Player Matchup

Hel
Hel
TigerTBob
Hel
Level 24
God Stats
2W - 1L
1,269 SR
Queue Stats
16W - 14L
1,454 Elo+
Solo
Thanatos
Thanatos
agamsh12
Thanatos
Level 18
God Stats
8W - 11L
1,512 SR
Queue Stats
108W - 166L
1,370 Elo+
Party 1
Kuzenbo
Kuzenbo
amot343
Kuzenbo
Level 17
God Stats
19W - 19L
1,390 SR
Queue Stats
90W - 140L
1,347 Elo+
Party 1
Cerberus
Cerberus
martinos10000
Cerberus
Level 64
God Stats
2W - 3L
1,702 SR
Queue Stats
218W - 275L
1,375 Elo+
Party 1
Poseidon
Poseidon
mitroni
Poseidon
Level 31
God Stats
3W - 2L
1,135 SR
Queue Stats
127W - 169L
1,369 Elo+
Party 1
Team Averages
Level 31
1,402 SR
1,383 Elo+

VS

Team Averages
Level 19
1,454 SR
1,386 Elo+
Bakasura
Bakasura
Jebus95
Bakasura
Level 7
God Stats
6W - 4L
1,497 SR
Queue Stats
9W - 13L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
ROGELIO517
Gilgamesh
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
181W - 241L
1,315 Elo+
Party 2
Raijin
Raijin
UsuarioDelFuturo
Raijin
Level 6
God Stats
0W - 3L
1,284 SR
Queue Stats
80W - 107L
1,355 Elo+
Party 2
Horus
Horus
destroyer07773
Horus
Level 28
God Stats
3W - 4L
1,489 SR
Queue Stats
169W - 188L
1,409 Elo+
Solo
Charybdis
Charybdis
iHubertH
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 5 / 2
7,179
552
9,960
9,945
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
agamsh12
Thanatos
10
2 / 3 / 4
6,655
512
3,658
5,898
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
amot343
Kuzenbo
11
1 / 0 / 8
6,217
478
5,320
7,885
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
martinos10000
Cerberus
12
8 / 0 / 0
7,957
612
8,272
7,562
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
mitroni
Poseidon
13
3 / 3 / 1
7,283
560
6,515
5,192
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jebus95
Bakasura
11
2 / 3 / 2
6,447
496
5,631
10,757
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ROGELIO517
Gilgamesh
9
0 / 6 / 0
5,557
427
2,549
8,702
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 4 / 0
6,667
513
3,356
6,567
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 3 / 2
6,546
504
4,036
12,249
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
iHubertH
Charybdis
8
1 / 6 / 4
5,606
431
7,242
9,709
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
11
11
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Jebus95
Bakasura
2
3
2
1
L
Gilgamesh
ROGELIO517
Gilgamesh
0
6
0
0
W
8
5
2
1.8
L
5
4
0
1.25
W
Thanatos
agamsh12
Thanatos
2
3
4
1.33
W
Kuzenbo
amot343
Kuzenbo
1
0
8
5
L
3
3
2
1.33
L
Charybdis
iHubertH
Charybdis
1
6
4
0.5
W
Cerberus
martinos10000
Cerberus
8
0
0
8
W
Poseidon
mitroni
Poseidon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,725
Damage
22,814
36,482
Taken
47,984
22,255
Mitigated
15,287
15,726
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Jebus95
Bakasura
5,631
4,243
0
2,216
10,757
2,858
0
4,770
5,644
0
32,594
L
Gilgamesh
ROGELIO517
Gilgamesh
2,549
911
0
535
8,702
1,554
798
5,282
2,751
0
18,750
W
9,960
1,497
2,315
4,339
9,945
2,225
707
0
9,945
40,533
0
L
3,356
213
0
514
6,567
1,839
0
4,494
1,594
25,070
0
W
Thanatos
agamsh12
Thanatos
3,658
1,443
0
5,046
5,898
2,141
0
539
4,919
0
31,406
W
Kuzenbo
amot343
Kuzenbo
5,320
2,315
0
898
7,885
8,310
241
0
7,885
15,399
0
L
4,036
1,440
340
3,689
12,249
7,259
0
7,283
3,978
0
16,136
L
Charybdis
iHubertH
Charybdis
7,242
4,005
0
1,496
9,709
1,777
0
5,225
3,950
0
29,839
W
Cerberus
martinos10000
Cerberus
8,272
762
0
2,870
7,562
8,098
320
0
7,197
37,059
0
W
Poseidon
mitroni
Poseidon
6,515
984
0
258
5,192
1,481
560
2,365
2,405
42,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
30,823
340
Minions Killed
220
0
Camps Cleared
0
1,269,675
Distance Traveled
1,129,038
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,447
496
76
6
0
240,293
4
L
Gilgamesh
5,557
427
29
2
0
230,543
0
W
Hel
7,179
552
68
5
0
232,673
2
L
Raijin
6,667
513
49
4
0
202,160
0
W
Thanatos
6,655
512
57
4
0
283,298
1
W
Kuzenbo
6,217
478
25
2
0
265,300
0
L
Horus
6,546
504
22
2
0
234,127
2
L
Charybdis
5,606
431
44
3
0
221,915
2
W
Cerberus
7,957
612
112
9
0
258,149
0
W
Poseidon
7,283
560
78
6
0
230,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role