Player Matchup

Ares
Ares
Dark V25696
Ares
Level 124
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 2L
1,118 Elo+
Solo
Ganesha
Ganesha
OhVector-_-
Ganesha
Level 94
God Stats
1W - 1L
1,222 SR
Queue Stats
326W - 327L
1,372 Elo+
Solo
King Arthur
King Arthur
ReaperSovereign
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,131 Elo+
Solo
Persephone
Persephone
The_Evil_Teddy91
Persephone
Level 91
God Stats
8W - 8L
1,406 SR
Queue Stats
283W - 320L
1,344 Elo+
Solo
Danzaburou
Danzaburou
xXBCxHiLife78Xx
Danzaburou
Level 89
God Stats
15W - 15L
1,412 SR
Queue Stats
798W - 837L
1,427 Elo+
Solo
Team Averages
Level 89
1,366 SR
1,278 Elo+

VS

Team Averages
Level 61
1,590 SR
1,384 Elo+
Set
Set
Huunal
Set
Level 65
God Stats
2W - 1L
1,752 SR
Queue Stats
227W - 254L
1,473 Elo+
Solo
Merlin
Merlin
MakeKidsCry4984
Merlin
Level 26
God Stats
5W - 5L
1,745 SR
Queue Stats
145W - 165L
1,390 Elo+
Solo
Eset
Eset
Nordestino_pucto
Eset
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 286L
1,316 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TioDoca
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,291 Elo+
Party 1
Vulcan
Vulcan
zepekenasjp_
Vulcan
Level 129
God Stats
6W - 8L
1,455 SR
Queue Stats
434W - 452L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 17
11,279
806
7,976
21,151
26,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
OhVector-_-
Ganesha
19
1 / 1 / 27
11,330
809
12,506
31,121
23,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
ReaperSovereign
King Arthur
20
9 / 2 / 12
11,616
830
2,488
17,244
15,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
The_Evil_Teddy91
Persephone
19
10 / 4 / 17
12,061
862
26,442
16,176
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXBCxHiLife78Xx
Danzaburou
19
7 / 3 / 17
11,923
852
17,334
16,422
7,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Huunal
Set
16
1 / 7 / 8
9,383
670
8,836
13,407
4,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 6 / 7
10,761
769
21,164
14,401
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 9 / 5
10,507
751
9,435
14,013
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TioDoca
Ah Muzen Cab
18
2 / 5 / 9
10,209
729
14,169
16,263
6,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
17
4 / 6 / 7
10,529
752
27,058
12,106
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
52
33
Kills
16
16
Deaths
33
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
6
6
17
2.42
L
Set
Huunal
Set
1
7
8
0.71
L
5
6
7
1.42
L
4
9
5
0.72
W
Ganesha
OhVector-_-
Ganesha
1
1
27
14.5
W
King Arthur
ReaperSovereign
King Arthur
9
2
12
7.5
W
Persephone
The_Evil_Teddy91
Persephone
10
4
17
4.63
L
Ah Muzen Cab
TioDoca
Ah Muzen Cab
2
5
9
1.3
W
Danzaburou
xXBCxHiLife78Xx
Danzaburou
7
3
17
5.17
L
Vulcan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,746
Damage
80,662
102,114
Taken
70,190
79,792
Mitigated
28,528
39,142
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,976
126
2,206
2,215
21,151
26,656
404
10,897
10,086
13,153
0
L
Set
Huunal
Set
8,836
4,361
1,643
1,689
13,407
4,770
576
6,790
6,617
0
14,166
L
21,164
1,483
684
2,970
14,401
6,207
86
10,600
3,801
35,021
0
L
9,435
160
1,432
1,961
14,013
5,818
0
10,049
3,964
16,880
0
W
Ganesha
OhVector-_-
Ganesha
12,506
916
3,292
13,747
31,121
23,328
544
16,906
13,931
31,914
0
W
King Arthur
ReaperSovereign
King Arthur
2,488
428
0
3,459
17,244
15,172
483
9,154
8,009
0
8,646
W
Persephone
The_Evil_Teddy91
Persephone
26,442
989
1,738
3,627
16,176
6,854
737
9,742
6,184
48,745
0
L
Ah Muzen Cab
TioDoca
Ah Muzen Cab
14,169
3,578
1,071
5,161
16,263
6,974
689
10,466
5,797
0
32,906
W
Danzaburou
xXBCxHiLife78Xx
Danzaburou
17,334
5,646
4,463
4,395
16,422
7,782
1,344
9,976
6,247
0
37,111
L
Vulcan
27,058
16,229
1,078
2,550
12,106
4,759
236
9,019
3,087
42,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,209
Gold Earned
51,389
171
Minions Killed
146
0
Camps Cleared
0
1,341,677
Distance Traveled
1,152,147
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,279
806
18
1
0
253,452
4
L
Set
9,383
670
17
1
0
247,347
4
L
Merlin
10,761
769
31
2
0
188,543
0
L
Eset
10,507
751
20
1
0
214,562
0
W
Ganesha
11,330
809
11
1
0
283,814
6
W
King Arthur
11,616
830
22
2
0
306,377
0
W
Persephone
12,061
862
42
3
0
247,255
0
L
Ah Muzen Cab
10,209
729
48
3
0
250,454
0
W
Danzaburou
11,923
852
78
6
0
250,779
3
L
Vulcan
10,529
752
30
2
0
251,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role