Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
D34DLYBL4CKGUY
Baron Samedi
Level 160
God Stats
38W - 13L
1,725 SR
Queue Stats
335W - 256L
1,646 Elo+
Party 1
Mulan
Mulan
SubSeb
Mulan
Level 149
God Stats
13W - 2L
1,651 SR
Queue Stats
106W - 73L
1,627 Elo+
Party 1
Team Averages
Level 135
1,625 SR
1,591 Elo+

VS

Team Averages
Level 40
1,372 SR
1,256 Elo+
Izanami
Izanami
Antilacticus
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,150 Elo+
Party 2
Vulcan
Vulcan
Dunk31
Vulcan
Level 17
God Stats
4W - 9L
1,292 SR
Queue Stats
233W - 202L
1,469 Elo+
Solo
Geb
Geb
PunishableHorror
Geb
Level 17
God Stats
4W - 12L
1,324 SR
Queue Stats
6W - 23L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
10 / 0 / 7
8,725
873
9,083
9,328
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
D34DLYBL4CKGUY
Baron Samedi
12
3 / 0 / 14
7,643
764
6,196
3,093
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
SubSeb
Mulan
12
4 / 2 / 12
7,716
772
4,783
13,452
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antilacticus
Izanami
9
0 / 6 / 2
5,983
598
2,034
7,458
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Dunk31
Vulcan
9
0 / 6 / 2
6,089
609
4,899
6,561
1,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 5 / 0
6,214
621
3,924
8,089
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
1
2
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
7
13.5
L
Izanami
Antilacticus
Izanami
0
6
2
0.17
W
Baron Samedi
D34DLYBL4CKGUY
Baron Samedi
3
0
14
10
L
Vulcan
Dunk31
Vulcan
0
6
2
0.17
L
1
5
0
0.2
W
Mulan
SubSeb
Mulan
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
10,857
25,873
Taken
22,108
18,217
Mitigated
8,328
12,318
Healing
478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,083
853
0
5,674
9,328
7,379
1,185
2,427
6,901
0
26,394
L
Izanami
Antilacticus
Izanami
2,034
963
0
257
7,458
1,913
0
2,041
4,988
0
17,399
W
Baron Samedi
D34DLYBL4CKGUY
Baron Samedi
6,196
267
1,451
1,478
3,093
1,216
1,069
1,465
1,628
26,126
0
L
Vulcan
Dunk31
Vulcan
4,899
804
0
221
6,561
1,885
0
1,092
5,080
18,716
0
L
3,924
136
0
0
8,089
4,530
0
3,168
4,424
7,527
0
W
Mulan
SubSeb
Mulan
4,783
573
0
3,715
13,452
9,622
408
5,456
7,996
0
17,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
18,286
128
Minions Killed
92
6
Camps Cleared
3
527,884
Distance Traveled
429,459
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,725
873
40
4
2
174,688
4
L
Izanami
5,983
598
45
5
2
133,873
2
W
Baron Samedi
7,643
764
54
5
1
186,308
2
L
Vulcan
6,089
609
37
4
1
133,495
3
L
Geb
6,214
621
10
1
0
162,091
2
W
Mulan
7,716
772
34
3
3
166,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role