Player Matchup

Rama
Rama
Agrendeloth
Rama
Level 29
God Stats
1W - 0L
1,571 SR
Queue Stats
209W - 106L
1,674 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AntiGods
Kumbhakarna
Level 124
God Stats
10W - 16L
1,345 SR
Queue Stats
371W - 431L
1,469 Elo+
Party 1
Da Ji
Da Ji
Kurogirii
Da Ji
Level 146
God Stats
5W - 2L
1,496 SR
Queue Stats
253W - 161L
1,753 Elo+
Party 2
Nu Wa
Nu Wa
TheGodOfGarden
Nu Wa
Level 43
God Stats
1W - 0L
1,563 SR
Queue Stats
11W - 17L
1,377 Elo+
Party 1
Geb
Geb
Yendir
Geb
Level 141
God Stats
12W - 24L
1,431 SR
Queue Stats
444W - 504L
1,470 Elo+
Party 1
Team Averages
Level 97
1,481 SR
1,548 Elo+

VS

Team Averages
Level 54
1,570 SR
1,478 Elo+
Tiamat
Tiamat
deanbean2424
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Party 3
Ymir
Ymir
leavemhanginx69
Ymir
Level 27
God Stats
9W - 12L
1,372 SR
Queue Stats
51W - 48L
1,335 Elo+
Party 3
Pele
Pele
meltrylliss
Pele
Level 40
God Stats
1W - 2L
1,625 SR
Queue Stats
21W - 26L
1,458 Elo+
Solo
Hades
Hades
mista_macarony56
Hades
Level 120
God Stats
1W - 1L
1,710 SR
Queue Stats
87W - 79L
1,585 Elo+
Party 3
Hou Yi
Hou Yi
sfarrell88
Hou Yi
Level 58
God Stats
41W - 29L
1,641 SR
Queue Stats
109W - 99L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 15
10,201
729
9,125
5,449
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
AntiGods
Kumbhakarna
16
1 / 1 / 18
10,382
742
4,898
12,755
13,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Kurogirii
Da Ji
20
20 / 5 / 5
14,320
1,023
28,592
11,939
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 3 / 17
9,646
689
9,865
6,226
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Yendir
Geb
17
4 / 0 / 12
10,635
760
8,239
9,056
8,184
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 6 / 5
8,599
614
5,804
10,928
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 5
9,903
707
3,774
19,396
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 7 / 3
10,191
728
5,747
13,323
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 2
9,751
697
8,301
12,229
7,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
sfarrell88
Hou Yi
16
1 / 6 / 3
8,970
641
8,224
12,691
4,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
26
Kills
9
9
Deaths
26
67
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
W
Kumbhakarna
AntiGods
Kumbhakarna
1
1
18
10
W
Da Ji
Kurogirii
Da Ji
20
5
5
4.5
W
0
3
17
2.83
W
Geb
Yendir
Geb
4
0
12
10
L
Tiamat
0
6
5
0.42
L
1
4
5
0.88
L
4
7
3
0.79
L
3
3
2
1.33
L
Hou Yi
sfarrell88
Hou Yi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,719
Damage
31,850
45,425
Taken
68,567
32,055
Mitigated
47,806
7,260
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,125
6,338
0
1,439
5,449
2,145
383
2,199
3,174
0
40,989
W
Kumbhakarna
AntiGods
Kumbhakarna
4,898
114
2,070
1,882
12,755
13,956
498
5,619
6,954
12,473
0
W
Da Ji
Kurogirii
Da Ji
28,592
11,376
0
919
11,939
6,053
113
4,054
7,739
0
51,737
W
9,865
2,796
0
715
6,226
1,717
784
2,441
3,763
45,665
0
W
Geb
Yendir
Geb
8,239
501
0
235
9,056
8,184
712
3,886
5,010
31,688
0
L
Tiamat
5,804
536
0
1,927
10,928
6,552
0
4,646
6,282
31,810
0
L
3,774
558
0
1,147
19,396
23,979
0
6,834
12,562
19,895
0
L
5,747
1,260
0
723
13,323
5,563
0
3,796
9,527
0
15,904
L
8,301
662
536
4,923
12,229
7,500
1
4,198
8,031
34,588
0
L
Hou Yi
sfarrell88
Hou Yi
8,224
2,780
0
1,487
12,691
4,212
0
3,728
8,963
0
35,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,184
Gold Earned
47,414
310
Minions Killed
285
11
Camps Cleared
7
1,286,474
Distance Traveled
1,148,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,201
729
99
7
1
263,881
2
W
Kumbhakarna
10,382
742
15
1
0
228,766
0
W
Da Ji
14,320
1,023
63
5
2
259,826
1
W
Nu Wa
9,646
689
81
6
5
252,204
0
W
Geb
10,635
760
52
4
3
281,797
3
L
Tiamat
8,599
614
75
5
0
235,779
2
L
Ymir
9,903
707
32
2
0
208,742
0
L
Pele
10,191
728
29
2
1
237,571
1
L
Hades
9,751
697
79
6
5
239,090
1
L
Hou Yi
8,970
641
70
5
1
227,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role