Player Matchup

Chang'e
Chang'e
BatedWaif
Chang'e
Level 66
God Stats
4W - 5L
1,445 SR
Queue Stats
33W - 28L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DonTLkDWn
Cu Chulainn
Level 17
God Stats
12W - 16L
1,589 SR
Queue Stats
15W - 22L
1,319 Elo+
Party 2
Ullr
Ullr
MOGLYKING
Ullr
Level 25
God Stats
3W - 2L
1,715 SR
Queue Stats
45W - 47L
1,388 Elo+
Party 2
Ymir
Ymir
TR1CKYb0y
Ymir
Level 22
God Stats
0W - 3L
1,472 SR
Queue Stats
64W - 66L
1,415 Elo+
Party 2
Thanatos
Thanatos
vax12
Thanatos
Level 12
God Stats
6W - 5L
1,598 SR
Queue Stats
20W - 26L
1,453 Elo+
Party 2
Team Averages
Level 28
1,564 SR
1,396 Elo+

VS

Team Averages
Level 49
1,536 SR
1,476 Elo+
Chronos
Chronos
GodOfJelqing
Chronos
Level 24
God Stats
3W - 2L
1,508 SR
Queue Stats
48W - 50L
1,330 Elo+
Solo
Arachne
Arachne
SSS13
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,717 Elo+
Party 1
Sylvanus
Sylvanus
ThatWasAwful
Sylvanus
Level 29
God Stats
18W - 12L
1,728 SR
Queue Stats
229W - 253L
1,472 Elo+
Solo
Rama
Rama
xxxxskyxxxx
Rama
Level 29
God Stats
3W - 0L
1,403 SR
Queue Stats
65W - 63L
1,478 Elo+
Solo
Agni
Agni
Макуте
Agni
Level 158
God Stats
15W - 14L
1,541 SR
Queue Stats
889W - 878L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BatedWaif
Chang'e
16
9 / 8 / 5
11,007
579
15,103
18,336
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
DonTLkDWn
Cu Chulainn
15
2 / 4 / 3
9,086
478
5,337
15,560
10,797
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
13
2 / 6 / 6
8,550
450
6,773
14,069
4,959
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
2 / 6 / 5
7,637
402
8,274
19,761
20,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
vax12
Thanatos
13
6 / 12 / 7
9,505
500
10,671
18,297
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GodOfJelqing
Chronos
17
9 / 3 / 5
11,088
584
16,457
15,533
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SSS13
Arachne
16
10 / 5 / 5
10,768
567
12,247
14,876
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ThatWasAwful
Sylvanus
15
3 / 5 / 18
9,487
499
7,067
15,779
16,181
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 3 / 7
10,520
554
10,803
13,657
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 5 / 8
11,167
588
19,646
14,442
5,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
21
Kills
36
36
Deaths
21
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BatedWaif
Chang'e
9
8
5
1.44
L
Cu Chulainn
DonTLkDWn
Cu Chulainn
2
4
3
0.88
W
Chronos
GodOfJelqing
Chronos
9
3
5
3.83
L
Ullr
2
6
6
0.83
W
Arachne
SSS13
Arachne
10
5
5
2.5
L
Ymir
2
6
5
0.75
W
Sylvanus
ThatWasAwful
Sylvanus
3
5
18
2.4
L
Thanatos
vax12
Thanatos
6
12
7
0.79
W
4
3
7
2.5
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,158
Damage
66,220
86,023
Taken
74,287
50,867
Mitigated
39,815
18,406
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BatedWaif
Chang'e
15,103
2,284
1,474
3,616
18,336
6,968
1,143
10,817
7,519
53,247
0
L
Cu Chulainn
DonTLkDWn
Cu Chulainn
5,337
1,078
0
1,970
15,560
10,797
469
7,276
8,284
6,880
41,809
W
Chronos
GodOfJelqing
Chronos
16,457
8,946
0
4,387
15,533
6,619
2,053
4,677
10,550
54,864
8,061
L
Ullr
6,773
3,950
0
1,525
14,069
4,959
582
5,654
8,415
0
43,361
W
Arachne
SSS13
Arachne
12,247
8,163
0
5,081
14,876
7,016
1,259
5,371
9,413
0
67,140
L
Ymir
8,274
1,585
0
3,627
19,761
20,752
0
8,358
11,403
24,240
0
W
Sylvanus
ThatWasAwful
Sylvanus
7,067
2,793
1,698
3,694
15,779
16,181
1,190
7,306
8,333
20,653
0
L
Thanatos
vax12
Thanatos
10,671
2,852
0
6,194
18,297
7,391
0
8,641
9,656
0
37,644
W
10,803
6,602
0
3,724
13,657
4,196
1,318
2,998
10,659
0
98,426
W
19,646
1,700
207
5,288
14,442
5,803
1,752
4,173
10,179
66,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
53,030
355
Minions Killed
461
0
Camps Cleared
0
1,711,663
Distance Traveled
1,818,639
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,007
579
80
4
0
332,116
5
L
Cu Chulainn
9,086
478
98
5
0
384,277
0
W
Chronos
11,088
584
101
5
0
371,081
2
L
Ullr
8,550
450
92
5
0
329,021
0
W
Arachne
10,768
567
92
5
0
419,375
2
L
Ymir
7,637
402
33
2
0
352,454
1
W
Sylvanus
9,487
499
20
1
0
332,359
4
L
Thanatos
9,505
500
52
3
0
313,795
0
W
Rama
10,520
554
143
8
0
345,952
0
W
Agni
11,167
588
105
6
0
349,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role