Player Matchup

Cthulhu
Cthulhu
FLASH3341
Cthulhu
Level 29
God Stats
1W - 0L
1,672 SR
Queue Stats
68W - 74L
1,359 Elo+
Solo
Zeus
Zeus
Puma0094PL
Zeus
Level 128
God Stats
4W - 2L
1,576 SR
Queue Stats
62W - 74L
1,393 Elo+
Party 1
Agni
Agni
SajmonSame11
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 73L
1,376 Elo+
Party 1
Hun Batz
Hun Batz
Zaiji
Hun Batz
Level 108
God Stats
3W - 2L
1,410 SR
Queue Stats
1,038W - 1,086L
1,364 Elo+
Solo
Heimdallr
Heimdallr
destigram
Heimdallr
Level 60
God Stats
16W - 13L
1,583 SR
Queue Stats
382W - 371L
1,436 Elo+
Solo
Team Averages
Level 82
1,548 SR
1,386 Elo+

VS

Team Averages
Level 110
1,499 SR
1,413 Elo+
Zeus
Zeus
CERVAL84
Zeus
Level 158
God Stats
7W - 8L
1,510 SR
Queue Stats
758W - 827L
1,441 Elo+
Solo
Geb
Geb
Davinity89
Geb
Level 100
God Stats
0W - 2L
1,240 SR
Queue Stats
108W - 106L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Der-Ganove-01
Cabrakan
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 319L
1,264 Elo+
Solo
Janus
Janus
ToxTiik
Janus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,549 Elo+
Solo
Nemesis
Nemesis
luislys
Nemesis
Level 106
God Stats
7W - 7L
1,747 SR
Queue Stats
542W - 563L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLASH3341
Cthulhu
17
3 / 4 / 17
10,570
661
9,320
14,993
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 13
12,130
758
22,866
11,526
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

20
4 / 6 / 13
11,759
735
14,308
17,575
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Zaiji
Hun Batz
17
6 / 7 / 10
11,157
697
11,299
16,743
7,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
destigram
Heimdallr
20
10 / 3 / 13
12,655
791
18,081
16,843
6,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
8 / 2 / 11
12,306
769
22,313
11,995
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

19
7 / 7 / 10
11,224
702
11,544
21,963
33,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Der-Ganove-01
Cabrakan
17
3 / 11 / 10
10,702
669
6,142
23,297
20,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
ToxTiik
Janus
20
2 / 4 / 11
11,306
707
25,290
16,421
6,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
luislys
Nemesis
16
4 / 4 / 7
10,165
635
4,441
11,728
4,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
28
Kills
24
24
Deaths
28
66
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
2
11
6.75
L
7
7
10
1.71
L
Cabrakan
Der-Ganove-01
Cabrakan
3
11
10
0.73
W
Cthulhu
FLASH3341
Cthulhu
3
4
17
2.88
W
5
4
13
2.88
W
4
6
13
1.75
L
Janus
ToxTiik
Janus
2
4
11
1.88
W
Hun Batz
Zaiji
Hun Batz
6
7
10
1.57
W
Heimdallr
destigram
Heimdallr
10
3
13
5.5
L
Nemesis
luislys
Nemesis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,874
Damage
69,730
77,680
Taken
85,404
38,480
Mitigated
69,642
33,828
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,313
392
1,650
3,366
11,995
4,770
0
6,856
5,001
44,999
0
L
11,544
1,398
1,362
2,120
21,963
33,243
0
9,205
12,221
21,540
0
L
Cabrakan
Der-Ganove-01
Cabrakan
6,142
503
1,828
2,564
23,297
20,628
0
15,677
7,327
11,791
0
W
Cthulhu
FLASH3341
Cthulhu
9,320
578
2,860
3,058
14,993
12,263
109
12,400
2,593
15,854
0
W
22,866
1,875
1,165
2,072
11,526
4,876
681
9,196
2,330
46,446
0
W
14,308
1,772
1,323
4,931
17,575
7,364
294
15,067
2,508
41,238
0
L
Janus
ToxTiik
Janus
25,290
300
1,691
6,931
16,421
6,184
0
8,790
7,371
61,099
0
W
Hun Batz
Zaiji
Hun Batz
11,299
1,916
2,094
4,573
16,743
7,052
0
13,582
3,161
0
16,027
W
Heimdallr
destigram
Heimdallr
18,081
9,223
3,625
8,127
16,843
6,925
1,815
15,044
1,799
0
36,182
L
Nemesis
luislys
Nemesis
4,441
704
1,783
3,281
11,728
4,817
660
4,607
6,987
0
6,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,271
Gold Earned
55,703
173
Minions Killed
158
0
Camps Cleared
0
1,430,644
Distance Traveled
1,474,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,306
769
56
4
0
286,090
0
L
Geb
11,224
702
10
1
0
347,482
0
L
Cabrakan
10,702
669
16
1
0
270,123
0
W
Cthulhu
10,570
661
16
1
0
288,024
1
W
Zeus
12,130
758
59
4
0
285,895
0
W
Agni
11,759
735
45
3
0
276,963
1
L
Janus
11,306
707
71
4
0
323,338
0
W
Hun Batz
11,157
697
10
1
0
291,654
2
W
Heimdallr
12,655
791
43
3
0
288,108
0
L
Nemesis
10,165
635
5
0
0
247,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role