Player Matchup

Sylvanus
Sylvanus
Ckorvus
Sylvanus
Level 28
God Stats
1W - 3L
1,125 SR
Queue Stats
55W - 67L
1,352 Elo+
Solo
Cerberus
Cerberus
Nillx6053
Cerberus
Level 4
God Stats
2W - 1L
1,719 SR
Queue Stats
4W - 3L
1,722 Elo+
Solo
Sol
Sol
NutGod_x
Sol
Level 27
God Stats
59W - 55L
1,515 SR
Queue Stats
188W - 246L
1,375 Elo+
Solo
Kali
Kali
ZZ77
Kali
Level 26
God Stats
27W - 29L
1,518 SR
Queue Stats
118W - 125L
1,310 Elo+
Party 1
Neith
Neith
vafp
Neith
Level 18
God Stats
7W - 3L
1,475 SR
Queue Stats
63W - 64L
1,319 Elo+
Party 1
Team Averages
Level 21
1,470 SR
1,415 Elo+

VS

Team Averages
Level 23
1,493 SR
1,301 Elo+
He Bo
He Bo
Adc__or_troll
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,517 Elo+
Solo
King Arthur
King Arthur
Arthur_CKL
King Arthur
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 106L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
DayvisonV
Cthulhu
Level 23
God Stats
4W - 5L
1,446 SR
Queue Stats
38W - 50L
1,341 Elo+
Solo
Hel
Hel
S2-Hxpn0tic-S2
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 65L
1,129 Elo+
Party 2
Xbalanque
Xbalanque
miguelitogamer49
Xbalanque
Level 29
God Stats
8W - 7L
1,522 SR
Queue Stats
154W - 176L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ckorvus
Sylvanus
9
1 / 3 / 3
5,546
555
2,700
6,359
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
Nillx6053
Cerberus
8
1 / 2 / 1
4,919
492
2,950
4,922
2,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 2 / 1
6,319
632
4,439
7,476
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
ZZ77
Kali
9
5 / 1 / 2
5,851
585
4,096
4,772
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
vafp
Neith
8
4 / 4 / 1
5,530
553
5,275
7,064
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,047
605
5,485
6,280
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Arthur_CKL
King Arthur
8
0 / 3 / 1
4,832
483
1,407
5,029
2,175
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DayvisonV
Cthulhu
9
5 / 2 / 1
5,349
535
4,211
5,753
3,573
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 0
4,130
413
1,816
4,991
1,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
8
2 / 4 / 4
5,569
557
4,807
6,726
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
17
Kills
11
12
Deaths
17
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
King Arthur
Arthur_CKL
King Arthur
0
3
1
0.17
W
Sylvanus
Ckorvus
Sylvanus
1
3
3
0.83
L
Cthulhu
DayvisonV
Cthulhu
5
2
1
2.75
W
Cerberus
Nillx6053
Cerberus
1
2
1
0.75
W
6
2
1
3.25
L
0
6
0
0
W
Kali
ZZ77
Kali
5
1
2
6
L
Xbalanque
2
4
4
1
W
Neith
vafp
Neith
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
17,726
30,593
Taken
28,779
13,093
Mitigated
10,942
11,107
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,485
645
0
1,674
6,280
1,466
0
1,964
4,316
28,468
0
L
King Arthur
Arthur_CKL
King Arthur
1,407
391
0
72
5,029
2,175
99
2,009
3,020
0
15,778
W
Sylvanus
Ckorvus
Sylvanus
2,700
647
824
2,839
6,359
3,740
382
3,027
3,332
13,873
2,973
L
Cthulhu
DayvisonV
Cthulhu
4,211
397
0
767
5,753
3,573
0
1,524
4,163
16,598
0
W
Cerberus
Nillx6053
Cerberus
2,950
292
0
1,029
4,922
2,745
361
1,325
3,597
16,353
0
W
4,439
1,832
0
3,153
7,476
2,422
1,132
3,492
3,984
28,874
0
L
1,816
294
0
813
4,991
1,988
0
2,502
2,489
9,474
0
W
Kali
ZZ77
Kali
4,096
2,573
0
1,687
4,772
2,038
574
1,397
3,375
0
20,160
L
Xbalanque
4,807
1,933
0
571
6,726
1,740
0
1,816
4,910
0
17,287
W
Neith
vafp
Neith
5,275
3,395
0
1,575
7,064
2,148
0
2,271
4,793
0
25,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
25,927
225
Minions Killed
160
0
Camps Cleared
0
908,092
Distance Traveled
929,102
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,047
605
61
6
0
198,219
1
L
King Arthur
4,832
483
29
3
0
197,498
3
W
Sylvanus
5,546
555
41
4
0
164,507
1
L
Cthulhu
5,349
535
21
2
0
191,779
1
W
Cerberus
4,919
492
39
4
0
171,564
1
W
Sol
6,319
632
55
6
0
164,814
0
L
Hel
4,130
413
15
2
0
161,771
2
W
Kali
5,851
585
43
4
0
236,517
1
L
Xbalanque
5,569
557
34
3
0
179,835
1
W
Neith
5,530
553
47
5
0
170,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role