Player Matchup

Izanami
Izanami
 
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DHOUOM
Baron Samedi
Level 15
God Stats
2W - 0L
1,658 SR
Queue Stats
2W - 2L
981 Elo+
Party 1
Bellona
Bellona
Shining24
Bellona
Level 7
God Stats
2W - 1L
1,290 SR
Queue Stats
2W - 5L
881 Elo+
Party 1
Bakasura
Bakasura
TheLordinvoker
Bakasura
Level 29
God Stats
16W - 9L
1,597 SR
Queue Stats
77W - 88L
1,304 Elo+
Solo
Charybdis
Charybdis
iUglyPlant
Charybdis
Level 26
God Stats
1W - 0L
1,463 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,502 SR
1,233 Elo+

VS

Team Averages
Level 19
1,454 SR
1,385 Elo+
Hun Batz
Hun Batz
Dazai_XDD
Hun Batz
Level 60
God Stats
5W - 12L
1,294 SR
Queue Stats
172W - 208L
1,237 Elo+
Party 2
Bellona
Bellona
Malkkoli
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Swannington
Merlin
Level 7
God Stats
0W - 2L
1,475 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Zenntro
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
dominwood
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
11 / 4 / 9
12,253
613
10,042
13,914
5,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DHOUOM
Baron Samedi
17
6 / 3 / 6
11,724
586
10,917
13,080
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Shining24
Bellona
18
6 / 1 / 7
11,882
594
9,195
11,516
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
20
8 / 2 / 7
12,947
647
7,102
15,582
8,772
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
iUglyPlant
Charybdis
17
9 / 6 / 11
12,022
601
10,690
12,124
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dazai_XDD
Hun Batz
12
6 / 7 / 1
8,154
408
8,453
14,630
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Malkkoli
Bellona
14
2 / 10 / 3
9,250
463
11,003
19,304
19,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
11
2 / 12 / 5
7,951
398
5,291
12,840
3,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zenntro
Ymir
3
0 / 2 / 0
5,622
281
780
2,152
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
dominwood
Charybdis
17
6 / 10 / 1
10,845
542
10,337
18,506
6,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
40
Kills
16
16
Deaths
41
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
4
9
3.88
W
Baron Samedi
DHOUOM
Baron Samedi
6
3
6
3
L
Hun Batz
Dazai_XDD
Hun Batz
6
7
1
0.93
L
Bellona
Malkkoli
Bellona
2
10
3
0.35
W
Bellona
Shining24
Bellona
6
1
7
9.5
L
Merlin
2
12
5
0.38
W
Bakasura
8
2
7
5.75
L
Ymir
Zenntro
Ymir
0
2
0
0
L
Charybdis
dominwood
Charybdis
6
10
1
0.65
W
Charybdis
iUglyPlant
Charybdis
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,946
Damage
35,864
66,216
Taken
67,432
38,300
Mitigated
36,219
15,639
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,042
4,996
0
1,950
13,914
5,048
5,386
1,458
12,456
0
59,259
W
Baron Samedi
DHOUOM
Baron Samedi
10,917
1,783
760
3,677
13,080
7,426
6,046
1,145
11,935
55,944
0
L
Hun Batz
Dazai_XDD
Hun Batz
8,453
2,209
0
1,782
14,630
5,740
1,566
2,862
11,478
0
36,235
L
Bellona
Malkkoli
Bellona
11,003
1,448
0
480
19,304
19,719
482
3,701
15,353
11,667
37,393
W
Bellona
Shining24
Bellona
9,195
1,919
0
1,217
11,516
12,635
3,066
1,011
10,505
13,462
48,526
L
Merlin
5,291
903
0
10
12,840
3,525
1,191
700
12,140
34,138
0
W
Bakasura
7,102
4,741
0
5,583
15,582
8,772
1,127
1,455
14,127
0
92,676
L
Ymir
Zenntro
Ymir
780
552
0
174
2,152
676
0
0
2,152
2,409
0
L
Charybdis
dominwood
Charybdis
10,337
4,884
0
2,315
18,506
6,559
679
5,067
13,060
0
71,252
W
Charybdis
iUglyPlant
Charybdis
10,690
5,172
768
1,684
12,124
4,419
1,544
3,261
8,863
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,828
Gold Earned
41,822
530
Minions Killed
307
0
Camps Cleared
0
1,930,034
Distance Traveled
1,285,383
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,253
613
111
6
0
369,527
0
W
Baron Samedi
11,724
586
81
4
0
342,087
2
L
Hun Batz
8,154
408
54
3
0
336,405
0
L
Bellona
9,250
463
80
4
0
315,615
0
W
Bellona
11,882
594
119
6
0
399,687
0
L
Merlin
7,951
398
49
2
0
322,190
0
W
Bakasura
12,947
647
151
8
0
467,281
0
L
Ymir
5,622
281
3
0
0
51,791
1
L
Charybdis
10,845
542
121
6
0
259,382
4
W
Charybdis
12,022
601
68
3
0
351,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role