Player Matchup

Izanami
Izanami
D1G1T4l F4NT4SY
Izanami
Level 28
God Stats
8W - 9L
1,337 SR
Queue Stats
27W - 47L
1,346 Elo+
Solo
King Arthur
King Arthur
Enrique_III06
King Arthur
Level 26
God Stats
5W - 3L
1,461 SR
Queue Stats
42W - 60L
1,211 Elo+
Solo
Thor
Thor
EtuNRG
Thor
Level 3
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Olorun
Olorun
jaluu2903
Olorun
Level 6
God Stats
21W - 15L
1,395 SR
Queue Stats
23W - 19L
1,291 Elo+
Solo
Geb
Geb
theSITUATION 99
Geb
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,487 SR
1,400 Elo+

VS

Team Averages
Level 14
1,292 SR
1,303 Elo+
Cthulhu
Cthulhu
DEADSTROKE3519
Cthulhu
Level 3
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Hercules
Hercules
Plumrektyou
Hercules
Level 19
God Stats
0W - 1L
1,097 SR
Queue Stats
5W - 9L
1,254 Elo+
Solo
Da Ji
Da Ji
Rugido_da_terra
Da Ji
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
69W - 68L
1,332 Elo+
Solo
Poseidon
Poseidon
Scaffidi555
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ian_jhustin1
Gilgamesh
Level 18
God Stats
7W - 10L
1,348 SR
Queue Stats
92W - 104L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,249
568
2,440
6,793
1,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Enrique_III06
King Arthur
9
2 / 1 / 6
6,231
566
2,562
4,874
3,011
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
EtuNRG
Thor
11
8 / 3 / 3
7,479
680
4,688
4,814
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
jaluu2903
Olorun
9
4 / 3 / 2
6,199
564
5,150
7,103
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 4
6,059
551
1,988
7,205
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,545
413
1,996
5,445
3,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Plumrektyou
Hercules
9
2 / 3 / 1
5,815
529
1,476
6,041
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
1 / 5 / 2
5,465
497
2,762
8,250
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Scaffidi555
Poseidon
3
0 / 2 / 2
4,015
365
678
1,303
323
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ian_jhustin1
Gilgamesh
10
4 / 1 / 3
6,124
557
3,578
5,640
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
9
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
6
0
0.17
W
King Arthur
Enrique_III06
King Arthur
2
1
6
5
W
Thor
EtuNRG
Thor
8
3
3
3.17
L
Hercules
Plumrektyou
Hercules
2
3
1
0.83
L
1
5
2
0.4
L
Poseidon
Scaffidi555
Poseidon
0
2
2
0.5
L
Gilgamesh
ian_jhustin1
Gilgamesh
4
1
3
5.5
W
Olorun
jaluu2903
Olorun
4
3
2
1.67
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
10,490
30,789
Taken
26,679
12,593
Mitigated
12,254
9,341
Healing
4,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,440
1,949
0
2,129
6,793
1,828
1,418
295
6,498
0
37,740
L
1,996
587
0
0
5,445
3,907
60
1,343
4,102
6,069
0
W
King Arthur
Enrique_III06
King Arthur
2,562
515
0
870
4,874
3,011
376
765
4,109
0
14,378
W
Thor
EtuNRG
Thor
4,688
1,087
0
614
4,814
2,026
1,774
786
4,028
0
28,082
L
Hercules
Plumrektyou
Hercules
1,476
157
0
1,048
6,041
1,927
571
1,363
4,678
0
18,184
L
2,762
774
0
1,990
8,250
3,273
0
1,920
6,330
0
28,124
L
Poseidon
Scaffidi555
Poseidon
678
438
0
46
1,303
323
0
379
924
1,599
0
L
Gilgamesh
ian_jhustin1
Gilgamesh
3,578
669
0
1,534
5,640
2,824
0
2,133
3,507
0
18,012
W
Olorun
jaluu2903
Olorun
5,150
3,086
0
3,191
7,103
2,440
1,853
888
6,215
28,192
0
W
1,988
441
374
2,163
7,205
3,288
297
0
7,205
17,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
25,964
218
Minions Killed
129
0
Camps Cleared
0
1,037,043
Distance Traveled
792,340
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,249
568
64
6
0
208,049
0
L
Cthulhu
4,545
413
10
1
0
160,087
1
W
King Arthur
6,231
566
31
3
0
245,933
2
W
Thor
7,479
680
58
5
0
219,595
2
L
Hercules
5,815
529
32
3
0
203,697
0
L
Da Ji
5,465
497
51
5
0
182,446
0
L
Poseidon
4,015
365
1
0
0
49,360
0
L
Gilgamesh
6,124
557
35
3
0
196,750
0
W
Olorun
6,199
564
40
4
0
177,250
2
W
Geb
6,059
551
25
2
0
186,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role