
Chaac
dgs17
Chaac
4
0
5
6.5
L
Hercules
mmy3rs
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
18,057
34,129
Taken
35,583
21,152
Mitigated
14,271
8,672
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
103
0
820
5,718
1,574
253
1,665
4,008
19,359
0
W
Fenrir
F4LLENF4D3
Fenrir
6,204
1,881
0
257
6,191
3,164
13
2,207
3,984
0
28,220
L
Hou Yi
HF Mozzie
Hou Yi
5,761
3,089
0
1,742
6,921
2,313
939
2,394
4,482
0
40,741
W
Kuzenbo
2,351
1,168
0
0
7,983
8,916
174
1,034
6,949
12,920
0
L
Ymir
4,038
1,656
0
660
8,021
5,321
163
333
7,602
14,487
0
W
Raijin
PUBLKNME
Raijin
2,883
176
0
2,145
7,300
2,819
15
2,580
4,720
23,716
0
L
Ao Kuang
Thiccdic
Ao Kuang
3,921
865
0
1,874
8,480
3,090
0
675
7,622
21,235
4,939
W
Charybdis
Xx_acid_Moon_xX
Charybdis
4,110
1,357
185
1,747
6,240
2,079
466
2,875
3,365
0
28,089
W
Chaac
dgs17
Chaac
9,549
2,042
0
4,338
6,415
4,174
1,399
1,940
4,475
0
46,358
L
Hercules
mmy3rs
Hercules
1,308
309
0
267
6,443
1,973
0
167
5,934
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
29,414
264
Minions Killed
242
0
Camps Cleared
0
1,090,848
Distance Traveled
998,729
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,203
473
39
4
0
189,641
0
W
Fenrir
6,825
620
45
4
0
241,126
0
L
Hou Yi
7,145
650
81
7
0
183,093
1
W
Kuzenbo
5,518
502
16
1
0
201,022
0
L
Ymir
6,062
551
23
2
0
210,514
5
W
Raijin
6,479
589
43
4
0
224,249
2
L
Ao Kuang
5,818
529
49
4
0
227,665
0
W
Charybdis
6,212
565
48
4
0
192,868
1
W
Chaac
7,559
687
112
10
0
231,583
1
L
Hercules
5,186
471
50
5
0
187,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role