Player Matchup

Anubis
Anubis
Ich Bin Zues
Anubis
Level 105
God Stats
0W - 1L
1,296 SR
Queue Stats
27W - 23L
1,489 Elo+
Party 1
Yemoja
Yemoja
IntrinsicSpirit
Yemoja
Level 94
God Stats
1W - 2L
1,436 SR
Queue Stats
84W - 61L
1,606 Elo+
Party 1
Ymir
Ymir
K4rrot2Bozz0
Ymir
Level 130
God Stats
1W - 1L
1,637 SR
Queue Stats
133W - 127L
1,561 Elo+
Party 1
Raijin
Raijin
TenebrisRexx
Raijin
Level 103
God Stats
2W - 1L
1,758 SR
Queue Stats
34W - 24L
1,586 Elo+
Party 1
Fenrir
Fenrir
xScopesx
Fenrir
Level 103
God Stats
0W - 2L
1,257 SR
Queue Stats
84W - 91L
1,521 Elo+
Party 1
Team Averages
Level 107
1,477 SR
1,553 Elo+

VS

Team Averages
Level 111
1,527 SR
1,520 Elo+
Osiris
Osiris
 
Osiris
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Coda77
Apollo
Level 149
God Stats
6W - 10L
1,269 SR
Queue Stats
484W - 488L
1,517 Elo+
Party 2
Tiamat
Tiamat
GalaxionFire
Tiamat
Level 128
God Stats
3W - 0L
1,554 SR
Queue Stats
411W - 430L
1,504 Elo+
Solo
Cupid
Cupid
PhuKingYuHard
Cupid
Level 125
God Stats
4W - 2L
1,767 SR
Queue Stats
148W - 115L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuhhChiLL
Cu Chulainn
Level 75
God Stats
7W - 6L
1,547 SR
Queue Stats
812W - 765L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
7 / 6 / 9
10,152
923
17,624
15,414
8,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 2 / 19
9,096
827
6,674
14,883
17,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 7 / 13
9,452
859
9,903
21,919
23,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
6 / 6 / 14
9,167
833
14,969
11,640
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xScopesx
Fenrir
15
6 / 6 / 13
9,189
835
12,539
16,555
17,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 6 / 15
10,359
942
8,106
16,225
18,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Apollo
Coda77
Apollo
18
8 / 5 / 12
10,993
999
14,683
12,583
4,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
18
8 / 4 / 14
11,459
1,042
17,134
17,184
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 14
10,427
948
18,347
12,484
5,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SuhhChiLL
Cu Chulainn
16
0 / 4 / 17
9,537
867
10,582
16,780
16,057
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
99
25
Kills
27
27
Deaths
25
68
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
6
15
2.08
W
Apollo
Coda77
Apollo
8
5
12
2.8
W
Tiamat
8
4
14
3.75
L
Anubis
7
6
9
1.92
L
2
2
19
5.75
L
4
7
13
1.5
W
6
6
14
2.17
W
Cu Chulainn
SuhhChiLL
Cu Chulainn
0
4
17
2.13
L
Raijin
6
6
14
2.17
L
Fenrir
xScopesx
Fenrir
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,709
Damage
68,852
80,411
Taken
75,256
70,892
Mitigated
58,957
26,062
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,106
1,741
830
2,081
16,225
18,552
332
10,298
5,927
3,709
9,150
W
Apollo
Coda77
Apollo
14,683
7,827
106
1,907
12,583
4,265
2,256
9,116
3,467
0
29,190
W
Tiamat
17,134
2,126
1,373
5,755
17,184
14,092
1,140
10,026
7,158
28,918
0
L
Anubis
17,624
487
1,530
3,463
15,414
8,382
1,253
2,632
12,782
40,394
0
L
6,674
2,113
9,800
3,162
14,883
17,039
529
5,262
9,621
13,401
0
L
9,903
1,376
60
2,009
21,919
23,268
58
4,398
17,521
15,604
0
W
18,347
10,213
2,838
3,138
12,484
5,991
1,017
9,701
2,783
0
37,606
W
Cu Chulainn
SuhhChiLL
Cu Chulainn
10,582
1,864
2,740
3,449
16,780
16,057
442
10,029
6,751
299
19,492
L
Raijin
14,969
558
742
1,155
11,640
4,816
249
1,860
9,780
25,953
0
L
Fenrir
xScopesx
Fenrir
12,539
1,882
1,589
2,552
16,555
17,387
522
5,123
11,432
0
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
52,775
117
Minions Killed
117
0
Camps Cleared
0
935,184
Distance Traveled
1,032,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,359
942
3
0
0
195,939
0
W
Apollo
10,993
999
35
3
0
199,411
0
W
Tiamat
11,459
1,042
22
2
0
211,436
0
L
Anubis
10,152
923
63
6
0
191,685
0
L
Yemoja
9,096
827
13
1
0
178,346
0
L
Ymir
9,452
859
14
1
0
184,524
0
W
Cupid
10,427
948
39
4
0
209,880
0
W
Cu Chulainn
9,537
867
18
2
0
215,588
0
L
Raijin
9,167
833
25
2
0
182,276
0
L
Fenrir
9,189
835
2
0
0
198,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role