Player Matchup

Nike
Nike
AustrianDM
Nike
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
117W - 119L
1,594 Elo+
Solo
Kali
Kali
FullMonkeyMode
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,609 Elo+
Party 2
Nemesis
Nemesis
Manbearbruh
Nemesis
Level 20
God Stats
4W - 4L
1,729 SR
Queue Stats
56W - 49L
1,623 Elo+
Party 1
Izanami
Izanami
ShamyShamSham
Izanami
Level 7
God Stats
18W - 15L
1,357 SR
Queue Stats
29W - 32L
1,563 Elo+
Party 2
Zeus
Zeus
Xrossplays
Zeus
Level 27
God Stats
0W - 2L
1,729 SR
Queue Stats
19W - 17L
1,576 Elo+
Party 1
Team Averages
Level 18
1,605 SR
1,593 Elo+

VS

Team Averages
Level 18
1,429 SR
1,619 Elo+
Danzaburou
Danzaburou
IBeWhipped
Danzaburou
Level 26
God Stats
8W - 12L
1,336 SR
Queue Stats
54W - 75L
1,352 Elo+
Solo
Aphrodite
Aphrodite
SpitneyBrears
Aphrodite
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
53W - 38L
1,698 Elo+
Solo
Pele
Pele
TypicalEgirlOwO
Pele
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
166W - 128L
1,757 Elo+
Party 3
Chaac
Chaac
TypicalEgirlUwU
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 180L
1,747 Elo+
Party 3
Zeus
Zeus
iSrSparrow
Zeus
Level 21
God Stats
2W - 1L
1,311 SR
Queue Stats
130W - 163L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
13,393
536
16,177
17,758
21,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 7 / 9
12,833
513
13,344
26,369
14,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Manbearbruh
Nemesis
18
5 / 9 / 13
12,366
495
16,774
29,674
28,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
17
4 / 5 / 4
11,749
470
12,439
20,447
8,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
16 / 9 / 1
13,413
537
30,738
23,520
10,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IBeWhipped
Danzaburou
17
3 / 10 / 7
12,573
503
11,190
23,775
8,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SpitneyBrears
Aphrodite
19
6 / 5 / 13
13,342
534
11,571
27,867
26,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 10
15,438
618
20,403
26,274
18,803
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
12 / 2 / 7
15,331
613
27,111
37,370
65,621
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 12 / 5
11,394
456
11,863
20,879
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
35
Kills
33
33
Deaths
35
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
3
4
2.67
L
4
7
9
1.21
W
Danzaburou
IBeWhipped
Danzaburou
3
10
7
0.65
L
Nemesis
Manbearbruh
Nemesis
5
9
13
1.28
L
Izanami
4
5
4
1.2
W
Aphrodite
SpitneyBrears
Aphrodite
6
5
13
2.5
W
10
6
10
2.5
W
12
2
7
7.75
L
16
9
1
1.83
W
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,472
Damage
82,138
117,768
Taken
136,165
82,250
Mitigated
126,642
36,178
Healing
67,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,177
3,544
0
3,941
17,758
21,395
74
3,204
14,234
0
88,066
L
13,344
6,068
0
9,000
26,369
14,084
28
3,520
22,369
0
88,850
W
Danzaburou
IBeWhipped
Danzaburou
11,190
5,796
0
5,736
23,775
8,804
10,650
7,206
16,569
0
72,452
L
Nemesis
Manbearbruh
Nemesis
16,774
7,459
1,182
10,075
29,674
28,468
28
7,588
21,206
0
51,904
L
Izanami
12,439
9,219
0
3,984
20,447
8,170
4,892
2,898
17,069
0
93,267
W
Aphrodite
SpitneyBrears
Aphrodite
11,571
2,982
7,887
14,801
27,867
26,526
1,587
10,582
17,285
54,927
0
W
20,403
5,450
0
12,199
26,274
18,803
0
7,204
19,070
0
113,490
W
27,111
3,909
0
23,521
37,370
65,621
384
4,017
33,353
490
105,353
L
30,738
5,271
0
7,996
23,520
10,133
712
6,890
16,470
87,301
0
W
11,863
1,330
349
3,118
20,879
6,888
940
6,846
14,033
60,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,754
Gold Earned
68,078
602
Minions Killed
592
0
Camps Cleared
0
2,158,048
Distance Traveled
2,218,111
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,393
536
151
6
0
422,736
4
L
Kali
12,833
513
135
5
0
436,084
1
W
Danzaburou
12,573
503
114
5
0
408,040
2
L
Nemesis
12,366
495
62
2
0
485,045
0
L
Izanami
11,749
470
133
5
0
423,570
0
W
Aphrodite
13,342
534
74
3
0
416,528
6
W
Pele
15,438
618
147
6
0
514,151
0
W
Chaac
15,331
613
185
7
0
502,989
3
L
Zeus
13,413
537
121
5
0
390,613
8
W
Zeus
11,394
456
72
3
0
376,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role